Another devlog for Ahoy! in this one I’m talking about the different render pipelines in Unity and why I chose the Universal Render Pipeline for my game.
Links
Ahoy! Steam Page - store.steampow...
My Itch.io - mattstevens.it...
Unity’s Render Pipeline Manual - docs.unity3d.c...
About
Ahoy! is my new steam survival game I’m working on at the moment, in this one I’m making a start on improving the graphics for my game a little bit. In this video I’m explaining the difference between Unity’s many pipelines and why I chose the URP for my game!
Credits
That Zen Moment " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons...
24 окт 2024