Link to Release Thread: tinyurl.com/ybn...
Link to ReShade Version 1.1.0: www.mediafire....
Official ReShade website: reshade.me
Link to my presets: drive.google.c...
Notepad++: notepad-plus-p...
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Configuration settings (search and confirm/change these values in your own config file; remember to save the file and then go to properties and set it as 'read only' to prevent the game from overwriting your custom settings):
Under the [game] section:
disable_arrow_markers = 1
unit_size = huge
unlimited_men_on_battlefield = 1
Under the [ui] section (use hotkeys F5, F6, F7, and F8 to show/hide menus in game):
SA_cards = hide
buttons = hide
full_battle_HUD = 0
radar = hide
show_tooltips = 1
unit_cards = hide
Under the [video] section:
windowed = 1
borderless_window = 1
anisotropic_level = 0
anti_alias_mode = off
antialiasing = 0
battle_resolution = 1920 1080 ← Set this to your own monitor's native resolution!
bloom = 0
building_detail = high
campaign_resolution = 1920 1080 ← Set this to your own monitor's native resolution!
depth_shadows = 2
depth_shadows_resolution = 3
effect_quality = highest
gamma = 119
grass_distance = 512
ground_buffers_per_node = 4
ground_cover_buffers_per_node = 4
model_buffers_per_node = 4
reflection = 1
shader = 2
show_banners = 0
show_package_litter = 1
skip_mip_levels = 0
splashes = 1
sprite_buffers_per_node = 4
stencil_shadows = 1
terrain_quality = custom
texture_filtering = 2
unit_detail = highest
vegetation = 1
vegetation_quality = high
vsync = 1
water_buffers_per_node = 4
widescreen = 1
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This tutorial will teach you how to get the best graphics possible in the game Medieval II: Total War.
Game: Medieval II: Total War (Kingdoms)
Developer: The Creative Assembly (www.creative-as...)
Publisher: Sega (www.sega.com)
Featured Modifications: 1648, Europa Barbarorum II, Stainless Steel
Gameplay Resolution: 1920 x 1080
Graphics Mod: ReShade (version 1.1.0)
Total War and Medieval II: Total War are © Sega (www.sega.com).
27 авг 2024