really dont like all the spinning, you never turn your back on people youre fighting, especially with force multipliers like swords, adding the spin just makes hits take longer and be more unprecise, but it does look a lot better than the original
I have the same sentiment vanilla animations are perfect I just want slightly faster combat and I want to remove those awkward pauses between swings I found one called flashier fights that addresses this issue it speeds up attack blocking and staggered animations but it adds so much things I don't want
This sluggishnes may also be attributed to the fact that the samurai has heavy armor, with decreases hos dexterity and his combat speed, compared to the bugmaster, who has a higher base dex and no penalty applied