Upcoming mod that adds real-time GPU raytracing to Sonic Generations. Global illumination, shadows & reflections are completely real-time and raytraced. In this video, I'm showcasing the feature where you can immediately switch to another level's lighting.
The video was recorded on a RTX 3070 Ti Laptop GPU using DLSS Balanced mode. Crisis City is particularly demanding, so there are some dips to 50~ FPS. The performance might not stay the same as I continue to add more features to the mod.
Red surfaces are shaders I haven't coded yet. The noise is not intended as it's a side effect of real-time raytracing. A denoiser needs to be implemented to overcome the issue.
The mod is going to be compatible with all level mods by default. It should also work on AMD cards, but I haven't implemented FSR2 yet.
This mod does NOT utilize RTX Remix in any way or form!
20 авг 2024