The flow within and between the conversations they have is insane. It’s like one long thought throughout the video, that also so happens to be one semi-cohesive thought chipped in by everyone. It’s just very cool and satisfying to listen to. Such a cool thing that comes out of these videos. I adore it!
@@OnlyNobodyAtHome when did I ever say I didn’t like the GTA gameplay? All I said was the chats were a cool thing to come out of these videos. Nowhere did I say anything about how it should be a purely audio format let alone argue about it.
I think Lewis or some other yogmember tweeted out that they're considering making a podcast based off of these GTA videos. They were asking for suggestions for the name and I think boba and BOuphe suggested "Grand THeft Audio". So be on the look out for that
Considering how hard planes are to hit with RPGs in GTA when you're trying to hit them, it's astronomically unlikely to hit one by accident. Amazing odds.
"P*rn at work" sort of related. During high school my class had a three day trip to London, with a few activities you could choose. We were expected to use an hour of computer class to check up the different locations on offer. Locations like the battleship moored there, etc. So all of us were working on our own computer before a teacher walked in and announced "You know we can see what you are all looking at, right?" My friend, a few PC's over stands up and has to explain. One of the locations was the London Dungeon. A museum of medieval torture devices, for those unaware. But while looking it up, he accidentally went looking for "the dungeon" and stumbled upon a BDSM site.
My French teacher had a similar story. She had a group of Year 8s making Christmas cards, and suddenly a load of the pupils were very interested in a particular boy's computer. It turned out that, in searching for 'holly' in Google Images, a bunch of the results were of the newest Playboy model.
"I judge you, eating pizza" - Ben I guess this would be a good time to mention that I was about to finish my final slice of pizza just as he said that? I didn't really feel judged, though - for a brief moment I felt like senpai had noticed me.
Lol very similarly, I was halfway through eating a two-person pizza (I like having leftovers, that's definitely the only reason) when Ben said that and I nearly choked on my slice while both laughing and trying to say "well, screw you too Ben!". Amazing timing.
It's mostly that they compared to MMOs which are gonna be dramatically less focused on RP than dedicated RP servers like GTA has. So of course they are gonna seem limited, cause MMOs don't allow mods or private servers.
@@uniquename6925 I think it's more along the lines of their argument that it's easier to rp real work existing things and settings, where as Fantasy settings you have to sort of agree to make up a not only sensible set of "rules", "physics", and unique setting, but also make it cohesive. It's significantly harder to pull off, with the extra effort every piece/person involved has to to work with, but also much less flexible because it's easier to break that immersion. I think. Imagination (Fantasy) is, in theory, infinitely expansive, but also derived near to entirely from our strict reality.
@@ZedByt I believe the crux of the argument was more that if you want to RP in GTA, you can literally go shopping for groceries, buy several new outfits, go golfing, bowling, listen to talk radio and debate with each other in-character about the radio show while getting drunk at the bar, and at _any_ time during _any_ of those activities, it could just turn into an action scene as one player loses their temper and pulls out a gun, or someone tries to grab something without paying, (or even just _forgets_ to pay for something, completely and entirely by accident). Most fantasy and Sci-fi video games are built entirely around combat and a story, with only a few dalliances from those two things. GTA goes far deeper than any other game at making a fully-featured, detailed city, full of mundane and arbitrary things to do that are just part of normal life. On top of that, it has that now-famous wanted star mechanic which is not meant to _discourage_ extreme in-character shenanigans, but instead to give those shenanigans more dramatic flair and an exciting arc. Put it all together, and you have a recipe for player creativity and the exact sort of fun silly nonsense TTRPGs are famous for. As far as I know, it's pretty much the only video game setting which can (somewhat) offer that TTRPG feel, where players can do pretty much anything their characters conceivably could. Including, arbitrarily and at any time, jumping completely off the rails to get completely lost in some minor passtime, affairs, or slice-of-life drama; up to and including scenarios where some minor task like buying food gets out of hand and blows up into a gigantic mess which then becomes an entire unplanned sideplot and changes the course of the game thereafter. Part of the reason why this doesn't work as well in Fantasy and Sci-fi is because 'the players can do pretty much anything their characters conceivably could' very quickly starts to fall apart when you add magic or advanced technology into the mix. Part of the _fun_ of those settings is giving players powers and tools that expand the imagination in what they can do. But because of that, it doesn't take very long at all for players to think of so many new and weird things to use that advanced tech and magic for, that the developers couldn't possibly implement enough of it to feel satisfying in a deep RP. It's also much harder to make settings which have those powers available, where the setting feels familiar enough for players to get comfortable in, _plus_ feel like those powers are a natural part of the world which has been integrated into every aspect of society. Those two things are in conflict with each other. Effectively, making a Fantasy or Sci-fi GTA game is a bit like gathering a bunch of ancient folk who predate the invention of explosives, engines, mass-production, radio, plastic, and glass, and telling them to build a game about a city where all of those things are normal. It's easier said than done. They'd probably come up with something very _interesting,_ but it almost certainly wouldn't look much like GTA. Not only that, but it would probably miss a lot of obvious applications for every single one of those inventions, and different people would miss different things, so a group of players from that same era of history would find too many holes and inconsistencies for the result to feel like a satisfying and coherent world. That's where TTRPGs have the edge, because the GM can directly interface with every player at the table, and workshop what each player wants and expects, to custom-fit something which is not at all a perfect replica of what a fantasy or sci-fi world would _actually_ look like, but is a world that their players strongly connect with. And every time a player pokes that world in a way the GM never expected or imagined, they can tweak their design on the spot, ideally in a way that makes it seem like that new detail had been there all along.
eh its an jab at how many games rely entirely on combat and wandering around talking to npcs so if you try and wander off an just immerse yourself in world theres nothing for you tp actually do, not because of the setting but because not everyone does the Japanese open world thing of making everything in world basically functional even if entirely pointless.
Lewis being completely blind to the hundreds of thousands of RP servers across all social medias, games, and forums, is just delightful. He will learn, one day, of the sheer number of answers he could get to that question.
Speaking of running into things there's a place near me that has a mirror maze as part of a tour thing, when they lead people into it they used to say jokingly "this is where we tell people to run" until one tourist believed them and sprinted full speed straight into a wall and knocked herself unconscious 😂😂
I understand Duncan. My uncle ran an auto repair shop and I spent time there. To this day walking into a shop or smelling oil or gasoline triggers nostalgia.
Here I was relating to duncan when he was talking about sniffing the gasoline while filling up mowers when I was a kid. Then I start taking a drink as Ben says "that explains alot" and I almost die from drowning on dry land
I am currently GMing a Rifts campaign set in Center, where the characters are gangsters... they have a crew, territory, fronts, and influence in local politics. They make millions in stolen goods, collections, dealing drugs, and they spend millions to maintain their status and explore future opportunities. Rich-Broke gangsters. This kind of game translates very well to a D&D Thieves Guild Campaign. Though I remember none off the top of my head, I am quite certain there are gangster\mafia genre RPGs, as there is an RPG for EVERY genre. Hell, they even made an RPG about juvenile turtles that mutated and took up martial arts.
I fear the "hey do you remmber" for may. Our dog died, and we took a deluge of pictures the last few days, including after, and something tells me google will try to torture me with this
ah, first time here I see. Welcome to GTA where everyone else went insane (with some exceptions) and Duncan just made himself. Its been a running joke for years now.
That happened to me this morning. My Google Photos was all like "5 Year Today, Remember This Awesome Time", and it was pictures of me and my ex on the last trip we took together before she broke up with me on the way back...... I had a really shit day after that....
I worked at a sainsburys and this is a very real thing we even treat them better than the average customer to keep them coming back for example this christmas we took our overstock of chocolates and biscuits and gave them to our regulars as christmas gifts
My Pathfinder/DnD group is running a 1940s based mobster game. I'm not part of it, personally, as timezones are hinky and it's not really my scene, but they're having a lot of fun with it last I heard, and it's very noir murder, mystery and mafia. It's a whole vibe. XD
Dnd with modern setting absolutely exists it’s called call of Cthulhu. Setting is much more modern and much more investigation focused with combat usually being a penalty. (If you get stabbed in the heart you are probably gonna just die, instead of like, drink a health potion.)
even my friends who go out a lot and take pictures of everything hate the memories thing. they take so many pictures that 75% of them are just rubbish and the phone has no way of knowing which ones are worth reminding you of
So, about the conversation with cars tracking what you do. It's true. My brother is digital forensics for a local police department and he has learned that all modern cars track braking, acceleration, steering, the speed you were going, and stuff like that. If you have a GPS some cars will track where you have been, whether you have subscribed to the GPS service or not. A lot of cars also remember what wifi signals you were near. It's crazy.
Oh, I feel for the 'your memories' stuff. Even OneDrive does it, which makes it even more awkward and funny. "Here's a memory from this day," and it's just a random arrow or something that you'd saved to add to your assets folder.
I would love to see them all drink beer in the loading screen. If you drink a few pisswassers it messes up your cars handling for the first few minutes of the race.
The thing I probably buy more than anyone else at my local Target, is Salt and Vinegar crisps. Americans don't appreciate them nearly as widely as we did (at least where I grew up) back in the UK. I get like 4 large bags every time I go shopping.
So the pronouciation for tzatziki, the "tz" is more like a "dz" like the end of "droids" just with a bit more emphasis on a z sound instead of an s. Dzadziki, then the emphasis is more on the 2nd syllable, dzaDZIki. Fun fact, there is no single letter for a "D" sound in Greek. N and T combined make up a "D" sound when needed.
As someone who is part of a murder mystery society we have mystery in a whole bunch of settings. Fantasy/reality, past/future and everything in between.
neither of those are silent though. the two ts make a glottal stop sound, and the r is part of the "er" sound, in the same way a h in "chat" isn't silent. the word "lettes" would sound completely different.
@@Alexander59059 firstly, he didn't make them silent, he just pronounced them differently. Secondly, you're not "meant to" pronounce that word in any particular way. In British English, the final "er" sound never includes an /ɹ/ and even received pronunciation does that.
Yes, nearly all cars have trackers. In the US people are getting massive premium spikes as tge car manufacturers are selling the data to insurers. Smart anything means you are the product. So make sure the products you use are worth the trade off.
Duncan, these things are ABSOLUTELY installed in cars. I work with modules that can literally shut off a car remotely from a back office. If you know what to read, you can get ALL SORTS of information from a car remotely.
Bouphe and Ose.. victim to the heavy sniper You gain hp every 20 levels in GTA, and its not until level 100 (max hp) that you're able to survive a body shot from the heavy sniper
4:48 Not trackers per se, but the black box in a car can record speed, steering, pedals, lights... anything connected to the car's electrics, basically. 29:19 Becoming the king of surströmming would be pretty easy. Might cut down on any local porch pirates, too. 30:36 and again at 31:23 *Unreal Tournament Announcer:* Rocket Scientist!
Your phone actually could probably track if you break or not. It has a GPS and it could probably calculate roughly if you decelerated before coming to a halt.
Them talking about taking pictures got me wondering if I'm weird because I haven't taken a picture in at least a decade, I can't even remember the last time I took one.
Yes cars do have trackers for basically lawsuit & recall reasons. If you get in an accident not caused by you or another driver but a fault in the car companies will pour through the data to see if there are patterns so they know if they need to recall cars as most of the time it’s third party suppliers products that are defective and need to be replaced. Grew up near Detroit with my Dad being an electrical engineer for Ford for 35+ years that’s how I know this stuff.
0:45 GTA RP is great. How could we forget Grognak the Destroyer, Attorney at Law On the note of random phone "remember this" messages, for some reason my phone doesn't just pull from my camera roll, but also my downloads and screenshot folders. Every once in a blue moon some random piece of porn, or a tumblr shitpost, or product I tried to get someone else's opinion on will pop up and they're always like 3 or 5 years old.
Each platform has a new car to swap to. This map is horrid, well Duncan didnt use any of them, Ben returned the favor for Duncan clicking his items into the vault submission & taking all Bens items & leaving the vault having ben die
@@Kevc00 No, at the start of the video, it already reads 100 victories for Beepulon during the pregame lineup. Later in the video when Ben wins, the editor plays a graphic for some reason. It wasn't his actual 100th win and no one can tell how few wins he actually has, subtracting testing wins.