Ability to respawn in time trials within X amount of seconds after not making it in time. Sometimes you're not sure if you're gonna cross the finish on time or not. Go through the finish line, but a second too late and you're left in the middle of nowhere with 2k dollars.
@@IrnFox Fast travel would make any vehicle trivial. Vehicles are buyable with in game money. In game money is buyable with real world money... You know where I'm going :)
At first it looks like this list is asking a lot. But before people start crying: It actually isnt. There are no crazy wishes for new content or big extensions of any kind, its mostly things that are already in the game but locked for some reason. Or stuff that has been in the game for years in a non functioning way.
Cross platform play is definitely a big ask, but everything else on the list is pretty reasonable. But knowing Rockstar, they won't sign off on spending time on any of this when they could be cramming in even more content. The latter is what will bring in the money.
@@Morpheus-pt3wq Cheating? :D I still find it hilarious that such a massive online game has virtually no anti cheating measures. Sad part is that they could easily fix it if they cared at all...
@@namesii1880 it´s actually kinda funny, when cheaters do have some anticheat measures in their mods, while ordinary players are left on their own without any protection. Even the player Rockstar ID is left unprotected...
I mean it has to be. Either bring GTA 6 or if you plan to run GTA 5 for a few more years, give us updated graphics and a new map. Im tired of new DLC's , that are always build the same. 1) new property (req for new heist) 2) set up missions 3) heist. The tuners update really was refreshing
- Ability to remove people from the Contacts list on the phone that aren't relevant to a story - Ability to change the home screen icons on the phone (say put the Mechanic on the home screen) - Ability to have Maze Bank bookmarked on the phone home screen or 1st in the web home page because depositing money requires a lot more scrolling then it used to - Ability to run inside interior spaces like the casino
I'd like to see an option in the race menu to allow custom cars only with stock performance. This allows us to use our cool looking customs without having advantages over new players relegated to stock vehicles.
I wonder if doing so would would change the characteristics of the car if you have any visual modifications which alters downforce. Maybe they everything will be null and bumper or wing upgrades doesn’t do anything. Cool idea.
You forgot allow us to claim multiple destroyed vehicles at one time from different properties. I think everybody can agree having 10 destroyed cars from all different properties is sooo annoying to claim all of them.
My suggestions: 1. The iFruit app doesn't even work on Android anymore, it just crashes when you open it. So if you want to add custom license plates, you are SOL. It has not been updated since 2019 and needs fixing. 2. Set traffic and catchup to off by default in lobbies. Traffic is too inconsistent for races and catchup is not effective and just affects 1st place.
I don't know how realistic this is, but I think they should make more DLC vehicles spawn on traffic. There have been so many cars added to the game throughout the years that have been forgotten about, so this would not only make them shine as if they were new again, but it would also make the streets of Los Santos feel fresh with more diverse and interesting cars in them.
The problem with that is probably the low end performance. Increasing the diversity would impact GTA Online performance leading to less FPS. Not only because of your PC but because of the GTA servers. The reason why you always see the same set of cars is because of that. Its always like when you see Benefactor Dubsta driving around, you will see it driving around everywhere else for the next 15-20 minutes or even longer. For people with good PC's the GPU/CPU can easily handle it. But the problem is that GTA Online Spawn cars have to be commonly spawned throught all the playerbase, so low end users could suffer performance losses. Kinda like on PS3. While GTA Online on PS3 was fine the first years, later on when a lot of DLC's released, the performance made GTA online almost unplayable. Like things were loading too slow or spawning too late, or vehicles were buffering etc. Edit: maybe they can do that on PS5, because all PS5 players share the same specs, but i was looking at this comment in perspective of this upgrade coming on PC, where players have wide spread PC specs.
how does it cut into shark card sales? cayo perico exists. people can just grind that. all he's asking is for other things to have similar payouts per hour so there's more than 1 thing you can grind/play. also i think increasing shark card value would increase sales profit for R* overall. the better value for money it is, the more average joes will be buying it, instead of just rich kids with mommys credit card.
This right here There's just so much pretty clothes in game, and when you see that you can save 350 cars in garages, but 20 outfits, it's pretty unpleasant
If there's one youtuber/streamer that Rockstar should actually listen to, run ideas by with, give free merch to, invite to events etc. It should be Broughy. He actually speaks on behalf of and wants the best for the whole community. This honestly isn't asking a lot of Rockstar, it's not adding loads of new content, it's more just improving and unlocking what's already there
*For the creator:* - The ability to test GTA races as you would race them, meaning, the ability to leave your vehicle and grab something you find. - Make us noclip so we can move through things to get closer to what we want, and look more up and down. These limitations are incredibly annoying. - Add "EDIT IN PLACE" so you can click edit and slightly move an object and not have to place it full all over again. *For finding races or making your own:* - List current lobbies waiting to start races, so you see what's available and join, or make your own, even if a lobby already exist waiting to start the race you want to race, so you don't just get sent to that lobby, but get to create your own! *When you are in passive mode:* - You can't use weapons, so if people mess with you and NPCs around you, you can't defend yourself from the NPCs or police. When you are in Passive Mode, others can't hit you or your car if you are in a car, so let us have weapons, but let our weapons act like we and the vehicle we are in act: Let it not have an effect on other players, and vice versa for other player's weapons. *For replays:* - Put turning on or off action replays in the game menu, so it's always on if I want it to, so it's not off when I start races or start the game. - Have it record a bit after you die, even continue recording until you save even if you die, so you can see your dead body and what happens to it - Fix the area around Zancudo where you can't change came angle even if you record in third person. OR - Fix it so you can change camera angle even if you record in first person (I always fly in first person, and it's a super annoying limitation. Apparently there are mods for this for first person, so it seems like it should be possible). - When you edit replays if some object comes between your camera and you, your camera pops in closer so there's nothing between you and the camera. Remove this, it's annoying when you pass things and it moves your camera for no reason.
Increase customisation for all cars, old and new. Ability to remove liveries from cars you currently can’t (Massacro Racecar, etc.) Get rid off aim bot on NPCS. Give businesses much needed overhauls.
adding customisation is a must. just give us a wing option for the adder, just give us liveries for the autarch and coquette. also I dont know what you want them to do with NPCs and "auto aim". you tellin the bots to "stop using aimbot"? a reduce in accuracy for bullshit NPCs from inport export/casino/etc would be nice. and fix the rapidfire glitch they can do that 100-0s you in a tenth of a second
Removing aimbot? Aimbot is there to make the content more challenging for online players. Without it, the whole game would be too easy to play, even for solo player. Greatest issue Rockstar is doing for years now and on purpose, is to make new content as cheap as possible. I guess they are even outsourcing it to cheaper developers and only putting it together in-house in MacGyver style.
@@Morpheus-pt3wq I disagree that taking away aimbot will make the game too easy, there have been countless times when NPCS in helicopters are able to land a headshot on me through literally the smallest of gaps. I have no problem with the game being challenging but the AI being way too accurate especially from a Kilometre or 2 away
@@falsered13 Agreed, they need to reduce then aimbot in the game! I'm sick of getting sniped with a pistol from 1000 meters away. I'm also sick of the rapid fire bullshit that they can do..Gta 4 had wayy more balance denemy ai. They were not laser accurate 100% of the time and when they blindfired, the shots wouldn't hit you like they're aiming and firing at you.
2:22 Regarding cross-platform jobs; This was already something that worked back during the PS3/360 era of GTA Online via a glitch, however enabling a feature like this is almost impossible from what I seen, considering how cautious Microsoft and Sony are with user-created content from other platforms (whether its mods or in-game) Publishers are concerned that cross-platform content, especially PC stuff, could mess up their console by causing immense performance issues, or even potentially bricking the console. Microsoft has gotten more open about it years ago with allowing Skyrim and Fallout mods but those are very rare instances and stuff is usually approved by publishers(?); Sony was VERY reluctant with mod implementation with any game tbh, and now imagine R* to test all of it and probably pay extra fees to Sony about it. Chances are very slim.
Speaking of Skyrim and fallout 4 and unknown performance issues There’s a funny thing you can do with some mods in Skyrim and fallout If a mod changes the .ini file those mods will stay on even after you turn them off but then don’t restart the game So you can play on 60fps with a higher fov and longer render distance WITH achievements on Imagine other mods with achievements on but those don’t work when you turn the. Off and don’t restart like the .ini mods
I agree with everything except fixing the Faction. It's too much fun, and if you really want one that acts normally you can convert it to the custom version in Benny's.
Fantastic video Broughy! 100% agree with you, the game needs so many things to improve the experience. I highly doubt it will ever happen but we will just have to wait and hope.
A *really* well thought out list of improvements Broughy. GG! I hope at the very least they add a better way to select cars before races. The 'Return Personal Vehicle to Storage' option which was added in the Summer Special DLC last year was one of the greatest quality of life improvements ever added, so I'm cautiously optimistic they might do something helpful.
You missed one thing ( in My Opinion) -After 15 Seconds an afk Player (or driving Backwards) should be ghosted until hitting the next Checkpoint.. like in Open Wheeler Racers.
Rebalancing the older content to be up-to-date with the newer ones would be nice! Having older cars (2015 and older) get equal opportunity to get the diversity of mods that new cars get would be pleasant considering we have some legendary cars that are past their glory (looking at the Infernus)
some thoughts on the stuff at 13:10 (since it's kinda my area lol) this is super pedantic but the grip boost those cars get is unrelated to camber, and a couple of cars get a small grip boost from lower suspension with no camber, it's to do with an advanced flag called INCREASE_GRIP. I agree that this should be done away with, though. I would also argue that we should do away with the spoiler traction boost added in the Hipster update way back in the day for the same reason: it restricts how you can customise your car if you want it to be viable for races. There are so many cars where I hate everything other than the standard spoiler (Imorgon, Infernus, Tyrus, Neon, Krieger etc) so I'm either unhappy with how they look or unable to race them. There's actually already a flag that does this and it's seen use on a few vehicles like the Zhaba. I want to see it spread to every vehicle I actually think the Casino TCC is a good addition. Sure, it made some of the top supers a bit worse over bumps but I think every car that has TCC should have casino TCC instead. It's an elegant solution that gives the programmer's end benefits of TCC without the user-end nightmare of having to sacrifice looks for performance. Again, pedantic, but more than just the muscle cars have positive front toe; the Blista Kanjo and Nebula Turbo do too off the top of my head and probably more. They should all have their toe removed or inverted If I could fix the Faction when I barely knew what I was doing with handling data, Rockstar can. It's kind of embarassing that such a disaster has been left unfixed. While they're at it, fix the inconsistency with that flag. It was applied to all of the first batch of Lowriders (and the Faction and Moonbeam, mistakenly) but not the Classic Customs ones, or the Summer Special ones. Either give it to all of them (as would make logical sense for a Lowrider) or remove it from the first batch (as would make sense for gameplay purposes) I don't think they should bring back the broken Viseris. Obviously I don't want it to remain as it is but I'd rather they fixed it properly, which can be done as simply as by putting Casino TCC on it. I would like the same to be done with other cars that suffer similar problems like the 811, Comet Retro Custom and Rapid GT. As much as the speed is fun, I just think it's very sloppy to have something so heavily affected by framerate in this game. That brings me to some of my own points: 1 - fix the various framerate-related issues on PC. This is a massive long shot and should probably be more of a GTA 6 request, but the fact that in 2021 we still have many aspects of this game that are broken at a standard 60fps is quite embarrassing. Failing that, some minor fixes to the PC port that are long overdue would be nice, such as adding a proper low texture option that doesn't just compress the high quality textures on the fly, putting more pressure on your hardware and rather missing the point of low graphics settings 2 - a little addition to your mention of colours, I would like Utility and Worn colours to be available to players without mods or glitches. With how many cars now come out with rusty liveries it feels bizarre that we still don't have access to the colour set literally MADE for rusty cars. 3 - I would like to be able to buy every property (i.e. the old school apartments and garages). I can't see this happening because of server space limitations but I am one of those weirdos that would like to own every car in the game, and possible multiples of certain cars. It's either that or give us an infinite garage and allow us to choose which ones we display (similar to how the hangar works but with unlimited space for all your cars) 4 - for the love of god fix the inverted body roll several cars have. It drives me mad. The Tyrus, Bestia, X80, Tigon, these cars are borderline undriveable as far as I'm concerned. 5 - send Maxwell to the shadow realm and badge the Asbo as a Cheval and the Vagrant as an Ocelot. Haha just kidding, unless....
"Ability to set custom paint and light colors in game, without needing to go through crew colors". This is something that I thought of as well, but have this option available in the custom car shops like Los Santos Customs, Beekers Garage, Benny's Garage, CEO Office, Biker Clubhouse, and Arena Wars Garage, under the Respray option as "Custom", with the RGB and Hex code values. However, instead of consistently trying to add either A , AA, F, FF, 5, 55, 0, or 00, to the hex codes if the color doesnt exist for some reason, will be available at all times. Speaking of cars, a lot of the O.G. cars that came with the game back in 2013 have had absolutely ZERO updates as far as customizations are concerned. 7 cars have had liveries added and 2 of the 7 have new modification parts that were added in the After Hours DLC back in July 24, 2018. They are as followed: Coquette Classic - 10 liveries added. Futo - 10 liveries added. Mamba - 10 liveries added. Patriot - new modification parts added and Gunrunning liveries. Penumbra - 10 liveries added. Prairie - 10 liveries and new modification parts added. Ruiner - 10 liveries added. With those being said, a lot of other vehicles need updated visual mods like front and rear bumpers, hoods, fenders, side skirts, spoilers, trunks, etc. Maybe even give a bunch of them the Benny's treatment.
My suggestion for money making here: Contact missions, other jobs that require no investment (races, deathmatches, etc) as well as VIP work and Terrorbyte Client Jobs: 350k/h Special Cargo, Import/Export and other freemode businesses: 500k/h Solo Cayo Perico: 750k/h Casino Heist, Doomsday Heist and Cayo Perico heist with more players: 1m/h Apartment heists: 1.5m/h Also some suggestions from me: - Fix the glitch in business sales where you can't drop the product - Allow us to move the garages around in the mechanic list - Please "verify" jobs that you showcase on the Newswire - Make it so that self inflicted death during a pvp shootout will affect the kd ratio - Revert the old PS3/360 change to contact missions that made the payout be based on completion time, or at least invert it so that you get paid more if you complete the job faster - Revert the old PS3/360 change that made homing missiles lock onto players in ground vehicles - Revert the old PS3/360 change that gave cars the traction benefit from adding a spoiler Here's some good suggestions that i found good after scrolling the comments: - Ability to remove people from the Contacts list on the phone that aren't relevant to a story - Ability to change the home screen icons on the phone (say put the Mechanic on the home screen) - Ability to have Maze Bank bookmarked on the phone home screen or 1st in the web home page because depositing money requires a lot more scrolling then it used to - Ability to run inside interior spaces like the casino - After 15 Seconds an afk Player (or driving Backwards) should be ghosted until hitting the next Checkpoint.. like in Open Wheeler Racers. - make more DLC vehicles spawn on traffic - Separate volume controls for in-game dialog and the ability to skip it
Wait how did you get 750k and hour for cayo perico? My fasted time to do the entire heist is 36 minutes and my average pay out is $1.658 mil I know that’s my average because I did the heist 87 times solo and made $144 mil Well I did it about 95 times at his point but 87 is when I last counted
@@myfatassdick solo payout for cayo needs to be reduced because it removes all incentive for coop play. i grinded a ton of money over the years and i think it's bad when there is no alternative to that one method of making money.
oleg_aka_djmeg ohhh of course those are your wishes for expanded and enhanced I thought those were your numbers Well as someone who also did enough grinding in 2 years some people would do in 5 years im so glad Cayo percio is all you need especially now that they removed solo public lobbies on Xbox one which is how I made 85% of my money solo I made 120 mil with the bunker and 110 mil with the nightclub and 35 mil with ceo crates 27 with import export 25 with coke 20 with meth 10 with whatever is next and then 5 and 2 with the others After cayo percio came out it felt so good to finally empty all my biker businesses so they never get raided Now I just do bunker and nightclub whenever those fill up Maybe I did too much grinding too fast so I got jaded For you the older businesses must be nostalgic but all I think of is restarting gta whenever I get garbage trucks or box trucks and import export aimbots plus the titan glitch and Valkyrie aimbot
@@myfatassdick nerfing cayo would be more of a way to make other heists more compelling to do, as opposed to just grinding cayo exclusively. i would also like to do some import export and get good money for it, or idk, even a mission or two here and there, but with cayo everything else looks like a joke now.
oleg_aka_djmeg yea I see your point I would like it if they made the other game modes and business more profitable because eventually only doing cayo perico will probably get boring I said this on another comment “Opening the snack menu is second nature to me even while aiming and shooting but if they change it and make it better somehow then I’d happily relearn 7 years for something faster” If they adjusted most or all other ways of making money to how much stuff costs now a days then I definitely wouldn’t only be doing cayo perico when I need money In a perfect world races would be all you need Maybe change payouts but keep RP the same
I want the ability to call my mechanic and have him deliver a random car in one click. I often look away and scroll for a few moments, pick the garage blindly, scroll some more, pick a car and wait for my surprise. It's a fun way to drive a variety of cars I own, which is over 260 at last count.
The yatch is one of the most expensive properties in this game theres a first aid kit but it doesnt do anything and you cant get snacks nor body armor pick up
Omg the faction haha, I almost forgot about that car. It's still crazy to me that they released it in such a broken state. I'm less surprised about the fact that they never fixed it. Same with the vehicle classes and the lobby system and so many other things. Hope some of this list gets implemented. Great work Broughy!
for cars and racing I would add these: -more customization to more of the cars -a tuning system that actually changes the performance of the car (acceleration, speed, handling, aero, weight, tires)... in arena races you can upgrade and change the setup before the event starts, could be used to change the setup on your car -bonus rewards for things like fastest lap, cleanest driver, etc -unordered races [all checkpoints can be cleared in any order you see fit, 1st one to final cp wins... check gameplay of Midnight Club 2 and 3 to see the idea]
Or any other contacts really, Im a rank 250 on pc, and I still get these stupid fucking phonecalls from Brucie, Dom, Martin, etc. it makes zero fucking sense
I know right they have crew color neon lights why not crew color headlights And my crew color IS the fluorescent blue bright cyan rim color so they should be able to make any crew color into a rim color or the other way Also let us paint stock rims You can with social club using a trick and you can even see it in game if you switch really quick
It's good to see a comprehensive list of changes. Usually youtubers make a boring top 5 format while this addresses changes in list format in many areas and I do agree with most outside of things i have no experience in (creator). I am honestly impressed how well these points are thought out and fairly covers many parts of GTA, except PvP I guess but thats understandable. Good job broughy, great video really. From Job buffs, vehicle changes,etc I agree with almost everything wholly that being said i don't understand some of your points, they seem off and dont make sense from other points being reasonably rational in comparison. 1.) Mission profits - Why is this comparable to business investments like cargo? It doesn't make sense at all. Businesses need significant investments in it which range in millions which justifies its significant advantages over missions which has 0$ investment. Except stuff like races+ArenaWar. Other points in this list was very rational and balanced so this was very weird as a point. 2.) "Allow players to go on foot in regular races" - Why exactly? I cannot imagine this as a PC player, the restrictive content makes it less effective for hackers to grief others. Allowing them on foot sounds disastrous. Won't your improvements to better creator already allow for proper job making that allows this? 3.) Selling pegasus vehicles - I don't understand what you meant by this, sorry. 4.) Bring back broken Viseris - What why? This makes no sense and contradicts your stance on balancing. Sure it needs more effort to corner but I dont want the class getting destroyed by a car as fast as boosted vigilante on straights. I kind of laughed reading this point because this kind of popped out of nowhere compared to the other points out of the list and was so off xD These are nitpicks really of what is a great video and ultimately dont matter in the bigger picture (except the broken viseris), but those gave me a good chuckle.
Great vid. I’d also like to see rockstar revisit the textures of some old cars to bring them up to the new standard, engines in particular (thinking of the adder here). Would also like to paint those horrible red brake callipers on most sports/supers.
My wishlist: - the ability to call a vehicle inside a custom workshop without being obliged to store the vehicle inside the Arena or one of the CEO garages; - more spawn locations for planes and boats (and the ability to make the boats and the helicopter associated to the yacht spawn next to us); - a hangar for our boats with a custom workshop (with also the ability to store Pegasus boats as personal vehicles); - the ability to have two hangars instead of one; - real transportation vehicles (I was hyped by the Slamvan then extremely disappointed when I saw that it was completely useless); - real high end properties (I mean mansions) with 20 place garages and the ability to use some services associated to existing high end flats (like for the casino Penthouse), and these new properties would not be counted within the 8 property limitation; - the ability to buy more passive businesses under a similar model than in story mode; - the ability to enter inside more buildings and shops.
the problem with gta car classes is that the clesses are inherintly not consistent with each other. "Sports" designates the performance of the vehicle and so can include SUVs, super cars, hyper cars, prototype race cars, muscle cars, Land Speed Reccord cars, and so on. "Compacts" describes the physical size, including city cars, kei cars, small race cars, etc. "Coupes" is a body style of a car and so can include literally any 2 door vehicle with a boot and sloping rear. Fuck, "Sports Classics" is just a wastebucket for "old" The Futo is a Compact, Sporty Coupe. (and also a sports classic because the F40 based car is apparently) The sultan classic is an Offroad Sporty Sedan. The schafter is a Super/Sporty Sedan. The Oppressor mk2 is an Aircraft. and then you can look at all the "pickups/trucks" that are muscle/offroad/etc they need a consistent class defining trait and then they need to stick with it. is it performance? is it age? is it body type?
Also about races, They should add that stock vehicles are fully upgraded, because when I´m racing with my friends I want to use my nice looking customs cars without downgrading engine, brakes, etc. so that it would be fair.
I small quality of life thing I would like is the ability to name garages and move them around on the list when talking to the assistant/calling the mechanic. I have a lot of cars and I forget what cars are in what garages sometimes. Being able to hide certain contacts on the phone would be nice aswell. I only use Lester, Pegasus, Mors Mutual and the Mechanic.
I would add these 2: Setting Catch-up off as the default option for all races (like Open Wheel races) Make the Custom Weapon Loadout applicable on Jobs/Heists as opposed to just Freemode.
Splitting bloated vehicle classes into more fitting/specific classes would be so nice. Like splitting "motorcycles" into dirt bikes, street bikes, and choppers. Or splitting "Sports" into rally, tuner, etc.
3:32 correction, the casino heist is just profitable as the cayo perico heist in terms of money/hour, it’s just that the cayo perico heist is more convenient
Yeah, they should definitely rebalance the payouts of activities to match Cayo Perico (some could even pay more according to difficulty, time, and amount people needed to complete). But IMO they should also halve the in-game economy across the board, both prices and payouts equally, not as a nerf, just so you don't end up with crazy prices all the time. Also, rebalance car prices appropriately (think of the Zentorno against the Veto Classic for example). I don't know, just my grain of sand.
Biggest Improvement for General Chill or Grinder Players life's make the Oppressor and any other Weaponised car except Tanks and Plans less OP but mostly Opressor. Also add new cars such as Land Rover Defender, McLaren Mercerdes SLR, Porsche GT, McLaren 720S and that family, Peel P50, Reliant Robin and add Concorde and maybe a Land Speed Record Car
1. Allow for multiple personal vehicles out Example: 1 Peaguses Helicopter, 1 personal car 2. New time trials 3. Allow me to call my mechanic and have cars in LSIA, Fort Zancudo, and Mount Chilliad
Make all cars used in races full upgraded, using a custom vehicle should result in a higher payout so people still want to buy the cars to race in. Remove catch-up or significantly reduce its impact (you shouldn't be able to race flawlessly and lose to somebody who went off the track and respawned 5 times). Ghost drivers travelling in the wrong direction in races.
- Implement an "abort" button for all loading screens one can get stuck in - After failing to find a job, add "abort" in addition to "host" and "find any job" - Allow or make it easier to join a race lobby _together with friends_ - Allow to extend lobby waiting time of a race more than just once - When trying to find a race/job from the menu, add more fine grained control - Allow players to join the weekly special jobs from the menu in free mode - Allow players in a race lobby to vote on race options (class, traffic, etc ...) - Bring anti-griefing mechanics from open wheel races to all races - Implement a "random vehicle" transform checkpoint for transform races - Add option to turn off the stunt-jump camera once and for all - Fix rim textures where they are pure black or have simple color gradients - Introduce matte color options for rims to match matte paint jobs on cars - Introduce rusty/worn rim options to match rusty liveries - Introduce worn out tire visuals to match rusty liveries - Introduce rusty liveries for more cars to allow for more "sleepers" - Allow changing the color of the break calipers - Implement the option to give a car to a friend - Allow to spawn more than just one personal car in free mode - Elect more community created tracks as "Rockstar Verified" - Remove track record times that are obviously fraudulent - Implement better cheat detection for races (impossible speeds, ...) - Remove the ridiculous limit for reporting players from the in-game menu - Add all relevant reasons to the report option in the in-game social club menu - Implement rudimentary chat spam detection and auto-mute or ban players - Automatically ban or flag suspicious players (Level 8000, k/d > 100) for review - Actually _act_ on player reports sent in through the Rockstar Support page - Fix the performance issues introduced around the time of Casino Heist DLC - Significantly increase the 30 second disconnect timer when alt-tabbing - Allow players to mute/ turn off the display of the in-game chat - Add some of the DLC cars to regular traffic - Remove ridiculous limitation on what cars can or can't be stolen from traffic - Allow selling of properties/ businesses - Add the option to test-drive cars before buying them - Possibly add a functioning in-game car dealer - Add worn, torn and dirty clothing options to create characters like Trevor
I just hope we can sell Pegasus vehicles and cars you can't actually sell, example: frogger, ruiner 2000, ramp buggy. and with some qol changes I'd be happy for the most part
- more customisation for some cars, and more consistent customisation. I'd like more than a couple of body/spoiler mods, for example, on base and early game cars, and custom interiors as well, so there isn't a random coffee cup in it - better balance within classes, over 70 cars in the sports class, on pace alone maybe 3 of them could win in an open lobby, it's ridiculous. I think pretty much every class is like this, a bit more variation would be nice. - more traffic variety, no point adding all these new cars if we can never really see them, all the high end cars you can't put in your garage anyways, so it's not as if you'd be getting them for nothing
One thing I wish the add it won't improve the game but I think they should add a podium cut scene in all the races like they did in arena war and u get to choose a podium emote like in f1 2020
Kind of unrelated, but honestly, the upcoming summer update sounds like the perfect ending to GTA Online on current-gen consoles. Judging from their newswire post from a few weeks back, they're putting a strong emphasis on automobiles, grand theft, and grand theft auto for (presumably) the final update for Grand Theft Auto Online for PS4 and XBO. Great suggestions and a great video as always, I'll be sure to forward this feedback to Rockstar :D
Broughy: I tried to keep suggestions realistic Also Broughy: Quadruple shark card values. Yea, sorry.... That will never ever happen in a million years.
@@MrSkeleton131 It's not logical, in fact it's the opposite. Rockstar has designed the prices of things around what shark cards give, they are optimized to make rockstar the most money, they would be completely idiotic to change them, which is why they never will, and even if they were going to do something like it, they would slash the prices of things ingame, not the shark cards because if they change anything about the cards the people who bought them in the past would be (rightfully so) furious.
yeah you don't know what you are talking about. Average Meta vehicle is 3mil (hydra,hover, weaponized,etc), everything else average around 2mil range (GTO,Planes,Properties). That is nothing compared to Casino money (Avg 85% leader cut = 1.2M+) let alone Cayo Perico money which is even faster. Shark cards do not fit any modern meta, it only fits old 2013 meta. What broughy said absolutely fits. I think the shark card argument is a broken and beaten to death horse that no one understands. You make it seem sound like shark cards fit perfectly, no tf they don't. Top 2 shark cards pay 8mil and 3.5mil but at the cost of fucking 100$ and 50$ respectively. What idiot pays the price of the game itself multiple times over for one vehicle? Nobody does that, shark cards are leisure purchases not meta at all. 8 million back in the day would work, yes you pay the price of the game itself multiple times but it would also almost afford you everything. Now the economy is so expanded everything costs around 500,000,000$ which is stupid considering highest MTX is nothing in comparison. They have been obsolete since Gunrunning atleast. Where you can get easy million per day Edit: Not to mention the lower end shark cards, 100K-500k? Hahahaha, outclassed and shit on by mere modern missions like Simeon Premium Repo or CEO work
@@Viruzzz Yeah from a business standpoint it's not logical because you'd make less money, I get that. But the point was that shark card values need to align better with in-game prices of vehicles/properties. Shark card values being increased is just one way to do that.
@@mr_obst3077 146 mph machine? Let's be clear, I'm not saying to make it on the level of the top 3 is a bad thing, but it's original stats were too fast from memory
@@profcraneporter the issue with the original one is that you could slam/damage it to go insane speeds. as long as that didn't happen, it was perfectly fine. sure it'd be the go to car on long haul 2 and congestion charge, but on any real track the difficulty to handle it in the corners more than balances out the good top end. the main problem it has right now is that they tampered with the suspension so it's randomly bouncy like a GTO and will just unpredictably snap and kill you with no chance of recovery on bumpy road or custom sections. before the patch the car was hard to drive, but predictable. They could probably revert it to how it was and just disable damage deformation on the rear or change the suspension geometry slightly so the damage stancing can't happen anymore and we're good to go.
They do quality of life updates. But they’d rather add them slowly with every big DLC to attract the people who left to come back. Guarantee that they don’t do any of this when E&E gets released this fall. But they will sprinkle in a few items with every DLC over the next six years.
Would also like a few updates to the social club website. Ideally give us back a lot of the stuff that was removed or obscured with the layout update when RDR2 came out, such as looking up player created playlists, seeing jobs created by members of a crew, and add things like a full colour spectrum for crew colours without tricks, being able to join more than 5 crews, better account security and let us make playlists inside the browser since that has far more info and you don't risk losing progress when dying in the game. Also speaking of colours it would be nice if we could use worn colours in LSC and have a colour picker right there as well, for any finish.
This is a very interesting in-depth wish list with some impressive suggestions there indeed, of which I can certainly agree with everything there too!👍👏 Though regarding the 'Cross-Platform Characters', I have three different characters between two on Xbox and one on PC currently, and well, as cool as it would be have the use of my Xbox characters on PC and vice versa, I wouldn't want any of them to be replaced/overlapped with each other in some form :/ so in other words, if they did allow us to use our characters on different platforms, they'd need to open extra available/accessible character slots to take account for that, without affecting any existing characters across all platforms!
Reason why transform races are locked to 16 is because the game can't load much more than 30 cars at a time without messing up (and that's on PC) so that might be a hard limit that can't be bypassed. Also while of course getting more props is better those "ideal" amounts are completely arbitrary and will have people ask for more once we get them.
Steal the car untill you find a clean one. I like it, it makes the cars more personal. I have a ruiner with t-top and a Ecola placed in the cup holder.
i have an idea on how the better car selection in each race class could work, when selecting your car a menu pops up with all of your owned cars, that way you can scroll down a list instead of scrolling right
I think allowing you to set a favourites list is a better solution. Some people own every car in the game (across both accounts at least), so that list of custom cars would be just as long as the regular list.
The obvious feature that needs to be added and I guess you could say it’s under the more missions playable solo suggestion is the fact of allowing the businesses to be played in solo or invite only lobbies, doing this will make the businesses more played again because I bet Xbox players (like myself) are barely playing businesses compared to other platforms.
if Enhanced and Expanded is great.., i may look at the game again.., its been awhile Brough.., (keeping an eye, but not partaking..,) but doesnt help having DSL in the HD..,(not disimilar from Sandy Shores, but much more populated, larger city, and much more northern than that.., but still a High Altitude Desert) Hope Content Creation has been treating you quite nicely these days.., Have a good week..,
Regarding requests for more money ... yeah, thats what we all would want, but that would also make getting everything too easy and lets be honest, a lot would leave the game pretty soon. Some ridiculously low payouts could be increased, but import/export, Casino, biker businesses, nightclub, bunker etc do produce quite enough already. That reminds me ... there are some selling missions, that I personally cancel every time, because the time limit is too tight: like "Pretending postal service" and some others. And some things are way too expensive. To summarize: some rebalancing is needed, but not just more GTA $ for everything -- if you want to get a lot of money quickly, then at least get bored doing the same heist over and over :) Thats my humble personal opinion.
Heck, if half of these quality of life improvments were added i might start playing again. Even just the ability to organise garages without having to manually drive them around might get me to come back, because ever time i log on for a new update im reminded of the mess that is my garage organisation.
We all agree cash payouts shoudl be increased. But I doubt R* will ever do this because of Shark Cards being a cash cow for them. Also, business modes should be playble in invite only (non-public) lobbies. Cayo can be done in invite only.
What about a general car balance? There's so many cars where they have their own performance but no competitors because other cars are ethier significantly faster or significantly slower.
@@0xEden. an engine swap system would not work in GTA because engine power doesn't necessarily make sense. For example, the Bullet has more power than the Adder and the Imorgon is the 4th most powerful car in the game, only beaten by the PR4, BR8 and R88
I wholeheartedly agree with all of these except for fixing the Faction. It’s kinda an inside joke at this point and Factions-only races can be great fun. It’s like the Reliant Robin of GTA