i Cant get the object facing me they always face wrong direction how can i change direction of object place. Only scale work but rotation is reset or something
Hey there what if we wanted to change prefabs for example we have a list of prefabs instead of manually assigning the prefab how do we change 3d models on run-time from our list of available prefabs.
Hello, I loved it very much but something went wrong with mine, it is not finished exporting, it spends up to 3 hours exporting and it is not exporting, what could it be? you help me?
Hi! I've got a big problem. I pursue all of your mentioned steps and when I play the game everything is black!... It's like ARfoundation hasn't launched. But I have been installed all the packages. Can U tell me what to do?
@@GameAdonis in menu File>Building Settings, on the left of that pane, click Player - click XR Plug-in Management ....it is third from the bottom of that list - - to the right top under XR Plug-in Management click the ARCore (there is Oculus and Unity Mock HMD) check box - wait let it install and build again - Best of luck
Hi Elyar -- I am having the same problem, and despite having ARKit // ARCore // AR Foundations installed and enbaled in build settings I'm still seeing an all black screen. I'm also using Unity Remote 5 to test during development. Did you find a solution to this issue?
Hi, I can't join your discord group. It says invitation not accepted. I have a question about augmented reality. Please help me. I have to do project for my school in a short time. Thank you !
Is arcore more stable than arFoundation? I've seen that when you place an object in an arfoundation project it has a lot of jittering and drifting, and I have tested many projects that uses arcore and it doesn't seems to happen, do you know if that's real ?
Hey, great video! Please I have a question. The "Place On Plane" Script isn't showing up for me when I click on add component. Is the script in-built to unity or do I have to write it myself? Thanks.
Hi there, Great video ! Everything works smoothly but for some reason the object continues to be place when I click again. I would like to click once to spawn it and it should stay there even if I click again. Thanks !
Hey @AllInReality i followed the steps correctly the visual the tiger evrything was functioning in unity bt after i hit build and run instead of directly opening the app on my phn i had manually install it evrything was right when i opened the app but neither the cursor(visual) nor the object (eagle) was displayed rather it was the blank camera that remained open . Plz help
Great video! But I have a small issue that when I touch the cursor, two 3d models apprears at the same position. Then each time I touch another place on the plane two models apprear together while the former position remains one model and I don't know why.
If we want to add more than 100 objects, I think the software will grow a lot. Isn't there a shorter way to this? If there is so much code for 1 object, how will the duplication be?