Don't know if you added this, but you can do a guard-parry option select with her by holding the guard button while performing her parry. If you're hit within the parry window, you get to do loops. If you're hit outside of the window, you simply block the attack
Your guides are the best out there right now. I love how in depth you go into all of them. All the time and effort you put into these guides really show. Thank you so much Enel. I am loving this game.
Enel thank you for another great guide. I don’t think people realize just how much time it takes to put together all these amazing guides for all of us to enjoy. I know you work full time Bro and do this on your time off. It is greatly appreciated and doesn’t go unnoticed. Everybody needs to subscribe, like and comment to help Enel out. He is almost to 80,000 subscribers. In my opinion he is one of the best. Please keep these guides coming. I enjoy your context so much. This is such a cool game.
Zeta is my main in both of the fighting games besides my other main Anila so it’s nice to see how she plays in the rpg since I haven’t unlocked yet in Relink. Great analysis video and guide!
Extra detail regarding Realms Majesty, the counter itself covers a decent amount of distance, making it a good gap closer against enemies attacking from far range.
Combo booster is cracked on her, infinite wonders pretty much caps the boost right away and since the secondary hit of arvess hammer has a very low modifier, she gets the full benefit out of it
Zeta is also good as Ai with her 3 debuff skills and the attack buff skill, these are no brainer skills that ai can easily use in any situation. This game is so awesome because you can almost pick anyone you like in your party and can make them good support ai members
Great vid! Just a couple important things you didn't mention about her. You can air dodge during loops and it doesn't interrupt the counter for hammer. You can also air dodge to reposition your loops to break parts or gain height. You mentioned downtime with bosses that move far. However, if you see a boss run, always use the finisher regardless of if hammer is up. She will chase the enemy and usually hit them. It's fast and travels super far. Even if they are too far you usually land right at their feet. Zeta has some of the best dps uptime. AOE with markers could easily be countered instead of dodged for more dps (and you get to hear her call the boss a dumb ass lol). Finally Zeta is the best AI for solo. Take off all her skills, equip less is more to free up dmg sigils and she will perfect loop into hammer for what I believe is the best AI dps in the game. Love your guides like XC2-3. I'll be checking out your other relink guides for characters I want to learn for sure. So many are fun in this game.
Link Time reduces the amount of loops she needs for Arvess Hammer down to 1 air attack. Also if you plan on using Zeta as an AI partner I highly recommend you remove Spear of Arvess. For some reason the computer doesn't know how to do air loops after doing it, so it's pretty useless.
The Evyl Wyrm is immune to status effects with that Purple Buff under it's bar. Taking the Flames is actually good here. Or you can just throw the orbs, the amount of people who ignore the orbs. Especially White Wyrm, I decided to observe instead of throw one time and watch 3 people hit on that Wyrm with 70% dmg cut and regen for a good 2 mins. lol Also, Wingclipper is weird, sometimes her paralysis does little to nothing and other times a boss will get a good three second stagger.
I didnt even know about the Infinite Wonders dodge cancel thing until this guide. Thats absolutely crazy. I started implementing it right away and can already see a noticeable increase in my overall damage, and it isnt even that hard to pull off! Please Cygames, don't patch this out.
I'd say her sigil is a game changer. I could not get her loops no matter what without it but now it's as easy as that. I think the timing without the sigil is a bit unintuitive cause you gotta press the button before connecting with the enemy.
I can do it without the sigil, but with the sigil it is ten times easier. Claiming the flight sigil is crap because gives no extra damage is technically true, but in practice it is nonsense , because the airloop is al ot more reliable and consistent thus more damage.
My loop timing without the sigil is pretty good, but certain bosses' movement patterns or wonky hurtboxes (looking at you, Vulkan Bolla...) can throw you off even if your execution's good. That's why I'd say the Sigil is worth it, even if you're good at the game. It also makes the 2 loop trick much easier to pull off, which is also a huge plus it itself.
ahh should probably update this video now for the recent patch. Funny how I just learned about the supplementary effect 2 loops from your video right after they patched it. XD
... I think you also need to add character rotations during Link time... wasn't really sure if im doing right or what, but it's just [ Spear of arvess - 1loop- hammer ] all these times...
Yeah i noticed this too yesterday. I'm still at chapter 7 and it's a little bit hard to do 3rd loop, sometimes it connects, sometimes not. I think I need to get her sigil to maximize her ease of usage 😅
@@EnelXC You've got maxed out rare sigils that only occasionally drop from proud missions. I feel like those are designed for entire parties of skilled players. Would an AI Zeta be pulling off those damage numbers with the same gear?
I know literally nothing about Granblue lore wise and the only knowledge I do have comes from playing a little bit of Granblue Fantasy Versus, and from my experience there my favorite character is Soriz so if he's in this game he's my request for a guide please lmao
I know this sounds bad but... would you do the Rosetta guide again if you had the time? With the knowledge we have right now, having about 3 dmg skills at lv 15 (+1) is more than enough to reach dmg cap in the endgame. So even if Rosetta does not activate suplementary damage while her Roses attack, its still the biggest dmg increase you can have on her after you hit the cap. Dont get me wrong though...its not a question to redo all the work just for a smal ajustment...its rather just the question if you would do it a bit different if you were doing it today? And even if some attacks would not hit the cap, after the Rosa atk boost they 100 % would.
@@EnelXC Your guides in General are but a blessing to any community. You provide a ton of Bonus tips and explainations others just dont... keep it going.
Good video, but lacked information regards Zeta skills. Zeta's Stun mechanics was not explained. She can easily trigger link attack. Stun gauge damage and how much SBA gauge fills from the '' X '' Skill. Cooldown from others skills. 2 Zeta skills thats was considered poor/unpopular has High Stun gauge and have good SBA charge. Only thing the friend explained is all about Loop and damage. Zeta can easily solo trigger link attack at 220+ Stun with the first Hammer finisher.
Is it okay if she gets no Crit Rate from the Overmasteries? Because I got a +20% on Skill DMG, +20% on Skill DMG Cap and Normal Atk, but no Crit. Rate after rerolling so many times and I don't want to give it up...
I'm on PC and am using mouse + kb (I have a Switch controller, but haven't tried if that worked. How can I tell the right timing for her air loop prompts?
Bro, i even have 20% normal attack cap up, terminus weapon at maxium and all that, i only get 569k dmg with the combo finisher (hitting the cap with no war elemental), how did you get 700k?
She fun to play and if ai play her she still great because ai play her perfectly. 3 loop then finisher, link attack then 1 loop then finisher. Compare her to ai Siegfried 😂 ai Siegfried can't do perfect chain. his main mechanic.