His video helps still use it till this day to go bck nd play jst now realize it took him till 1081 always thought I wasn’t making enough gotta b patient
This was most helpful. Thanks a lot. just seeing this video make all a lot easier. Just a question. Now I have a good economy, but I notice that even that all my cities have full prosperitie, they dont grow much. All the AI cities are biiger than mines, even the neutral ones that are not competitors. at one moment I had 6 or 7 cities, no one bigger than 800 hab. and only leveled up once (6 techs) Also, it would be great if you could do a video about how to set the traders manualy. I mean punctualy about what resources to max and how to chose. Thanks a lot
1. what happens when citizens want to have a commodity that you don't have. 2. this matching up method doesn't work if you want to expand, it good enough for maintaining a stable economy though. 3. can you make a video from beginning to mid-end, and gives a tutorial for beginners. 4. Mini tutorial on how the manual-mode works, would be also nice. thanks
Lemme just reach for my sound dampening headphones while i turn down the volume on the tv and turn off any appliance with a fan while i strain to listen to this video 👀
Do your traders know how much of each good to trade when using auto trade routes, or do we have to adjust it for them so they don't create a deficit? Thank you for the video.
Very helpful tutorial sir, thank you! Is there a good strategy when it comes to trading off your overpruduction? I've found that some businesses overproduce and ive been manually taking my traders off their routes and trading with towns that need it, but is there a more productive way to do this so i don't disrupt my trade routes?
have your main town...then have 4 surrounding towns each one with different product...trading .keeps the prices high because your not over producing ........then repeat,,build one main town,now you have 2 with 4 surrounding towns now you ave 8.keep them in 2 groups...repeat.....then you can trade between main towns....keeps it easy to run.That way one town is getting all the different goods made.18 commodity you can make..so with 4 trading towns your getting 16.then use your main town to make 4..