He has the best running speed, triple jump, run up walls, divekick, rekka, safe overhead, long-ranged command grab, an aerial projectile, a grounded and aerial command cross-up, many fast attacks and pressure tools and defensive options in his 3-frame 5P, fast 2K, and DP. But sure, let's give him Sol's damage and Nago's defense for a 1-only character fighting game... If you want damage, play Potemkin.