GYLT is also an acronym for Get Your Life Together, which I'm sure is eluding to how the main character needs to get her priorities straight. Having it shortened to gylt also implies that she already feels bad for what she did to Emily, reguardless if she understands her true motivations or not.
This... hits a lot harder than I expected. Kinda sucks that this glorious lesson of child psychology was unpopular. The strength in the lessons here are beautifully written
The game isn't unpopular, it was originally released exclusively on an unpopular/ dying platform. It's picking up now because it's available other places.
I think implying maliciousness towards Sally from the green-eyed "grandfather" is a stretch. Though he probably didn't expect she'd be able to easily escape, he most likely sent her in as a means to help Emily, hence his exasperation when Emily rejects Sally's help and gets angry. Realizing his mistake and that Sally is only viewed by Emily as a "monster", he lashes out in that moment, but they reconcile and work together to get Emily back.
Thanks for putting the hotline numbers we never know who might need it!!( i hope for everyone who is getting bullied a peaceful and happy life..hang in there my friend!!!)
All I remember about this title is something Yahtzee said along the line of 'that's hardly a twist the game's called gylt not generally-feeling-ok-about-oneself'.
Basically That ticket is the coin, the cable car was the boat, and charon just simply charon. A person's whose guiding the dead from the underworld to after life.
as soon as the old man started yelling at a little girl for "failing to help" another little girl (and then responded to her crying by going "shut up, you have to do this or everything is your fault") i knew this is one of those games i never would've played or finished on my own. i fucking hate this trope of adults blaming kids for things and more often than not it never gets resolved the right way (aka with the adult realizing "wow it was really fucking stupid and irresponsible of me, an adult, to put the weight of the world on a little kid!"). cool game, but as someone who as raised on this kind of message which royally fucked me up into adulthood, i would never let any of my cousins play this game because i don't want them to internalize this kind of message.
@@SilverSkyCloud she's a CHILD. if you can stare me in the eyes and tell me you would blame a child for "letting" another child be abused, you seriously need either therapy or to attend a lot of child psych classes.
Preventing someone from experiencing something isn't going to teach them why it's wrong. Blaming others for your own shortcomings doesn't help anything. I can tell it still bothers you with how vitriolic your words are, so maybe its best to abstain from judgement of the entire work via one instance (of some weird ghost guy lol) due to your inherent bias of childhood trauma or whatever it is that's eating you alive. Either way, regardless of all of that, the fact of the matter is the girl DID turn her back on her flesh and blood, and she's facing the consequences of her actions in the world she resides. Her being a (fictional) child is of no concern to the scary monsters, much like real life. I think it's a wonderful allegory that no matter what happens or what mistakes you make, you must take personal responsibility to do better in the future, in this case that would be saving her cousin from the monsters but in real life it might be something as simple as moving on from past slights and not letting them poison future endeavors. Best wishes!
Hey I’m going to chime in here and say I believe you are 100% correct. I got angry the second Charon started yelling at Sally. It’s odd because the game almost admits why it is being stupid and ridiculous, but unless there is a massive section skipped over, it doesn’t seem to ever explore that part further and ends with Emily being a brat and Sally being a hero in ways that are never even touched upon. What Sally did to Emily was one moment of childish weakness. It was not good but no where near the catastrophic sin the game and Emily make it out to be. That one moment of her being a jerk, which was the only instance as far as we can tell and apparently one of the only times she had even seen her cousin since the move back, is being treated as more weighty than a ten year old spending MORE THAN A WEEK BY HERSELF searching a town after Emily’s own parents: the ones who should have been noticing what had been happening to Emily and taking care of and helping her, gave up and just started blaming a child for their own lack of responsibility. I mean what kind of twisted mind set causes parents to blame a child because their daughter ran off (which they don’t even know for sure, she didn’t leave a note and easily could have been kidnapped) because of stress from bullying they did nothing to intervene with? Clearly the mindset that raises a child that can hold a grudge over one single incident that is not even effected by seeing her cousin show up after a week in a hellscape to save her. It takes Emily spurning Sally twice and getting more and more traumatized before she actually is grateful that her child cousin came to save her from the mess she got herself into at a risk to her own life and in the stead of any single adult in the town who should have gotten off their butts to check the woods or old version of the town. I honestly don’t know what makes me madder about the game. The fact that Charon yells at Sally for not being able to save Emily before the giant takes her (when it sounds like grandpa had been reinforcing the negative feelings in Emily for the whole time they were there), the fact that they hand wave and ignore Sally’s very real objection to everyone blaming her and leaving her to do an adult’s job and not giving one thought to her feelings or safety or the fact that she’s apparently bullied almost as bad as Emily if she’s being chased around by the little psychopaths the parents of the town refuse to raise, or the ham-fisted in blurting out of how Sally only did this because she felt guilty because their parents whole family blamed her and how she’s just totally bad and selfish. Even if that was the bad end it’s still a bit much. Especially since grandpa Charon never seems to bother telling her how to save them both as he’s also a crappy adult who is fine swapping Emily and Sally’s lives. Sorry this devolved a bit but I also had parents/other adults who checked out halfway through raising us and as the eldest was often in the spot where my childhood was pushed aside with the expectation of me filling in their role. The amount of anxiety and inability to relate to others your own age this causes creates gaps that I still haven’t managed to fill in. Sally ends this game a freaking saint for taking on all that for a cousin who doesn’t seem to ever acknowledge that she’s being a bit unfair.
The hotline numbers at the end were a wonderful addition, a great video as always from a class act! 👍 Edit: as I'm thinking about the game, I think it should have leaned more into Sally's own struggles with bullying, or maybe her home life is stressful or abusive, helping give some context for why didn't stick up for her cousin. This way Emily and Sally are able to understand each other's perspective; the new She Ra cartoon did an episode where she and Catra witnessed different moments from their shared childhood and it flipped how they both saw their childhoods and their relationship.
Another player who talk about Gylt. This game is from 2019 and I'm surprised that this game became popular, because of popular gamers who play it. I mean Super Horror Bro and Gab Holders. Thank to them the game got a big boom and it's really good even now. And that was sweet that you add in the end help phone numbers.
thanks for reviewing this game when i played it i just had one ending 😮 so i was shock to hear it has 3. lore was great and you even listed calls for help that is nice. more power to you my friend.
Charon was also the ferryman who transported the souls of the dead to the underworld in Greek mythology. A payment was required to cross the Styx river - a coin - and if payment was not delivered the soul would wander the banks of the river for a hundred years. Very similar with the concept of needing the ticket to go back home. Charon also was regarded as the protector of the dead or a guide to reach the underworld (for the Greeks, the underworld was like heaven for Semitic religions).
Another brilliant video by the only channel that I actively want to watch. Thanks a ton for the amazing content Harry!!! If I may be so bold, perhaps the channel could even extend the coverage of material to filmography as well? Certain horror films (or even beyond!) may present good pieces to pick apart, and a fresh mindset for yourself! - just figured I'd send out a suggestion :)
Do we know who Charon is/ie the green eyed entity? It took the shape of their grandfather, and a dog for another trapped person, and a loved one from another trapped person. Is it literally the figure from Greek mythology or something else entirely? As the place manifests the evil creatures from the fears of those trapped, the green eyed creature seems to take the form of loved ones they lost and tries to help them. I wonder why it's trying to help them? Maybe it's some sort of guardian trying to help any trapped in that otherworld place.
Dear Gaming Harry, Greetings from Boston. Care to do a lore and order video on The sinking city, I'm positive the oakmont natives, insumounters and newcomers of your members will love it. Yours Truly, Charles Reed P.I. P.S love your content.
Ive only just noticed, Harry cant do games that are too openworld or it becomes incoherent which is why all of his lore and orders, explained videos are tidally locked on games with a fixed streamline of main characters/an ending I was thinking of Elden Ring but now i understand its impossible
Lol. ‘Can’t’. He probably could, but open world games are about 70+ hours long. I doubt it’s a question of incoherence. He did Days Gone and TLOU2, which were pretty coherent
if you are interested in someone who does get into the weeds of games like elden ring, then i highly recommend vaatividya! even now he's continuing to produce high quality videos centered around the vast lore of the game, as well as tidy little shorts that cover smaller aspects and characters. he has also covered the other fromsoft game quite extensively, if any of those pique your interest, too. all around top notch content creator that i can't recommend enough!
@@Darkfyyre I also recommend "The Brother's Code", probably shouldn't recommend other peoples channels on another channel but they are seriously great and make fantastic long and interesting videos. Just like our fellow gamer Harry
5 schools in 8 years, and I had it much worse than this. Then I learned humor and used it to humiliate my abusers. So they turned to physical violence. Then I learned how to fight and beat the crap out of them. I only had to do it once. My point is, life is hard, and it just keeps getting harder... but hardship is the only thing that will prepare you for hardship. **EDIT** My dad just reminded me that it was 6 schools, not 5.
Stadia didn’t make the game lol. Stadia failed because they tried to make people buy full price games which people then didn’t actually own. They were in the cloud.
i know emily is the victim here, but sally tried her best, no? she did her best to find her in real world, and also risked her life to find n save emily in dream world too, yet all she get are no explanation, getting scolded by both emily and old guy she didnt even knew, but to be fair, i will react like emily too, just if youre stuck there, either told sally to just leave her or come with her, then explained why she is mad to her, but still its kinda sad for sally.
No, 14:51. She only did that for the people who now hate her because of Emily's disappearance to forgive her. Not because she's worried or whatever. It's all guilt and a facade
Though they are both victims of bullying, Sally is partially responsible for Emily's disappearance in the first place, she is also a bully by ignoring her cousin just coz her “friends” don't like her or Emily's labelled as the “weird kid”. Bet you even that Sally's bully are the same ppl that used to be her friends but become her bully ever since the disappearance of Emily, they are shifting the blame on her because they have horrible personalities. Of course, Sally doesn't like to replace Emily's position (to be the one to be bullied)so she did all these things so that she can be the hero of the story or at least say to claim that she didn't do anything wrong and she's a good kid from the start
13:46 This is why when you got another flashlight always keep the other one so you can have a substitute in case something happen to the other flashlight or you can dual wield it
Harry's voice when explaining stuff is weirdly relaxing. like it's my go to channel when I'm falling asleep....sounds creepy I like to listen to him when I go to sleep but it's not like that 😂
Thank you Harry for such an amazing video and a touching note at the end - so many people are bullied. Me included. It's why I'm in a role now where I try my best to understand others in the same position. No one should ever be put down.
Excellent video as always Harry. I absolutely love this title. This game was the only reason and exclusive that I was even remotely interested in that drew me to Stadia. I loved what Stadia was bringing to the table for gaming, but so much of that execution was awful and lacked so much support. When I first saw Gylt, I figured that this game was a precursor of other exclusives to come to Stadia and build upon its library of 3rd party devs but that of course never came to fruition. Im super happy that it finally came to other platforms and hope it gets more recognition.
when harry dropped the hotlines and made those kind and supportive remarks, i teared up big time. i was abused throughout most of my schooling, to the point of wanting to either game end my bullies, or game end myself. thankfully i didn't end up doing either, but it had and continues to have a lasting impact on me and my life. i was diagnosed with PTSD at age 13 or 14. the trauma carried through to highschool where, even tho i didn't suffer the same direct bullying, i still didn't feel as though i belonged among my peers, i didn't really know how to interact with people my age, and i tended to gravitate towards my teachers who were kind to me. if you are experiencing bullying and abuse, my heart goes out to you. i know how utterly devastating it is, how helpless and confused you can feel. it's utterly senseless, and always undeserved. bullies just don't have any respect or compassion for others, and eventually they'll turn out more miserable for it, because adults won't tolerate that kind of bullshit. they will be shunned for their behavior by all but those who are equally devoid of compassion and respect. take some comfort in the fact that they're ruining their future lives and they will suffer consequences for the things they have done to you. you do not deserve the horrible treatment you have suffered, but they will have earned every moment of strife they encounter going forward until the day they atone for their wrongdoings and actually take steps to better themselves. much love to everyone who has survived and everyone who's still hanging in there - i believe in you, and i know you'll find a way through.
I would also add that bullies themselves are also sad and mistreated people generally. Some people tend to act this way due to bitterness and the absence of love, compassion and care. All people in their beginning want to be loved, hugged and cared for, some choose to bully others because thats the only language known to them. Glad you doing better and wish all the strength to everyone out there ❤
I have a question, who or what is the old guy exactly? we know the mountain is evil (or supposely evil) who eats the negative emotions of people. but there was a common threat through the notes that there was always a loved one with green glowing eyes to try and guide them out of it. for the kids it was their grandfather but for one of the minors it was a friend of his. it shows for whatever reason this being is different from the rest of the creatures created by this curse. it begs the question of why and how. i do believe i've heard it might be the actual sprits of the love ones but that just begs more questions then answers.
The answer in the name of the old man charon in Greek mythology their a boatman the guided the dead from the world of the living to the world of the dead charon is charon the car is the boat and the ticket is the coin that is used for passage on charon boat
Much love for you putting the helplines on screen ❤ I really like your nuance in handling games with darker themes and weird as it may be, I appreciate that you remained neutral on Sally’s role, saying it was more Emily’s perception warping things and Sally’s inaction
Think it's really awesome that you put the helplines at the end. Shows you really care about your audience. I suffer alot with depression. Luckily my tablets have started working and I've been feeling a lot better
Emily was basically me. I had a great relationship with my grandpa who was the father I never had and needed in my life. He was there when I was getting bullied and made the worst days better. He passed when I was 10 I was devastated. I shut down and the bullying got worse. Im better now but the hurt is still there.
Pretty realistic and animations and a surprisingly good story for an new game that looks old the art for cutscenes are quite good too. All in all it's a 9/10 if i get a chance to play it one day,of course I'm only here for the loooorrre.
Wow. Thank you for such an in-depth explanation. I feel like I can walk away, having finished the game myself, with closure. The green-eyed beings were the encouragement for those who needed it, embodied in who they loved. The man's dog, the mom-like woman, and most significantly, Emily's grandfather. I noticed the big, dark entity at the end was referred to as helplessness, which ties together well with all the other monsters (and the green eyed beings) as being embodiments of thoughts/feelings from those effected by the mountain. Super cool explanation, overall. THANK YOU!!!
This game reminds me of Onirism. I don't know why at all besides a little girl main protagonist or something but they have a similar vibe to me. (In a good way). This was such a nice story (well, lol, spooky but well done ) The spider creeper in the arcade was so fukin terrifying