The only downside about this boss is I can destroy the head in the original to make the boss phase go by faster But in x dive the head is invincible so you can't speedrun it at all
Small nitpicking: Sometimes the head don't let you grab it so you cant dodge the fire head fast enough The moving head in the ice head phase is completely useless The lighting head attack isn't as fast as the original but the moving head do make it abit harder Sigma head blow attack don't have any spike on the wall so no danger at all Sigma head suck attack isn't random so you can just stand in front of it and guarantee no rock gonna hit you unlike the original The map is too small so when sigma use his gun to attack you can just stand under him and be completely safe so free damage, the moving head does nothing
@@miguelangelsalaslegonia7356 "sigma head blow attack don't have any spike on the wall so no danger at all" quote by me 3 month ago in the same comments section you're in
X4 was my first ever megaman game, I remember cheering in tears after beating sigma second form with very low health and no aux left. Just to later encounter this nightmare lmao, I was so traumatized when I first saw those heads and that frenetic music stick to my brain to this day
Holy shit...i seriously had never noticed that there was a robot face under the weird Sigma face on Gunner Sigma. This made him even weirder than i thought. Instead of "Sigma with a long Neck and weird elongated head" it is actually "Sigma with his face on top of his robot-body's hat/head".
I think it's possibly because we're fighting him in such a small space Plus, being a raid boss, we're more focused on damaging him instead of trying to avoid his attacks (mostly)
We can all hope. But at this point.. that depends on Capcom. As for me, I doubt it. With this kind of 3d models, they are not good enough to make a sequel for MH series :(
@@ark7204 on second thought that's probably never going to happen bc corporations like Capcom apperantly hate money and probably never go for an idea like that
A good way to deal damage as Zero is to dash-cancel the final Sigma's "Earth" head. Just keep rapidly pressing the attack button after dashing to deal heavy damage. As for "Gunner" Sigma, just keep using the jump slash. ^ *IF,* however, you're talking about the phases before that: Zero's "Ryuenjin" (& X's "Rising Fire") is the only weakness of "Reaper" Sigma. After that, his 2nd phase (I like to call him "Throwing" Sigma) will largely involve him throwing his weapon around. You need to get him to throw his weapon to the wall so it gets stuck there (it's significantly harder to dodge his attacks if he's allowed to throw it on the floor).
You just have to map the controller to the game once you connected your controller to your phone Under settings, there's a control setttings there and you can map the controller there