Guys guys guys the Death Korps of Kreig is French. It's French guys, learn your history. Warhammer doesn't have a nazi problem. Meanwhile, when the warhammer community is left alone:
@@Uwawa96 "we"? Was that the same "we" in the both the wars you say?... If you had laser beam eyes, and lost, what in the name of God did the British have?
@@fqertexirte3054 Well there were no soviets in ww1, and in ww2 the soviets only survived because of the supplies England and America gave them. So I'll ask again, what in the name of God did the British have?
@@Alfred5555 in ww1 french did most of the job. British were in help. In ww2 soviet survived only because of aid? Really? I suppose thats what you call history in western countries. Total degradation.
Diary of General Erwin Stahl:” after conquering most of the world and defeating nearly every enemy we arrived in the darklands and found a special kind of dwarfs. This dwarfs have slaves much like the dark elves but instead using them to build a palace they use them to work in mines and get resources. They also have a real industry and a strong weaponry like mortars and a kind of flamethrower tanks. We send our best army with the newest and most expensive equipment. We thought it would be easy but we suffered some losses and the kaiser is worried about this new enemy…”
Diary entry, 74th day of campaign, Captain Drake Schwartz, 3rd Imperial Army (mechanized): We had heard... rumors of Chaos Dwarfs on our route east. The campaign against the Vampire Counts of Sylvania (ah, to have that rebellious province once more under Imperial Rule... even tainted as it is) was when these rumors began to show weight as... the best I can describe them as was 'things bound to metal bodies'... were thrown at us during the final battle at Drakenhoff. The Witch Hunter group sent with us immediately cordoned off the metal corpses after the battle, and the Sigmarite priests were quick to follow them. The men who fought directly with the creatures were thoroughly interrogated as well, though thankfully none were shot that time. I apologize for the slight rambling, but the words written reflect upon our discovery upon crossing the mountains. It was barely a day after crossing the mountains when we heard it, the sounds of steam engines. Not any steam engine ever crafted by imperial or Dwarf hand... apologize, uncorrupted Dwarf hand. The engines screamed more than whistled, so reminiscent of the damned engines of war used by the Chaos forces north. And with good reason, as we found out to our horror. The Dirigibles above spotted a train... a train! A massive one at that, but it was no train of the Empire as it was covered in the eight pointed star of the ruinous powers. What was worse was when the train stopped, and an army disembarked and marched right for us. We only had a few hours to prepare, though thankfully we had found a gorge blocking our path with only two bridges to cross it for kilometers in either direction. We had practiced such defensive operations hundreds of times, and performed them dozens more on this campaign. the men knew their jobs, and I knew mine. My battery of Siege guns was set up and zeroed before any other, and thankfully so as the enemy wasted no time in marching on the bridges. I didn't wait for the order to fire from Higher up, simply ordering fire for effect with the HE shells. soon after, our guns were joined by our brother batteries, the staccato music of our new war ringing out. I watched the Dirigibles advance, only to watch in horror as they were shot at by some kind of rifle during their initial pass. I feared the red glow as some form of incendiary round, but no fire was seen thankfully. I used my field binoculars to observe our shell falls, and that's when the cold realization settled in my gut... They were Dwarfs. Chaos aligned dwarfs and their warp mutated monstrosities were marching on us. It was no rumor now, it was very real. I could only watch as the tanks went in against even larger molten metal bleeding constructs... daemons trapped in metal shells. Our landship tanks blocked the first bridge with thier mass and guns, and faired well at first. then the three massive demonic constructs joined the fray, smashing them faster than anything we had seen before. Thankfully, they had either been poorly made or had simply been shot to much by our artillery, as the crumpled over, immobile shortly after... it was still terrifying enough that our commander sent in the new Tanks... only for the fools in them to get surrounded by dwarf infantry. They managed to retreat and our artillery once more sang its devastating song... I wasn't able to see what became of the Chaos dwarf rear lines, too focused on the more immediate threat to my guns, but the Dirigibles had wrought their deadly work to great effect. Thankfully, the enemy fled at that point, their army in tatters, their demonic engines of war shattered... yet far more imperials lay dead than nearly any battle before on this campaign. only when we faced down Vlad Von Carstine did we take so many casualties. We set up camp for the night, watch set on the bridges and machineguns covering the approaches. We can hear more of those accursed demonic steam engines approaching... more Chaos dwarfs will be here soon. Word is already sent back over the Worlds Edge Mountains, requesting reinforcement and further divisions to be sent our way. More engineering crews as well, to fortify the pass should we fail. These Chaos dwarfs are something new and foul to deal with, something I fear will take a great amount of mistakes before we can combat them fully, if we can ever truly adapt to them
@@revolrz22 Yeah, for a Total War to fit in 40K they'd have to make the battles function more like a Company of Heroes game and we already have a game like that.
@@spikem5950 I disagree. 40k's battles play out more in line with WW1 than WW2. The Imperium has so many troops in a battle that it doesn't really bother with small unit tactics at all in the Imperial Guard and functions with large scale maneuvers almost exclusively. All they'd have to do is have some sort of trench system and we're right at home. Either we're holding the line or it's a massed charge like WW1 where tens of thousands of guardsmen charge.
Wish we could have seen a proper fight with them, seems like the chaos dwarf controller just let the units sit there and soak fire while the tanks did a pretty arrangement. Then again this looks like 80,000 vs 10,000 pts so it might not have made a difference. Kind of worried about the unit interaction though, looked like the vanilla units were struggling to start up their attacks or something against the tanks? The destroyers walking back and forth while the tanks shot them point blank.
I found out that some AI will try to preserve their melee unit stamina. When engage with Range Weaponry tactic, like let some unit soak them to just reduce your ammo reserve. I found it weird since that never work against Organ Gun.
"It's WW1 guys I promise, it has nothing to do with WW2 or any of the ideologies represented by Germany in that conflict." Then a Tiger out of nowhere. Every time, they out themselves.
To be fair, the Tiger tank was requested by many users and was really added just for fun. In most cases the WW1 tanks are even better in case of firepower, they are just not that fast. After the next update the Tiger will get it's own standalone mod and will be removed from the main mod, so everyone can decide if they want to use it or not.
@Xavier Lee Yes its part of the new update. It will most probably be the only WW2 tank we will do for now, but it was requested many times so we included it just for fun.
@@Jensehc I mean the variants of the "Panzer" tank I know that word are the same but since they used the word "Panzer I II III IV" which mean "Tank 1 2 3 4" instead of the actual name like M4 "Sherman" or "Tiger" so I called "panzers tank"
Now the Imperial German Army have reached 2nd World War leveled technology. Now tremble before the majesty of the Emperor for that we all walk in his immortal shadow with both advanced science and steel. Einheit und Recht und Freiheit.
@@theronealmadin1077 Unfortunately, it’s not possible for us to animate the tracks of the tanks. We would need someone who is capable of creating custom animations for each of the tanks to do this. The speed of the Tiger is actually based exactly on their real off-road speed, so they are much faster compared to the other WW1 tanks.
@@Jensehc actually if you think about it yeah consider me corrected, maybe it just looks so "bump car"-ish because the tracks dont move but thats overall not that bad
they should ww1'ify some of the other factions too in some unique way. Maybe not use guns for the factions that dont have them but still apply the ww1 aesthetic.