Bibeak ftw It's very tired that I should have the timing so that golems use their skill all together. If they use skill each so close timing, I had to retry it. #TwilightofWolumonde #GaurdsOnly
This still isnt perfect, he couldve been spamming chen s3 to get a better time. While chen has aggro of one of the golems, he should aggro the last 3 to specter while in between chen and specter. So if he kills the golem that chen aggroed, he can use mou mantai much more for the dps. There is the risk that Bibeak can't reach the 3 golems tho. Well idk, thats just my thoughts. I don't have the ability nor the resources to test that.
@@mbamervile1029 Thats why i said after killing the golem shes blocking, she can attack them. And no, the stun wont mess up the timing. Just use Bibeaks stun, it does require a better timing but that wouldnt be too hard to perfect. The only problem again is that Bibeak might not be able to hit one of the 3 golems which means she cant charge her skill.
She isn't really a new operator. She was released with the next CC coming to global. You know the best part? She is free from the CC shop and you can get her to potential 6. I still can't believe she was given for free and is a 5*.
Bibeak so far is the best Freebies right ? that stun, she is like Ch'en (if you use her S2 3 times, it's 600% physical and 600% magical, Ch'en is 700% Physical and Magical) lite but instead of can attack air enemies, she stun looks pretty good
In case of this timeline, use Ch'en s3 -> someone who blocked by Ch'en is stunned -> their skill timing is going to wrong because of that one -> abusing Bibeak s2 so that matching their skill timing originally -> Bibeak skill stacks are out -> we die
@@lovableairheadmile6809 same, it upset me seeing Surtr PIERCE his armour by over 1500 hp same applies for Rosa who IGNORES def. Ridiculous and unfair. Ignores like 60% def!
You're not supposed to use operators to kill them, you're supposed to take over the towers They're intentionally tanky and has really high HP Those towers deals damage equals to 5% of Max HP of the target, so they're balanced out to be taken out with the tower