Okay, so, there's like... a pot of $50k for final contributors. Wich is a fraction of what's usually paid to a SINGULAR art contractor for something like this. Full disclosure: What HitRECord does is what's known in the art world as Spec Works, basically works that is only getting paid if the contractors decides they want too. This is put simply, a scam, one that devaluates everyone's time and is legit harmfull for artist and workers alike.
Black INK.I.M Yeah, I can see that being a problem. Especially for the full shows JGL has produced. Shady. Though I at least won't dock Ubisoft Montipilliar for jumping at the chance. Few developers I can. Think of would bother to look for ways to pay fans at all. And for real, Kickstarter backers have to pay to get their work into a game at all. So while I don't know if we should support HitRecord, this is still pretty great.
@PlotlinePlus Except it's not "Paying fans", paying fans would be like, scouting Splatoon's miiverse or looking for fan arts of your game and asking to officially feature it against money. This is not that, this is asking upfront for people to create assets for an unreleased game. Not to mention, HitRECord has an history with using obvious bots to trick people into thinking they are more reliable than they actually are.
The description is EA's review from earlier, just so you know. I do know that these are rapid fire releases as each conference ends, so it's no big deal, but I just figured you'd want to know
Btw For Honor now is a MUCH MUCH better game than it was at launch and they basically fixed all of the problems regarding connections and there's much more people playing it now , also the new siege mode is entirely free. SO yeah its really worth checking out , I have 1000 hours on it and with the new stuff ahead , its pretty much has a great future ahead
Ezio Auditore you'll get the standard edition for free. Meaning you will get the basic 3 characters und acceso to all gamemodes. All other characters need to be unlocked for an increased price compared to the normal edition
I don't want them to make a sequel yet. Maybe in a couple more years or on the next console generation. Polish this game up, figure out what went wrong with the launch, work on that for the next game, *then* release a sequel. The regular game as is is amazing. I love Ubisoft, but their problem has been and probably always will be "OMG I got this cool idea for a game!" "What? That's awesome, let's get that out quick, players will love it!" Then the game fails at launch because they released an overly buggy mess that they didn't bother to look through before launch, and the they fix all the issues and the game is suddenly amazing a year or two afterwards. For Honor, Rainbow Six: Siege *AND* The Division 1 all had this happen.
You can get the game plus the arwing for $75. I think this is a pretty good price, $60 for the game and $15 for the ship, two figures and four guns sounds pretty reasonable.
I left for a bit of the conference but when I got back the star fox thing started. I thought that Ubisoft was developing a brand new star fox game because I didn’t see the star link part. So that was a let down when I saw what really was going on.
The reason they didn't do any huge news about Siege at E3 is because they have such a HUGE ESPORTS presence. They officially announced the new OPs and Para Bellum at their Pro League Finals in Atlantic City a weeks ago. They'll announce new stuff at the big Pro League events. I think they wanted to showcase their other games that don't have an ESPORTS presence. Their biggest thing was For Honor!
Exposure and a feeling that the fact your music made it into an ubisoft game is kinda cool doesn't pay the bills, Jared. That kind of deal is one of the oldest scams in the book.
The idea is community if they dont get people to submit stuff then they’ll just pay for it. The real intent tho is to get more people invested in the game. If you submit something to this game, even if you don’t make it, you already are involved into the game. Kinda how so many people mod games, it creates a closer link with creators and community. And a closer relationship to fans + community means more money.
Now I have only seen Assassins Creed origins and the problem didn't start there. When you stop being able to assassinate anyone and all high profile targets turn into boss fights it stops being an Assassins game. Origins moved further away from that path with leveled enemies and elites, that forced you not only to level, but also grind, or quickly end up chipping away at everyone. Now I'm not saying it doesn't look like a cool game on it's own, but we are way past the point where they should have dropped AC and started a new IP.
The Ezio trilogy, specifically AC2, are still my favorite games of all time, by far. It breaks my heart what they've done to it. Hell, at least 3 TRIED to be an AC game! Black Flag and Origins seem to me like different franchises that cut off 1, 2, B and R's faces and are wearing them like a poorly fitting mask.
I highly disagree, i never really needed to grind. doing side quests in origins was fun and felt like they actually mattered. as long as you did a bit of hunting on your way between missions or bought the crafting materials you were always strong enough to assassinate anyone, i think an assassination failed only one time. origins still felt like an AC game to me, the changes they made felt necessary to me and makes the game a hell of a lot more fun than past games.
I think you mean Nintendo is the big hitter. Lol. Anyway, in all seriousness, I don't really like Sony's stuff all that much even though they are a very ambitious company. I can respect em for that.
Lore Theorist Nintendo is the king of fun exclusives games, and overall video games in general. I don’t think any company has as good as a game track record as them. I don’t play on their consoles anymore but I think they’re bigger than anyone else
Lore Theorist Nintendo has A great Console Great Announced Games And More to come! Nintendo is getting Good third party support along With Smash, Pokemon And More! I think its safe to say Nintendo Is a Bigger hitter
Just as a side note, the developers of BG&E 2 are paying people who's work ends up in the final product. They quickly released a video on the subject and in an interview they admitted they were "kicking themselves" over not mentioning it.
I am just so SO excited for the next Faction in For Honor. It was one of my favorite games last year. Also no need to worry Jared, everything you saw in the trailer ARE things you as a player can do.
Pretty sure the no female Assassins thing was exclusive to Unity (and it also turned out to be a lie because they didn't want to spoil that all four players were fractured pieces of Arno's consciousness). Especially since both AC: Syndicate and AC: Origins had female playable characters.
Music making and art in general is skilled labor if you look at it the non art way. So they should at least compensate people who put stuff into the game a little.
Heck, even stuff that doesn't end up getting in is skill required and time spent. That's why the whole thing is scammy - they can choose only the best bits and pay almost nobody that sank time into their game's OST.
I dont think it was specifically said whoever wins doesnt get some sort of compensation. They could compensate the winner in some way. I'll tell you now, though; just having my name in the credits would be enough for me.
I plan on submitting some of my art and music just because i think itd be pretty cool to see my shit in a game im looking foward to. As long as im just sharing the rights to my stuff and not giving it away i think its neat
Needless to say that for everyone, who plays even a little bit of games ,in Greece , this year's AC is huge. AC is in general quite popular in Greece so you can imagine how popular Odyssey is gonna be.
Ubisoft: They showed a lot of games that I wasn't super interested in. BUT, they showed a LOT of games. And those games have their audiences. Felt like a pretty solid show.
I just don’t see what people did last year and this year. I found this year especially to be pretty meh and the lack of Splinter Cell was a huge letdown for me
Like Projared says: judge them based on what's there, not on what isn't. If they don't announce a game that you want them to, that's not their fault. You simply had expectations that were misplaced.
It was confirmed by Joseph Gordon-Levitt after the conference that they forgot to mention that the artists who contribute art or music to Beyond Good and Evil 2 WILL be paid.
Holy shit Jared. I respect you so much for taking the time to make all these videos. Thank you so much. Also what is the animal crossing song you played
I feel there were a lot of audio issues with their presentation. Either people's mics not being turned on or turned off in time. Hearing "We nailed it!" was amusing though
BG&E Pey'j said they rescued Jade from the DOMZ. Look who was with Jade in the Trailer. We all assumed she was super young when she was rescued, clearly we all assumed wrong.
For Honor's new faction and mode are completely free, they do regular content updates like Siege. All heroes can also be bought with the in game currency you earn by playing the game and completing daily orders. The main issue with the game is that the balance still isn't perfect but the devs have been reworking older heroes so they remain relevant by adding moves/combos.
Ubisoft was fine for me because outside of BG&E 2, they really didn't show anything I really cared about. It was nice that they got their developers up and talking again but there were not really any surprises really. Star Fox being in StarLink was cool though.
Ubisoft did a pretty good job The Good stuff: 1- The dance sequence was just what I expected from Ubisoft for their Just Dance reveal every year 2- Beyond Good and Evil 2 (JADE!?) 3- Joseph Gordan Levitt!? 4- Trials Rising looks glorious 5- Division 2 free DLC 6- DK dlc for Mario & Rabbids 7- Frodo!? 8- Transference looks interesting 9- Starlink getting Star wars content on Switch 10- Miyamoto!? 11- China Numbah 1! (cool For Honor content) 12- For Honor being free (albeit for a while) 13- The Crew 2 looks interesting 14- Assassin Creed Odyssey looks stunning The bad stuff: 1- Hit Studio weird business idea about collaborating with the people wasn't clear and concise 2- Rainbow Six Siege announced a documentary and I don't care (no offense) no proper announcement for that game either 3- StarLink is the new Skylander and I just don't like that... 4- Skull and Bones looks bad. It is pretty much a boat simulator 5- That is Assassin Creed right? What happened to stealth combat? This ain't Spartan creed... 6- No Splinter Cell... Still, I think it was a very enjoyable conference from Ubisoft. I give Ubisoft an 8/10
actually, jared, what they said was that they couldn't afford to make models for female characters in time before release, since they were starting with that new engine (it was in Unity) and they would have needed to make a new set of skeletons and animations for them when starting from scratch, they had absolutely no issues with female characters, such as all the female playable characters in the multiplayer of AC, as well as Aveline in Liberation and Evie in Syndicate
Odyssey has been in development for over 3 years so it’s not like they only put a years work into it. I’m guessing origins and odyssey were developed side by side and they kind of grew off of each other
I’m pretty sure the reason ACOdyssey is an annualized release is cause i believe at some point they said they were going to start making trilogies and then take a year break
16:27 "Too hard to animate" was probably referring to the fact the women generally have longer hair, which is notoriously difficult to do in animation (often considered the hardest thing to do, along with loose clothing). Also, many of the animations would likely have to be altered, from climbing to just walking, since men and women generally have different gaits.
It wasn't dreadful, and they did show off and elaborate on a lot of titles they showed off previously in great detail, but they quite literally didn't have a single new title to reveal iirc. Outside of annualised sequels, the leaked Assassin's Creed and DLC.
Personally, I figured the reason they didn't include females in the last games was because they already rush things and by including a female character, not only would you need female motion tracking data, but you'd need to design several different costumes, so its actually a lot of work.
My prediction is that Ubisoft will throw everything into the cutscenes of Beyond Good and Evil and will earn the displeasure of the hotel chamber maid when it comes to gameplay. Because it's Ubisoft. They gave up a long time ago.
I liked it, nothing amazing but it was enough and it kept my attention. Also, for anyone that doesn't know, For honor is free for a while on uplay, so go catch that while you can.
Not a fan of how BG&E went from having a characteristic artstyle to having a generic photorealistic one just because, let's face it, Ubisoft wanted to impress people with the photorealism.
It's funny that Ubisoft once said that women were too hard to animate for AC, because in this new game the animations for the female character look far more natural than the male animations. From some of the gameplay I've seen, the male animations look really robotic and weird, but the female animations look as good as the animations previously were.
"And you know, all that happened, For Honor's free now which is pretty cool-" **immediately stops everything to get For Honor** Alrighty, now that that's done, time to finish up this rad video.
I never got the impression that Ubisoft was going to stop making Assassin's Creed an annual franchise, just that they took a year off between Syndicate and Origin to refresh and rethink the gameplay (which I think was a success as Origin was probably the best game in the series since Brotherhood). I think Odyssey will be a good game as well, I just hope they don't start making the same mistakes again and release the same game with an unwanted mechanic tacked on year after year again.