Octane for C4D has a useless button that is supposed to convert GLSL into OSL with a single click and it never works... Thanks for the tutorial, it'll come in handy someday for sure.
Are you thinking about something like making your own blur kernel? There are several ways to go about that, actually last night I did a fibonachi convert from GL to OSL works great, but also box kernel and gaussians are possible.
@@madsdrschler7853 There are so many interesting possibilities. I am stuck at the point of sampling the input image many times. I will try again this evening.