*100% LR SSJ Goku, Vegeta & Trunks:* ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UL8WLYo14Vs.html *Super INT LR Super Saiyan Goku & Super Saiyan Vegeta & Super Saiyan Trunks (Teen) All-Out Ultimate Battle* *Leader Skill:* "Super Saiyans" Category Ki +3 and HP, ATK & DEF +200% *Super Attack:* Greatly raises ATK for 3 turns and causes colossal damage to enemy *Ultra Super Attack:* Greatly raises ATK & DEF for 3 turns and causes mega-colossal damage to enemy *Passive Skill:* Activates the Entrance Animation (once only) and attacks effective against all Types and reduces damage received by 30% for 5 turns from the character's entry turn when there are another 2 or more "Super Saiyans" or "Movie Heroes" Category allies on the team upon the character's entry; Ki +3 and ATK & DEF +180%; plus an additional ATK & DEF +130% when attacking; plus an additional Ki +3 per INT Ki Sphere obtained; randomly changes Ki Spheres of a certain Type (INT excluded) to INT Ki Spheres when there is another "Super Saiyans" or "Movie Heroes" Category ally attacking in the same turn; launches an additional attack that has a high chance of becoming a Super Attack for every 3 Ki Spheres obtained (up to 3 additional attacks within the turn) *Active Skill:* Massively raises ATK temporarily, causes ultimate damage to enemy and, within the turn activated, all attacks become critical hits. Can be activated when allies attacking in the same turn are "Super Saiyans" Category characters starting from the 3rd turn from the start of battle, or starting from the 6th turn from the start of battle (once only) *Link Skill:* Super Saiyan, Golden Warrior, Saiyan Warrior Race, Experienced Fighters, Prepared for Battle, Fierce Battle, Legendary Power *Categories:* Super Saiyans, Joined Forces, Movie Heroes, Transformation Boost, Kamehameha, Final Trump Card, Connected Hope, Power of Wishes
Links the exact same with EZA agl LR spirit bomb infused super saiyan goku and the anniversary phy LR buu duos. Pretty gud addition to their team ig; although, i hope they r able to hold up defensively.
In the Goku SSJ4 banner, I hit the monkey for the 10th time. On the Heroes banner, I got a regular Vegito in the 2nd summon, and a limit breaker Vegito in the 3rd summon. I got shit on the Android 21 banner 5 times. For 6 I hit Android 21.
I feel your pain man, i hope your next pulls are much better... Btw this will be the last lr we'll ever get for this year right ? No movie celebration lr for end of year / any of that right ??
That seems to be the problem with Dokkan Original animations: The original stuff can be surprising and really cool (Like Vegeto Blue's active), or look really squishy. Nevertheless, I think that overall, this unit's animations are really good.
Yeah weirdly Dokkan has def been having issues with active skill finishes, which is weird cause I feel like that should be the easiest part with Dragon Ball. At least it’s not as bad as Sword of Hope Trunks Active Skill finish
0:21 *Rivalry Between the great super saiyans* the cooperation between rivals(feat.trunks) Still, like how they go by other which to be the final blow as trunks 12ki vegeta 18ki and goku active
The choreography of those Supers looks insane! The actual animations for them look great too. If they keep working on these Original-esc Animations, they can definitely get it to look very close to the series/movies
FOR THOUSANDS OF YEARS, I LAY DORMANT! WHO HAS DISTURBED MY- Hey best buddy! Oh it's you, explain idiot. *No no noooooo* We found 3 more androids DAMMIT
I kinda hate everything about it. Restricted to only 2 teams. Only good until the intro runs out. Will get you killed vs fusion zamasu. Super attacks are way too long and mostly reuse ancient assets from older cards. The only good thing about them is the AA from 3 ki orbs and I only care because I want it on other cards like Phy ToP Blue Boys when they eza.
i think they eill save for LR version of android 13 when WWDC, Anniversary or Tanabata so we'll need to wait that longer, even LR Omega Shenron + TOP android 17 & 18 are not on global yet.
Why is the last shot so different from the AGL one? I get that this is technically a Dokkan original with Trunks and Vegeta there but we know what they're pulling from.
@Dustin-Henderson sometime this week. Most likely Thursday, but you can skip this unit. There will be more hype stuff coming during New Year's and potentially at the end of January
I suspect that AGL Android 13 will get an EZA somewhere around here (who knows?). I currently have him at 69% in activation with all Level 10 Links If he does, I pray that they don't fumble him like they did the _int goku black eza_ who I have rainbowed and also grinded links on ahead of time just for him to be trash >.>
The only technique that I used on 21 is that I was doing 1 single summon every 2 days and then I I pulled her in the multi summon and now I have 75 ds even though it’s not even enough
I wouldve been more hyped if ot was a dbfz lr to buff the crossover/heroes team but the animations are way too good for me to complain. Definitely summoning
I didn't really understand why people were hyping up Android 21's animations so much, don't get me wrong, they were good, but not that crazy. Now these guys are a complete different story!!! They look absolutely gorgeous, the blend of 3d with 2d, the insane angles, the smoothness, man everything here just goes so well together!!! Only small problem is the Active skill finish. But even that isn't so bad for me personally.. Dokkan cooked, now all i hope is that these guys are good in game.