We do not bend, so we can wait. Martell. Meanwhile since I am running Free Folk - the whole is much, much stronger than any of the parts. Plus we have Giants and Mammoths. EDIT - I've just, a moment ago, heard a similar sentence used in the podcast. I consider it a vindication.
Awesome video really helped me out, just got into the game and ordered my first starter set for my first army! Had to go Nights Watch amazing models! Any suggestions on which units to buy next to build my list? Really love the shadow tower spearmen so they will be in there! Thanks for the videos!
@@OntheTableGaming yes I will see if I can find someone who’s willing to get one of the other starter sets. I do see this game becoming more popular in the future as more people learn more about it and more houses/factions are added to the game. I do find the more grounded fantasy setting and the tactical elements quite appealing.
If you happen to remember Chase, next time could use ask Michael/Fabio what opinion does George have for how the game is growing and the look of the world he created in miniature form? I can see him giggling like a schoolboy for some reason. 🤣
new players should stick to nights watch, while i own them and think they are more on the boring side they are very easy to play, have powerful units, and are easy to paint as well. A nights watch starter set with a unit of stone throwers is an easy way to break into the game. For beginners neutral mounted units are a safe buy too perhaps a stark-lannister box set with a box of flayedmen or hedge knights.
While this whole video does come off as a bit of shilling, I'll echo the statement that the rules are easy to teach. I'm pretty groggy in the sense that I like games with big rulebooks and that have a high barrier to entry to keep the riff-raff out(Infinity etc), but ASOIAF threads the needle between accessibility and tactical depth. A friend bought the 2p starter and invited me over to play, I gave it a try, and was like "this is how cool I thought WHF would be when I was a kid." Easy to introduce new players to, but I feel like the game rewards skill and forethought instead of just smashing two armies against each other and letting dice and listbuilding determine who wins.
Gotta stop saying that Free Folk have the most variety of units, though. That's a straight up lie - no cavalry, no long-range damage dealers, and the monsters are borderline nonfunctional in the 2021 update. Your opponent can make Mammoths trample more easily than you can.