I'm pretty sure the reason that so many sequences are breaking is because this is randomizing objects that begin with npc_ but aren't actually NPCs, such as npc_template_maker (self explanatory, it spawns other types of NPCs), or npc_furniture (used when an otherwise inanimate object needs to synchronize animation with an NPC in a scene or scripted_sequence I.E. doors... like the teleporter.)
8:28 its actually a baby headcrab ifyou look closely it only has 4 legs and no features on the top of it also baby headcrabs can jump higher than any other headcrab
@@Superpingmc it could be, but i noticed it even replaces scripted weapons that were placed on the map, like the Bizon instead of the SMG near the citizen's corpse at 38:05 is arccw also able to do that? (i never tried it cuz it crashes my game, so i wanna know if thats it or not lol)
@@N0rbertas9 yea I think so, I've played custom gmod maps that had weapons around the map, they were automatically changed to arccw ones, you just have to mess around with the mod's settings. As for the crashing, either you have too many addons, or are missing a base arccw addon
I just love the way he didn’t realize that he was detonator again after he killed all the spiders and he got the same results except he did jump down but he detonated
I'm the unfortunate yet oblivious boy who didn't get his computer, and still doesn't have a computer, and never was able to play half life 2 nor Gary's mod.
He also never saved manually, used gun ammo on crates, and didn’t set a bind for impulse 203 despite how often it was needed, so I wouldn’t be surprised if he isn’t too experienced with HL2
1:49 "The right man in the wrong place can make all the difference in the world..." EDIT: 25:21 Not using the explosive barrels to kill the barnacles? Seriously?
You could subscribe to every weapon mod in a pack, let alone everything else for this, without getting 5 fps or c0000005? Man the 64 bit update a few years ago must have been more thorough than I thought...