@@Dexzler I can explain how and why this works&how to use it in real gameplay (well more like how to not use), I participated in the 1.5h long video about gd mechanics (check Ani's channel). Also none of bugged levels are on my account, except "55 spikes jump" and "Swiftness clicker", but those are mostly just joke not a real bug demonstration. So it can't even be an attempt of advertisement.
I think geometry dash has 3d physics like its just an 3rd models with gravity, and if something wrong happens models will become thick or become a stick or pencil or even become a glitch(not literally )💀💀💀💀💀💀
0:15 / 1:14 / 1:18 / 1:24 floating point , timeless have the same thing, like minecraft or roblox, more far you go, more X value, that gd cant handle so BOOM glitchy stuff 0:35 - the coins has a negative scale, so the collission dissapears