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Gun Stats Explained | BattleBit Remastered 

BIG Bodsta
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#battlebit #battlebitremastered #earlyaccess
Few requests to explain all of the weapon statistics in BattleBit Remastered. I know this is not the most visually interesting video but I hope it is informative!
If you like the video please leave a like and subscribe to the channel for more Battlebit content! If you disliked the video please let me know why in the comment section below!
Timestamps!
00:00 - Gun Stats
01:24 - Damage
01:29 - Armour Damage
01:50 - Vehicle Damage
02:29 - Recoil
02:59- Velocity
03:34 - Accuracy
04:35 - Firerate
04:59 - Sound Spread
05:27 - Muzzle Flash Scale
06:23 - Control
06:45 - Aim Down Time
06:50 - Running Speed
07:13 - Reload Time
07:25 - Draw Speed
07:47 - Damage Drop Off
08:42 - Recap & Visual Help
11:14 - Hope This Helped!
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Recoil Video: • Recoil Control | Battl...
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28 июл 2024

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Комментарии : 242   
@fpsdecimal
@fpsdecimal Год назад
finding out what control means is like cavemen discovering fire
@BIGBodsta
@BIGBodsta Год назад
I had to get official confirmation seeing that non of us knew after a year of playing haha
@desonrei
@desonrei Год назад
they should change to 'sway' instead of 'control'
@Skiepher
@Skiepher Год назад
@@desonrei or Stability
@leonzspotg
@leonzspotg Год назад
@@BIGBodstajust kinda ignored it for a year, thanks for bringing it to my attention again xd
@JG-wi2dp
@JG-wi2dp Год назад
It's honestly so wild to me that no one knew what control was for. I came from hunt showdown, so it was normal for me to see.
@claydoe34
@claydoe34 Год назад
I really hope they add weapon stats comparison. It's odd how they have it for the attachments but not for guns.
@BIGBodsta
@BIGBodsta Год назад
Yea that could be a good feature to add 🙌
@oscarisnyrd13
@oscarisnyrd13 Год назад
This guide was very necessary. I was focusing ENTIRELY on the wrong stats with my support class. Wasting time with control being maxed. So pointless. Good video my friend.
@BIGBodsta
@BIGBodsta Год назад
Yea I always tried to keep control up, but I found focusing on the recoil was much better. Thanks mate 🙏
@mattc7420
@mattc7420 Год назад
Battlebit gets billed as a battlefield clone alot, but I'm learning that it's more complex.
@BIGBodsta
@BIGBodsta Год назад
Yea there is a lot more Squad like elements but with the pace of Battlefield
@AkuraTheAwesome
@AkuraTheAwesome 5 месяцев назад
That'll be the gun-nut/mil-sim DNA from before the remaster to a more arcadey game.
@fireblaze6837
@fireblaze6837 Год назад
Great guide, thanks. In the future I definitely hope to see some more “gimmick” attachments added. Like maybe underbarrel grenade launchers with class-specific ammo (impacts or flashbangs for assault, smokes for recon, etc), or possibly different ammo types (hollow, ap, etc).
@BIGBodsta
@BIGBodsta Год назад
Yea that would be fun to hear the “thoump” sound of grenade launches haha
@kirbyis4ever
@kirbyis4ever Год назад
The dev specifically said that launchers wouldn't be a thing but seeing the chaos that happens in normal matches I'm glad they made that decision. The second two waves of players meet and they realize they're in grenade range there's suddenly a no mans land.
@meekumanu
@meekumanu Год назад
Underbarrel smokes for Support and Underbarrel anti-vehicle for Engineers would be great, but I think Underbarrel Frags, Impacts and Flashes would be awful for the game.
@snapturtle3253
@snapturtle3253 Год назад
best way to show accuracy bloom is by equipping medium scope. you can really see the random bullet deviation further range
@BIGBodsta
@BIGBodsta Год назад
I tried that but it really didn’t look that bad haha 😅
@anon5493
@anon5493 Год назад
@@BIGBodsta next time use the timescale feature with f3-f4 will be much easier to see what is going on. otherwise great video thank you!
@BIGBodsta
@BIGBodsta Год назад
@@anon5493 thanks mate! I’ll keep that in mind for the next one 🙏
@jarl536
@jarl536 Год назад
Much appreciated. Very concise and well made, both content wise and visually/presentation.
@BIGBodsta
@BIGBodsta Год назад
Much appreciated! 🙏
@xportal9169
@xportal9169 Год назад
I have been waiting for this video for like 1.5 years. Thank you very much, good sir.
@BIGBodsta
@BIGBodsta Год назад
Haha no worries
@SneakybeakyScrub
@SneakybeakyScrub Год назад
i really like how since the ttk of weapons are rlly similar across all of them and basically identical within each weapon class, it means that what guns and attachments you pick are really up to personal preference and feel of the performance of the weapon that naturally makes using them for certain things easier; especially with how stuff like the recoil stats usually conflict with each other so if you want just good tracking youd lower horizontal or vertical depending on if dealing with a consistent recoil direction or caring more about only 1 axis is more important for you, and if you prefer burst firing and hit your shots and dont really prefire youd care alot more about first shot kick. for dmrs even small changes to first shot kick & vertical recoil & firerate can change the ideal range for a bodyshot->headshot by meters, and firerate self balances because high firerate weapons like the vector compound their recoil in a shorter time, making them miss more shots to keep a similar ttk. the only real exception to that is snipers because theyre already so slow that your followup shots are always going to be reaimed anyway also for whatever reason the control stat of all snipers is 0 which is especially annoying bcus theyre the only weapon class that can equip scopes where that would matter anyway
@BIGBodsta
@BIGBodsta Год назад
I look at a bunch of these things that you have mentioned i look at in my more recent video. All the guns mostly feel pretty good to use and one of the main things that kept me coming back to the game is the gun play. I would like to see some of that stats have more effect or implemented like armour damage.
@MNfightingsaintsgaming
@MNfightingsaintsgaming Год назад
Thank you so much for this video. The arrows at the end of the video are a terrific tool. I am a 61 yr old guy struggling with this game because I am old, slow & fat. Your insights proved that many of the assumptions I was making about these stats were dead wrong. I will likely still suck at this game but since I love it anyways I think this tutorial will give me a better chance at winning some gun battles.
@BIGBodsta
@BIGBodsta Год назад
Glad I could help out! As long as your having fun that’s all that matters 😄
@MNfightingsaintsgaming
@MNfightingsaintsgaming Год назад
@@BIGBodsta I am having a blast. Even if I made by own video game Battlebit would still be my favorite game.
@nicholasgrossman3194
@nicholasgrossman3194 Год назад
Wait! youre 62? whats your name? It would be AN HONOR to play with someone older! Id love to hear any stories you have from older times. My girlfriend and I just got to interview one of the last WW2 veterans in Ohio.. he served under General MacArthur! Talking to him . was such a privelage.. if you play and want someone to heal you im a damn good medic! 😊 my name in game is Nickg0413
@nicholasgrossman3194
@nicholasgrossman3194 Год назад
​@@MNfightingsaintsgamingone more thing.. I am not interested in "winning" or getting most kills. just having fun and following my teammates. this game has brought me so much fun. it reminds me of th3 Old Battlefielf 1941 days!!!
@MNfightingsaintsgaming
@MNfightingsaintsgaming Год назад
@@nicholasgrossman3194 61, no need to make it worse than it is. 62 will be here soon enough.
@ButtKraken01
@ButtKraken01 Год назад
Great explanation! I'm subscribed now!
@BIGBodsta
@BIGBodsta Год назад
Awesome, thank you!
@Davidesonar449
@Davidesonar449 Год назад
fantastic video man. only good one up. thank you
@BIGBodsta
@BIGBodsta Год назад
Thanks mate! 🙏
@user-uo7ub2mb4i
@user-uo7ub2mb4i Год назад
Great content 👍
@BIGBodsta
@BIGBodsta Год назад
Thanks mate! 😄
@basic2528
@basic2528 Год назад
I knew control had something to do with Sway. I had the idea to bump it for snipers but I remembered "wait, you can just hold your breath..." lol
@BIGBodsta
@BIGBodsta Год назад
Yeaaaaa control looks like it can be abused / not cared about for sure haha
@puaggy7551
@puaggy7551 Год назад
you're incredibly underrated, keep it up!
@BIGBodsta
@BIGBodsta Год назад
I appreciate that! Thanks a bunch mate 🙏
@themanhimself436
@themanhimself436 Год назад
Good production quality!
@BIGBodsta
@BIGBodsta Год назад
Glad you think so!
@devor110
@devor110 Год назад
Hey great resource, just like your recoil vid. I have a couple of questions I'm hoping you could explain or perhaps make another video on: - What zoom level do each of the scopes and sights have? - How does hipfiring work? Does it add extra inaccuracy or recoil? - Could you elaborate on what you meant by control affecting how the gun responds to mouse movements? Is it another multiplier on top of the sens + ads sens multipliers? If so, does 1.0 mean that it doesn't affect it at all? Can it go above that? - This one entails a lot more effort, but it'd be really useful if you could show at what ranges inaccuracy starts being a huge factor. Something like "hitting the head of a target dummy has a 100% chance until X meters for 70 accuracy, but only Y for 53 accuracy". Adding onto this, is there a blooming to the cone of fire: does a gun get less accurate over the length of the spray (ignoring recoil)? - Are there recoil patterns? If so, are they complex like in CS or Valorant or more straight-forward like in Rainbow Six Siege (complex meaning that the pattern keeps changing with every successive bullet fired in a spray, simple meaning that the gun follows a direction, such as straight up, or up with like a 7° tilt to either side) - Is vertical recoil consistent? Do successive shots in a burst make the gun climb by the same or almost the same amount, or does it vary? Is it different for tapfiring? - Does horizontal recoil have a preference of any kind, or does it have a 50% chance of jumping a bit to the left or right with each shot? Does that jump's size vary, or is that constant? Lots of questions, I know but maybe it'll give you enough topics to make several vids on
@BIGBodsta
@BIGBodsta Год назад
Haha give me a minute, this will have to be a whole video 😅
@bootscatsbootscatsboots
@bootscatsbootscatsboots Год назад
Thanks, dude!
@BIGBodsta
@BIGBodsta Год назад
No problem!
@proder2467
@proder2467 Год назад
Love the video!
@BIGBodsta
@BIGBodsta Год назад
Thanks mate 🙌
@timhorton8085
@timhorton8085 Год назад
Light armor damage is super important for taking down choppers. LMG's make a pretty strong deterrent for chopper insertions.
@BIGBodsta
@BIGBodsta Год назад
I didn’t realise they can destroy the tail rotor as well
@inconsideratebox3000
@inconsideratebox3000 Год назад
Correction: I was not brought here by the algorithm; I was stalking your channel for over 36 hours until you uploaded again. I can also hear you when you sleep. That's right, I'm inside your walls. Keep uploading or I'll C4 your entire house.
@BIGBodsta
@BIGBodsta Год назад
😳
@blueshell6744
@blueshell6744 11 месяцев назад
Thank you I always thought control was related to spread, and accuracy was bullet drop. This was so helpful
@BIGBodsta
@BIGBodsta 11 месяцев назад
Glad it helped! You can also see the differences in my comparison video 🙌
@RunesLegacy
@RunesLegacy Год назад
If you hover over the 3D model of the gun in the stats editor and right click it fires the gun showing the muzzle flash.
@BIGBodsta
@BIGBodsta Год назад
A good tip for new players for sure!
@MK-vm8wg
@MK-vm8wg Год назад
Out of all the battlebit guides ur the only one that seems to know what they are teaching !
@BIGBodsta
@BIGBodsta Год назад
Haha thanks mate 🙏 in one of my earlier BattleBit videos I was pretty much talking out of my ass and revived a good amount of feedback. From then I always have tried my best to get the best and most accurate info!
@bones6680
@bones6680 Год назад
Great vid. Actually insanely helpful. "People will turn and see you if your gun is loud" I highly disagree. At least when it come to your own teammates im pretty sure sound is just straight up disabled for them or something
@BIGBodsta
@BIGBodsta Год назад
A few people do but more people just listen out for comms saying there is a guy behind
@LowLevelPro777
@LowLevelPro777 Год назад
Thank you for this, I don't know why, but I was mixing up a LOT of stats. I was just looking at 'green is good, red is bad' but I had a feeling something was wrong. Finding this video has confirmed that I am in fact an idiot, but that I'm an idiot who knows it!
@BIGBodsta
@BIGBodsta Год назад
Haha exactly, a lot for me as well I was like, “oh I’ve been wrong the whole time…”
@najved
@najved Год назад
thanks broski
@BIGBodsta
@BIGBodsta Год назад
No worries 🙏
@jakubmravuch6208
@jakubmravuch6208 Год назад
When describing the accuracy and recoil stats... The practice range has time adjustment setting. You could slow down time when showing the vector so it would be better visible rather than a 1200 RPM blur.
@BIGBodsta
@BIGBodsta Год назад
Wow I knew about it but didn’t think to use it, that would have been good haha. I’ll keep that in mind for future things though thanks for the advice 🙌
@jumpingman6612
@jumpingman6612 Год назад
Excellent! Now I'm not asking for juggernaut mode as a support. But even with armor, it feels like I'm melting 8 out of 10 times in 1 sec.. Does anyone experience this as well?
@BIGBodsta
@BIGBodsta Год назад
I’ll show you a clip of me shooting a support with a pp2000 😂 “dink dink dink dink dink dink” time to kill is very quick in the game so I can see what you mean though
@runek100
@runek100 Год назад
Well, I don't think its worth it. Think about it, how many times you get armor shot down within seconds and just survive with normal health. Or when you are revived. I having all the penalties, but not having armor anymore.
@thewolfpack-si5zt
@thewolfpack-si5zt Год назад
Giving the support class even more shielding is not nevessary, if your playing support defensively they’re a real problem already, they don’t die in 1v1’s and their weapons hold down angles better than most rifles can. Supports strong enough already
@nicholasgrossman3194
@nicholasgrossman3194 Год назад
​@@runek100yep. i think more people think like this. its true
@Marulav
@Marulav Год назад
very helpful
@BIGBodsta
@BIGBodsta Год назад
Glad it helped!
@chazdoomy1512
@chazdoomy1512 Год назад
Thanks🙏🏻
@BIGBodsta
@BIGBodsta Год назад
No worries 😄
@YukalayleeGames
@YukalayleeGames Год назад
Thanks for the stat recap at the end - definitely confusing how some you want up vs down
@BIGBodsta
@BIGBodsta Год назад
Yea bit weird how some are based on actual seconds and some being multipliers
@cattameme
@cattameme Год назад
thanks man
@BIGBodsta
@BIGBodsta Год назад
Happy to help
@RainbowSixIntel
@RainbowSixIntel Год назад
Bro ur channel is blowing up
@BIGBodsta
@BIGBodsta Год назад
👀 been 10+ years in the making
@joedarling5175
@joedarling5175 Год назад
The attachments should have more affect on ads, control, and movement. Adding bigger mags and scopes shouldnt hurt the recoil settings. Weight of them would reduce recoil.
@desonrei
@desonrei Год назад
balance
@BIGBodsta
@BIGBodsta Год назад
I didn’t think about extra weight helping recoil 😅 yea maybe some tuning on that side.
@purpleknight3446
@purpleknight3446 Год назад
Does control also affect the meter that shows you holding your breath when steadying your sights? I feel like when sniping, some guns have a meter that lasts forever while others have a meter that runs out really quickly
@BIGBodsta
@BIGBodsta Год назад
I don’t think so, but I will give it a look and get back to you!
@Raxog234
@Raxog234 Год назад
I would like to see side by side video, kinda like how Driftor or exclusiveace does with CoD in depth videos.
@BIGBodsta
@BIGBodsta Год назад
Might be coming soon 👀
@TwoMirror
@TwoMirror Год назад
You should do a weapon tier list!
@BIGBodsta
@BIGBodsta Год назад
I did one a while ago, but wanted to use all the new weapons before I make another 😅
@BenGurionAirportTLV
@BenGurionAirportTLV Год назад
thanks for doing this so others dont have to
@BIGBodsta
@BIGBodsta Год назад
Haha no worries
@OniSGF
@OniSGF Год назад
damn thats what control means damn thx BODSTA
@BIGBodsta
@BIGBodsta Год назад
The world needed to know 😅
@Zuignap
@Zuignap Год назад
does draw speed also slow down or speed up how fast you can aim in and fire while already running with the weapon out?
@BIGBodsta
@BIGBodsta Год назад
Doesn’t effect sprinting to fire, I didn’t check the ads timing though
@jacobfrerichs3167
@jacobfrerichs3167 Год назад
would you consider making a vid on your favorite loadouts?
@BIGBodsta
@BIGBodsta Год назад
I’m currently making Loadout videos for weapons 😄
@pcbangbros8350
@pcbangbros8350 Год назад
is first shot kick all that matters for semi automatic shooting? Like if I'm using an iron sight SVD, should I focus on first shot kick only? Or if I'm single fire with scar H?
@BIGBodsta
@BIGBodsta Год назад
Try get both first shot and vertical recoil down, I’ll be testing them in depth soon
@stokedongames171
@stokedongames171 Год назад
I'm still a little confused with recoil vs accuracy. Is it more so you can predict where your shots will move to (vertical recoil will go upward) and low accuracy is hard to predict your shots?
@BIGBodsta
@BIGBodsta Год назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-NXgGLExFwLg.html Have a look at this video. So accuracy doesn't affect your recoil at all, only First shot kick and vertical/horizontal do. Accuracy is like bullet spread, will divert a tiny bit from where you are aiming.
@remsaman
@remsaman Год назад
Does first shot kick do much for semi automatic weapons like marksman rifles? it feels like youre better off reducing vertical recoil instead of bothering with first shot kick,.
@BIGBodsta
@BIGBodsta Год назад
I try and reduce both, I’m not exactly sure on the numbers of how much it effects it. I might have to do a deep dive with some of the stats
@theobnoxiousgamer9624
@theobnoxiousgamer9624 Год назад
With any weapon generally I focus on reducing which ever is the most egregious of the recoils, if vertical recoil is greatest I reduce that first (most weapons is vertical recoil anyways)
@BIGBodsta
@BIGBodsta Год назад
Yea same, I feel vertical is more manageable though and I try snuff the horizontal
@Blyter7
@Blyter7 Год назад
@@BIGBodsta only if you have a grip that helps, new players its basically impossible to even play with
@panzerlurch2629
@panzerlurch2629 Год назад
If you have a loud weapon people will hear it and turn to you very easily, LOL😂 In theory yes, but in Praxis I have seen so many players that just lay prone on the ground and look in just one direction.🤭😉 So yeah, sounspread and the noise of a weapon is a thing in this Game. But nothing I would invest in a Sound-Supressor for🤷‍♂️
@BIGBodsta
@BIGBodsta Год назад
Haha it normally means 1 person will turn around when you are on a flank and can ruin it if you don’t prioritise them as the target. The main one is the flash which I speak more about in my next video 😄
@spawn302
@spawn302 Год назад
How does first shot recoil work on DMR's? Is every shot a first shot recoil?
@BIGBodsta
@BIGBodsta Год назад
Yea pretty much unless you are constantly firing, I’ll be looking at this further in a comparison video coming soon
@Eqnotalent
@Eqnotalent Год назад
Is there any attachment that hides bullet tracers? Other game silencer stops that. This doesnt
@BIGBodsta
@BIGBodsta Год назад
Not at the moment, would be a powerful addition for an attachment to do that in this game for sure
@qpWallaby
@qpWallaby Год назад
Where did you find out what control does? I tested the weapon ads sway with 0 and 1 control and there’s like 0 difference. The scope hovers around the same.
@BIGBodsta
@BIGBodsta Год назад
From Oki himself 😅
@vlexemir
@vlexemir Год назад
I want next video: explaining armour and how to count damage in different types of armour. Maybe somewho have table of armour and damage of different types of weapon?
@BIGBodsta
@BIGBodsta Год назад
So I thought the same, different armour will block % of damage or something. It actually is a lot easier. It’s just more hp that you can’t get back when you spawn in. So medium armour for example is 25. So just think of your health being 125. This only applies to being hit in the body though we’re your armour is located 🙏
@vlexemir
@vlexemir Год назад
@@BIGBodsta thanks
@KingZedusPrime2009TyrentKaiju
At 6:40 you say control also controls how responsive your weapon is to your mouse, however I'm unsure what you mean. I went into the shooting range and made an m249 with absolutely no control, and it still feels perfectly responsive with mouse movement. My question is does it not effect mouse movement and what you said is wrong (That's ok btw I'm not hating or anything) or is it something I'm missing on my end? So far all I can tell is the sway.
@BIGBodsta
@BIGBodsta Год назад
That’s what I was told by the devs haha but I also did the same thing as you and couldn’t find much or any difference 😅
@KingZedusPrime2009TyrentKaiju
@@BIGBodsta Yeah control seems to be to least important close to mid range Stat. Do you by any chance know why the short range "scopes" have a slight control debuff over the normal short range sights? They don't seem to have any different magnification and visually the only difference is they look "bigger" and you can't see the reticle while not aiming (as in the scope itself is black)
@BIGBodsta
@BIGBodsta Год назад
@@KingZedusPrime2009TyrentKaiju yea not to sure mate 😅
@KingZedusPrime2009TyrentKaiju
@@BIGBodsta Weird, thanks for responding
@qulaeygaming5202
@qulaeygaming5202 Год назад
whats the headshot multiplier like in this game? I feel alot of the times if i headshot someone even with an AR they instantly die.
@sniklenave6557
@sniklenave6557 Год назад
Helmets change things with headshot multiplayer and more so depending on the class I believe support can tank headshots depending on armor.
@ratking1330
@ratking1330 Год назад
Headshot multiplier is different between each class of gun. There isn't really any good answer as I believe it ranges from 1.2x to 2x
@BIGBodsta
@BIGBodsta Год назад
People always told me 1.5x damage but when I checked it wasn’t, hk was dealing 31 to body and then felt about 42.2 for headshots. It was way too late for me to do math so I just didn’t comment on it 😅
@ratking1330
@ratking1330 Год назад
@@BIGBodsta I know for sure that SMG's do 1.2x to head.
@deryk7219
@deryk7219 Год назад
Does the control stat affect weapon sway while holding breath?
@BIGBodsta
@BIGBodsta Год назад
Had a few people in the comments that tested it. Apparently not 😄
@ixinor
@ixinor Год назад
I dont understand whats confusing about speed and time. Speed is always the higher the faster. Time is always less is faster cooldown.
@BIGBodsta
@BIGBodsta Год назад
Speed can also be counted as time though 😅 but yes that does make it a bit easier to see with your wording
@Kokurorokuko
@Kokurorokuko Год назад
What's the effect of accuracy with bolt action sniper rifles?
@BIGBodsta
@BIGBodsta Год назад
Will still divert the bullet a little bit from where you are aiming
@pastaman7278
@pastaman7278 11 месяцев назад
how do you hit shots on moving targets with snipers
@BIGBodsta
@BIGBodsta 11 месяцев назад
Practice, have to lead them based on how far away you are from the target
@Iridescent_ninja
@Iridescent_ninja Год назад
Let's gooooooooo , because I never understanded how this worked . This is so useful Bodsta Thanks !
@BIGBodsta
@BIGBodsta Год назад
Happy to help!
@Iridescent_ninja
@Iridescent_ninja Год назад
@@BIGBodsta Thanks💪
@Illmyst
@Illmyst 7 месяцев назад
So would a higher number for recoil stats be better? Or do I have that backwards?
@BIGBodsta
@BIGBodsta 7 месяцев назад
Lower numbers for your recoil are better 😄
@Illmyst
@Illmyst 7 месяцев назад
yeah its the color graph that threw me, i assumed green always was better" but i see now that green just is an increase in general, and not always a positive.@@BIGBodsta
@BIGBodsta
@BIGBodsta 7 месяцев назад
@@Illmyst haha sorry, yea it’s all very confusing
@Eatlead727
@Eatlead727 Год назад
Run speed impacts only work when yhe weapon is in hand right
@BIGBodsta
@BIGBodsta Год назад
Doesn’t matter if your holding a pistol or lmg, the overall weight of your kit is effecting it 😄
@Katze822228
@Katze822228 Год назад
you forgot bolt action speed. It's the stat that I'm most confused about and it doesn't appear to make any sense. The Weapons with the highest bolt action speed stat of 1.00 have the slowest bolt action speed. And the weapons with a 0.80 bolt action speed stat have the fastest bolt action speed. And what makes absolutely no sense is that the REM700, the weapon with the lowest bolt action speed stat of 0.65 has about the same actual bolt action speed as the weapons with a stat of 1.00. And the stat numbers from the attachments show up green if they give more bolt action speed indicating that a higher bolt action speed stat is better.
@BIGBodsta
@BIGBodsta Год назад
Have a look at my new video and I test it in there, the stat does actually compare the fire rate times between m200 and rem. Let me know what you think
@Katze822228
@Katze822228 Год назад
6:39 wait what?? you're telling me that this game has artificial added input latency with every gun that doesn't have control maxed out? I haven't noticed anything like that, even when i compared the lowest possible control vs 1.00 control in the practice range.
@BIGBodsta
@BIGBodsta Год назад
I’m my new video I did side by side comparisons and found control having pretty much 0 effect on anything 😅
@hutchy5407
@hutchy5407 Год назад
Does drawspeed affect how quickly you can fire after sprinting?
@BIGBodsta
@BIGBodsta Год назад
I didn’t test this! 😳 might give it a test and get back to ya!
@lllmadmatlll
@lllmadmatlll Год назад
​@@BIGBodstaI need an answer too!
@BIGBodsta
@BIGBodsta Год назад
@@lllmadmatlll To the same question or? haha
@lllmadmatlll
@lllmadmatlll Год назад
@@BIGBodsta yeah I thought that if you test it and answer the comment, I wanna get a notification
@denodagor
@denodagor Год назад
Control literally doesn't do anything. I tested it EXTENSIVELY, it has zero impact on Sway, not total movement or speed of the movement. I tested on two snipers with 56 control and 0 control, on 40x/6x/Acog And on two DMRs with 60 and 0 control. The footage literally lines up perfectly you cannot see a difference. Also would you mind explaining what do you mean by: "Also responsible for how responsive your mouse movement is to your weapon". That just sounds like sensitivity, and that clearly isnt a stat.
@BIGBodsta
@BIGBodsta Год назад
I didn’t know what control did, I had to ask the devs and that’s the answer I got 😅 I also couldn’t find much change in the testing so I agree it isn’t really a stat to worry about
@dannybrown4817
@dannybrown4817 Год назад
the dmr's have so weird recoil, like sometimes the same vert but some shots half of it
@BIGBodsta
@BIGBodsta Год назад
It’s hard to use dmrs because they are so eh without attachments
@dannybrown4817
@dannybrown4817 Год назад
@@BIGBodsta i am trying to grind m110 for that 2.5 dmg attach so I can make it 2 shot kill 😎
@BIGBodsta
@BIGBodsta Год назад
@@dannybrown4817 I used it in the DreamHack event when all attachments were on the table, I really enjoyed it 😄
@DragonsilverXGenesis
@DragonsilverXGenesis Год назад
Hello I tried control with 0 on a sniper ACOG and control 61 it seems that it exactly sway the same way so.. it's not sway. And that "responsivness" needs a little bit of test :^)
@BIGBodsta
@BIGBodsta Год назад
Yea I think we might have a special stat here haha 😅
@ggolden
@ggolden Год назад
big soda
@Vantavimeow
@Vantavimeow Год назад
do you know if bolt speed converts to rate of fire? and if so what does it equate to?
@BIGBodsta
@BIGBodsta Год назад
Hmm I guess both go hand in hand and something I also forgot to mention 😳
@Vantavimeow
@Vantavimeow Год назад
@@BIGBodsta The snipers seem comically unbalanced vs each other, bolt speed seems practically meaningless in it's current state. Unless there's a mistake in my crude framedata testing, the L96, M200 and R700 are all within 1-2 RPM of each other (Around 33-34RPM)
@thonk5262
@thonk5262 Год назад
They need to fix insane visual recoil with medium scopes
@BIGBodsta
@BIGBodsta Год назад
I also had this complaint early on, it’s mainly just there to keep it balanced. Try out the Aug, probably the easiest to use with them.
@thonk5262
@thonk5262 Год назад
@@BIGBodsta I understand fully auto weapons should not be able to laser people from hundreds of meters but getting a second shot on someone while using a dmr is almost impossible
@UpperAquatics
@UpperAquatics Год назад
For the algorithm!
@BIGBodsta
@BIGBodsta Год назад
Thank you!
@Scuzyfuzywuzy
@Scuzyfuzywuzy Год назад
The higher the number the less recoil it has?
@BIGBodsta
@BIGBodsta Год назад
The lower the number the better
@deyensi
@deyensi Год назад
Control is also responsible for “how responsive your mouse movement is to your weapon” Can you clarify this at all?
@bonehed1
@bonehed1 Год назад
When you move your mouse, your weapon sort of "follows" it rather than moving 1:1 with your mouse. I believe he's saying that the Control stat will reduce this effect.
@BIGBodsta
@BIGBodsta Год назад
This is what I think also, but changing the stat from high to low it is very hard to find much difference at all
@Sythiex
@Sythiex Год назад
"Control is also responsible for how responsive your mouse movement is to your weapon." What exactly does this mean?
@BIGBodsta
@BIGBodsta Год назад
Haha couldn’t tell you I’m afraid. This is what the devs told me seeing I had to ask because none of us knew 😅 I did testing and couldn’t find any difference changing the stat drastically
@Heisenburg17
@Heisenburg17 Год назад
PLAying for a week and for the first time I see the range window
@BIGBodsta
@BIGBodsta Год назад
Haha 😄 it took me ages to realise a lot of things that weren’t shown to me
@BlackRodger
@BlackRodger Год назад
Do you really want to have higher damage in some cases? If my gun deals 30 damage making it deal 32 with barrel attachment won't change shots to kill. Same other way, having 29 damage instead of 30 won't change anything.
@reallydontlikethem
@reallydontlikethem Год назад
It will only give you an advantage against targets that are already injured. However, if the damage drop off is severe at range, you could also have a lower shots to kill at extreme range. For example, if your max damage (at point blank or 0% dam reduction) is changing from 30 to 32, there isn't any difference. If your minimum damage (at x number of meters away or 100% damage reduction) is changing from 18 to 20 that's a 5 shot kill at long range over a 6 shot kill at long range which can be advantageous depending on positioning.
@BlackRodger
@BlackRodger Год назад
@@reallydontlikethem I might be wrong but I noticed that barrel attachments that decrease damage seems to change only max damage not overall damage, meaning lowest damage is unaffected. Might be mixing things up though.
@BIGBodsta
@BIGBodsta Год назад
You are correct in my eyes! I just gave that as an overall “this is a buff direction” type of thing. But yes it’s good to calculate damage to targets without armour as well as thinking of 125 hp with normal armour.
@Kossagubben
@Kossagubben Год назад
I can't find the gun skins for the support pack, where do i equip them?
@BIGBodsta
@BIGBodsta Год назад
Should be the ones top left in the skin menu
@Kossagubben
@Kossagubben Год назад
@@BIGBodsta I go to loadout and then camouflage?
@BIGBodsta
@BIGBodsta Год назад
@@Kossagubben it will be in the gun customisation - camo
@Kossagubben
@Kossagubben Год назад
@BIGBodsta I'm in loadout/attachments, is it supposed to be here?
@BIGBodsta
@BIGBodsta Год назад
@@Kossagubben yes!
@oMa3aH
@oMa3aH Год назад
i thought that accuracy does what control does and vice versa ^^
@BIGBodsta
@BIGBodsta Год назад
Glad it could help!
@runek100
@runek100 Год назад
What about attachments video? Talking about what is good for which situation etc.
@BIGBodsta
@BIGBodsta Год назад
Already have one haha 😄
@runek100
@runek100 Год назад
@@BIGBodsta oh I see, but 4 months ago. You can make updated version, a lot of people would watch it
@BIGBodsta
@BIGBodsta Год назад
@@runek100 yea might do actually, seeing that those Ak attachments are out of date and I have learned a lot more haha
@HawtDaawwgg
@HawtDaawwgg Год назад
I havent finished the video yet but hopefully you talk about bolt action speed, because that stat makes 0 logical sense, is lower better or higher (the number) because you would think lower is better but then if you add a bolt it increases the stat and its green implying its a good thing I did some piss poor attempt to test 2 snipers bolt speeds but i couldnt tell a diference now granted it was the rem700 vs the m200 which is 0.65 vs 0.80 and the difference isnt that massive but still if anything i feel like the rem is slower but like i said it doesnt relaly make any logical sense because a lower time should mean its faster, which is true for something similar which is reload speed *finished* hopefully the devs update the stats to make more sense, draw speed like you said you want it to be a higher number but logically it should be less is better/faster same for bolt action speed
@BIGBodsta
@BIGBodsta Год назад
Yea the stats are a bit wack haha
@danielazarz7264
@danielazarz7264 Год назад
Is bipod worth using? looks useless at first glance
@BIGBodsta
@BIGBodsta Год назад
Yea pretty useless haha, I’d recommend just using recoil control attachments
@fredsifyable
@fredsifyable 11 месяцев назад
This game needs Armor Piercing on guns. Because when you literally have Guns that have a calibre made to penetrate body armor will be outperformed by 9mm smgs
@BIGBodsta
@BIGBodsta 11 месяцев назад
I think that’s what they intended to have but don’t have it in place right now.
@Timcanpy1337
@Timcanpy1337 Год назад
Sub LIke Foll. keep up the great work. :)
@BIGBodsta
@BIGBodsta Год назад
Thanks for the sub! Will do my best!
@chriswatkin8379
@chriswatkin8379 Год назад
me immedidetly jumping to see what control does
@BIGBodsta
@BIGBodsta Год назад
You happy with the result? Haha
@Blyter7
@Blyter7 Год назад
show the difference between that m4 without a vert grip, and one with a vert grip. and tell me how you think the experience is for newer players. wont be able to farm them for long budds. they gonna move on to a different game fast.
@BIGBodsta
@BIGBodsta Год назад
I hope my other videos and tips have helped out people enough 😅
@Iridescent_ninja
@Iridescent_ninja Год назад
Bro you deserve more SUBS !
@BIGBodsta
@BIGBodsta Год назад
Thanks meme 🙌
@destoc5661
@destoc5661 Год назад
Control. I assume higher value is better.
@BIGBodsta
@BIGBodsta Год назад
After a few of us doing tests, doesn’t seem to change much at all 🫠
@tidalwell5993
@tidalwell5993 Год назад
control and accuracy do nothing, from my testing at shooting range an ump with 60 accuracy full auto spray will still hit the target 100% of the time at 100m, only misses will be from horizontal recoil which even with ump's such low amount becomes apparent at those ranges, also tried out 1.0 control mp7 and 0.26 control ak15 and i see no difference in red dot / medium scope aiming or sway, also no difference in hipfire or shooting while moving
@BIGBodsta
@BIGBodsta Год назад
Yea pretty nothing of a stat haha for the moment that is. Will probably be looked at in the future
@anubislee36
@anubislee36 Год назад
6:38 wait what? you brush over that so quickly but it's one of the most interesting things you say in the whole video. What does that mean "responsive mouse movement is to your weapon"??? what does that mean????
@BIGBodsta
@BIGBodsta Год назад
I couldn’t build on it because I don’t know haha. I was just quoting the dev. I will have a new video out soon with me testing and talking about the difference between having the stats high and low. To see the difference 😅
@anubislee36
@anubislee36 Год назад
@@BIGBodsta oh I see! Why must devs always hide the da Vinci code in bars of gun stats lol Subscribed! Thanks for making these videos
@BIGBodsta
@BIGBodsta Год назад
@@anubislee36 haha that’s a good one, thanks mate!
@ramsaybolton9151
@ramsaybolton9151 Год назад
tbh this game needs to like triple the recoil and double the travel time on the snipers.
@BIGBodsta
@BIGBodsta Год назад
Triple the travel time would make them equal to an assault rifle 😅
@ramsaybolton9151
@ramsaybolton9151 Год назад
@@BIGBodsta Triple the RECOIL and double travel time. The M1 and L96 are insanely easy to use. They feel like hitscan at sub 150m. Sniper have little bullet drop and range finder makes that irrelevant. Even at 400m you only have to lead a few mm on a moving target..kinda insane when in real life a 50 cal would take almost 2 seconds to travel that.
@ChewySmokey
@ChewySmokey 11 месяцев назад
okay cool, control is meaningless for most of my classes, can ignore it
@BIGBodsta
@BIGBodsta 11 месяцев назад
Yea pretty much haha
@brecht9322
@brecht9322 Год назад
hi I would subscribe but I don't want to pay the subscriber fee
@BIGBodsta
@BIGBodsta Год назад
Damn, I’ll pay you $0 to subscribe for free?
@elitejd2217
@elitejd2217 Год назад
The way say H please stop
@BIGBodsta
@BIGBodsta Год назад
Haha what?
@JP-420
@JP-420 Год назад
0:39 to skip begging 6:29 for 3 second vid
@BIGBodsta
@BIGBodsta Год назад
😩 bruh, begging for 5 minutes kinda 🧢
@kickinon
@kickinon Год назад
So many Aussies in this game, good to see something thriving in OCE. Gaming was stale.
@BIGBodsta
@BIGBodsta Год назад
Holy I didn’t expect so many, that’s the most Australian servers I’ve seen in a game for a solid minute for sure
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