John its nice of you to call out those guys who always comment on something stupid and I know you prefer stable 30fps than a unlocked framerate that is dipping and raising like crazy
As he said get a PS4. I have a really high end PC for everything else but a PS4 is worth owning for the exclusives. NIOH, YAKUZA 6, GRAVITY RUSH 2 to name just 3 of many
Not a biggy, your point still more than stands, I just like to keep it to that platform only when having these kind of discussions. Playing Gravity Rush 2 at the moment, and been trying the NIOH last trail demo. GR2 is a GOTY Contender for sure and if NIOH keeps this up it could well be too
It's impossible to run this at 60 fps without sacrificing too much, even on a ps4 pro. Only a pc with a good cpu can handle this but it is a console-only game
@Avioto I dont think so, but you will miss the character evolution of kat and relationships with other characters, if you have the opportunity to play the first one so do it because it was a very very fun game for me
it's a big improvement...gone are the pixelation from the first update. I'm guessing full 2880 X 1620 checkerboarding. (it was 1440 X 1620 before with first update)
I agree. The game looks absolutely phenomenal in this video. I wasn't planning on getting it on release, but I think I'm going to have to. I want to be in this world, and, of course, support the developers.
Too bad it didn't sell that well, so there probably wont be a Gravity Rush 3. Its so weird, the best games in my PS4 collection are games that didnt sell enough to get a sequel.
i have been noticing that the frame pacing on pc is much worse than on console when playing at 30fps. I tried locking gta 5 and arkham knight at 30fps and both of them were barely playable and appeared jittery as hell where as on console they appear much smoother due to having much better frame pacing. This issue though is only present when locking the fps @30, when its at 60fps it runs as smooth as it should
If you have an nvidia card, I suggest you use nvidia inspector to cap the frame-rate instead of RivaTuner or any other program. I've noticed RivaTuner to work really well for most games, but it can cause frame-pacing problem in some games. Anyways, using nvidia inspector will give you consistent frame-rate with 0 frame-pacing problem.
I really hope they add a 1080p 60fps version for the pro, it might be really hard for me playing it at 30fps since the remastered version of the first one ran so smooth at 60 on the base ps4 and i kinda got used to it
That's misleading, Rich. If the resolution was bumped down to 1080p on this, it might be able to run it at that framerate. I can't say for sure, though, as we don't really have the ability to benchmark the game. Looking forward to Nioh at 60fps, which actually has that option, though. And yes, I have a PC, too.
Rich Pirañha not necessarily, neir automata runs at 1080p60fps on the pro and imo looks better than this game graphically. I think it all depends on the developers and if they prefer higher res or fps, or in some cases put in the time to give us the option to choose, which should become a standard for the pro
PS4 Pro is a premium system that people paid an extra 100-150 dollars for, and support for it is basically just a grab-bag of features that aren't consistent between games or even publishers. It's absolutely ridiculous. How difficult is it for every upcoming game to have these options for PS4 Pro: PS4 Original, 1080p 60FPS, High Detail 1080p 30 FPS, 4k 30/60 FPS It's 2017 and games are STILL being made in archaic manners like tying physics and animations to intended framerate.
I low key like that. Because I just wanna see the different methods developers use (I'm into game development) and how creativity and talent overcomes limitations.
*This game NEEDS a patch for the PS5 to be able to play at 60fps* Would be a smart move since you can still boost the sell since a lot of players didn't play this game (me included). Waiting for the PS5 to have 2-3 great exclusives to buy it anyway but gonna definitively play those 2 !
+Uya İpek yeah, unfortunately some of the PC gamers seem to have completely forgot the point of gaming & they keep talking about raw numbers as if they are comparing between cars while in reality they won't even be able to play this game because it's a PS4 exlusive.
Right? It's fucking dumb. Why on earth would I want UHD resolution over an actually good framerate? They could at least give us the option to run it at 1080x60. Though I suspect it's more a physics issue, in which case they really shouldn't have put a weak shit CPU in their premium hardware in the first place (or just offloaded the calculations to the GPU).
I have a standar ps4 and I platinum this game I love it, the only part where framerate drops faster than kat in jupiter style is in a side mission "find the idol 2" where you should be followed by 100 NPCs which unlock a challenge which I manage to be follow by over 100 NPCs and frame rate goes to hell. but I understand all the processing involved.
Glad to see that I'm not missing anything by playing on a standard PS4. I was expecting considerably worse performance compared to the Pro because of all the physics involved.
I love the Cell Shaded art style, it also works well with Xenoblade Chronicles 2 on the Switch. It creates a clean and good looking game that has good performance etc, not every game should aim for photo-realism etc.
After playing the demo on a base PS4, I was disappointed with the framerate in the starting area and decided to wait on the game. Coming from the 60fps remaster, it was wayyyy too jarring. But after seeing that they fixed a lot of the problems, I'm definitely going to buy it now, so thanks!
so happy that part 2 came out. i was worried after part one and that cliff hanger, didn't expect Gravity Rush 2. going to rent if off of gamefly. Thanks DF
OH MY GOD , I can't take it anymore, I was planning on waiting for the PS5 to be released & use my PC for gaming in the meantime, but with all of those awesome exclusives coming to the PS4.... I don't think I can wait any longer, I might as well just get a PS4 & keep the PC for world of tanks & the other games which I have already bought.
Happy to see that all the shitty comments talking about how shit the game or the ps4 pro are at the bottom, while the civilised mature comments are at the top.
The art alone in this game trumps any kind of technical analysis, which I feel is kind of reductive for games like this. Is that giving so called "art games" a free pass? Maybe. But you still have to marvel at the wonderful visual style of this game and put aside pixel counts and framerate aside for the moment.
If you'd said something like "I prefer the 30 fps due to the increase in visual quality and the lack of needing 16ms responsiveness", I think people would've went a little less crazy in the comments because they'd get a better idea of preference rather than the idea that one is better than the other :P Though I guess there aren't THAT many comments hating on the 30 fps (still quite a few though)
Man, this game looks amazing; so much colour and style on display. The combat looks really fun too. Damn. Between this, Nier, Horizon, Nioh, and probably a bunch of other games I'm forgetting, I don't know how I'll find the time to play them all.
Looks amazing, but I so wish you could have the option to have this game run at 60. Even an unstable 60 would be fine as long as it runs from 50-60. Also having played gravity rush remastered and gravity rush 2, I felt some input delay when it comes to certain moves. Only played gravity rush 2 for an hour, everything but the float and gravity fall commands have had some input delay. It's not a lot, but it felt a little more laggy compared to gravity rush remastered. I did not feel right to me
The only noticeable framerate drops for me is whenever that giant arm starts appearing out of some kind of black hole in Auldnoir. But holy hell other than that this is probably one of the most optimized ps4 game I ever play. This game is criminally underrated because its exclusivity, transition from vita to ps4, and Sony's poor marketing. I will never forgot the first time I accidentally discovered the poor district, truly one of a kind game.
I wasn't really thinking of buying this... but after seeing an almost perfect frame pacing, I'll probably pick it up this month. I can't be the only one, surely? Devs really need to start realizing that optimization is important, not just for us, for their wallets too.
Cheers for the analysis, John. I'm still debating on whether or not I should get this game (it's been a while since I've beaten the first game on Vita, which I still enjoy on PS4), but it's good to hear that performance doesn't drop below 30fps outside of rare instances, especially considering the sheer amount of chaos there can be on the screen.
I really wish the Pro had the option to run especially this game at 1080p\60fps :( is not that I can't play this at 30fps but after playing the remaster it felt so good and smooth, oh well :C
So did HDR support make it in? If not... hopefully in the day 1 patch. I know in recent interviews the director mentioned his rendering team was working to add it.
Very happy to see they fixed the framerate, I thought it was pretty bad in the demo. Having tried the demo around the same time I started playing the predecessor for the first time (on ps4), I must say that 30fps seemed abit jarring at first, in a game as fast paced as this one.
Good to see this! Looking forward to some DF Retro...maybe some Sonic 06? I'm completely overjoyed by the technical analysis. Also how about that Xbox One Halo Reach patch eh? :P Great work as always!
Never played the original, but liked the concept and art style, so I'll definitely check this out. Looks like it really makes use of its hardware well too. Also, random thing: the original wasn't a prequel, what with being the first game in the series.
Not sure if I'll get this game. What I wanted to ask though is, when are you guys doing more Xbox One backwards compatible comparisons? I'm really interested in the more recent games, like Mass Effect 2 and 3.
It depends on the refresh rate on monitors. Large television screens made for living quarters most commonly have a refresh rate of 60 hertz, meaning a form of media will be rendered on-screen based on that info. A game running at 60 FPS will have your screen refresh every 1/60th of a second, while a game running at 30 FPS will have your screen refresh every 2/60th of a second. That's where 45 FPS doesn't belong. In order to render a game at 45 FPS, the screen will switch refresh rates from 1/60th to 2/60th, leading to issues with frame-pacing, and you'll get stutter. There aren't any monitors that smoothly render at 45 FPS unless the monitor in question was custom-built with that in mind.
ok it was not ported for Pro first but Pro games must run at least 60fps if you decrease graphics to 1080P when games will be ported especially for Pro
Even though I am not hyped for those games, it doesn't mean I don't consider getting them. I really really liked Gravity Rush 1 for the Ps4, so it's kinda given, I'd be really hyped for a sequel.