not a bug, in the code it has 2 strings, one is if its in range to attack, if true then it begins draining who was meant to be the target, there's a check if the person in range is a player in which case it will assign the player as the new target, since the hydra isn't a player it doesn't switch targets but is triggered to attack thus draining the original target. nothing new, works as intended
@@silent8109 If you run up to it, it has a mechanic where it should switch to you, it is a glitch. The hydra doesn't even damage the ghost king. He just bugs out and sucks someone on the other side of the room no matter where you are. The intended mechanic is if he catches you, you get sucked.