@@4show824 1 matmoss 2 autechre 3 plaid..... Orbital 4 aphex, squarepusher 5 venetiansnares, igorrrrrr, Hacer una lista es ridículo hay tantos, cuando alguien es bueno es bueno deja de pertenecer a listas
very cool video ! interesting approach, not modulation-based but with quite a lot of randomization, and i like how you use the pitch decay in beat repeat. Plus then adding the ned lucky 16, they're great ! Never be afraid of cumulating too many fx in ableton 😆! and i'll try your operator presets foir sure, the one for the pads sounds great (as well asa the choice of scale) Cheers !
Thanks man! Yeah I always find myself just using 5+ expression controls instead of actually doing any modulation/automation. Been trying it out more though. Lucky 16 is phenomenal. It's saved me over and over again. Recording and live haha
@@eptiarwell actually expression controls are modulation tools but I was referring to the fact that in that vid it’s more about chance and and random than lfos and expr control. But I love it ! And you use the velocity too ;). Most def. looking forward to watching more of your stuff 😊
4:09 i really like using weird drum sounds and stuff that doesn’t feel like it’s trying to be a common instrument because it helps me make more interesting patterns rather than feeling like i need a particular element to serve a particular role
18:17 i typically work with samples for drums (typically my own samples too) and i do a lot of variable length, variable pitch, copies that are reversed, and stutters to get that sorta sound, just manually. i used to do a ton of randomized stuff and then i moved away from that. it would probably be worth bringing some back, even if i bounce it to audio and chop that up afterwards.
but i think using samples for the drums opens up a bunch of possibilities for more creative sequencing, like lower pitch is also longer and transients will be less clicky. so just different pitches can make a boring pattern much more interesting. and you can sequence fast notes to create stutters, which depending on the material can sound more like stretching it out. also stuff like mapping velocity to envelope parameters for clicky vs soft notes is fun too. and samples let you dump like tons of processing into the sounds, more than possible in real time, and pick out the best stuff.
I've tried working with samples more but I've always found myself just not getting as much satisfaction out of it personally. Unless I'm doing granular stretch's or as you mentioned pitch changes, I just haven't done audio drums so much...I'll definitely have to try it again though
I listened to Autechre alot in the past and saw them live a few times - this is VERY similar to alot of their tracks especially 1st album amber - if the samples were a bit different or had some more unusual fx eg huge delay and reverb with filter sweep/distortion - stuff like this automating with a minimal arrangement intro/build/drop etc it would sound almost identical to the style of some of their early tracks....
I think I just typed on RU-vid 'dancing alien' and then chucked it through a bunch of Zwobot modules (max4live visual pack, I highly recommend getting it)
In all honesty I try to. So far I've only used it to make breaks that I then import into Ableton. It's just I find myself editing breaks completely differently in Renoise compared to Ableton. Definitely need to use it more though