I agree, by modern standards we can make it look as good as 360 here (and without emulation glitches). However, there's something to be said for composite as reference point aswell because tbr, many would have experienced it this way if they had 'HD' displays. CRT screens on the other hand may have been what most played on which is not really possible to directly compare in this way. XD
@Coal Dust XIII, a Pal Xbox with Composite cable looks just shit on modern TV. A NTSC xbox can do 480p(!) and looks with a component cable brilliant on a modern TV. There is such a huge difference.
***** Confirming this. As a person who used to mod the fuck out of Halo 2 I'm going to tell you right now if 343 wasnt specifically careful with a lot of things your Halo 2 Anniversary will likely crash A LOT.
Joseph Lockhart y cuando carajos dije que la pc fuese inferior a las consolas, de hecho me emociona mas el lanzamiento del spv3 para halo ce de lo que me emocionaba el anniversary y si el juego no volvio a salir para pc es por culpa del h2v y sus mediocres numeros en comparacion con las ventas en consola.
My Halo 2 won't work well on windows 7, but that's finaly not a big problem. Halo 2 on Xbox 360 will be great for me, the major difference between Xbox 360 and PC is that PC game runs on 60 FPS with a better resolution, but textures are nearby equal. Looks like Bungie didn't put all the work on the PC version. For a realased date on 2007 on PC, graphics looks really old and nearby the same with Halo 2 Xbox 360, the goal wasn't PC for Bungie, but much a pretext for Microsoft to have a great game on his own platform.
Microsoft even said that the reason they don't connect both PC and Xbox communities is because when they asked the best console gamers to play with the mediocre PC gamers the console gamers got destroyed every time in halo...
@@marisolquirogacirio4496 no the lighting system is broken on vista, there are bloom effects that aren’t there at all and shadows that don’t show up Compare the ending of cairo station, the light from the elevator isn’t present on the floor in vista Also vista messed with the ai and broke gravemind’s intro as on the OG Xbox they can’t shoot until the platform is closed
OK MAN, la diferencia radica en el contraste, saturación y luminosidad Halo 2 Xbox: Más desenfoque y no tiene texturas hd, sin contar de que tiene poco contraste, debido al material de fabricacion y aguanta de las tarjetas draficas de ese tiempo. Halo 2 Xbox 360: Tienen mas saturación de color y mayor enfoque, reslata mas las texturas y los colores oscuros. Halo 2 PC: Tiene mucho mayor enfoque y dispersión de los elementos de pantalla, sin mencionar que tambien tiene texturas en HD y mucho mas luminosidad y menos contraste.
Except for the ghost images...and some textures or lightning loading a bit slower on cutscenes. Yes, it's upscaled, but these problems didn't exist on the original xbox version, at least that I'm aware
damn lol, so i wasn't hallucinating! bought the halo 2 pc version a few days ago and was like "hmm, the textures look a bit flat, that's not how i remember the game🤔" , seems like bungie (or whoever programmed the port) couldn't figure out how bump maps work on the pc? pretty strange.
I'm a console guy always have been but halo 2 on 360 looks just an up scaled version but on PC it does look fantastic but it came out 3 years later on PC so it obviously had huge improvements, I'm a huge halo fan and have all games on console and PC
Xbox 360 is the best. Original xbox is way to dark but pc is to bright but the xbox 360 is in the middle. The brightness and colors are good on Xbox 360 pc is to bright and not that much color
It's nonsense comparing Xbox and Xbox360 because the game is exactly the same. At best the 360 will sport some better framerate(though I don't think so)
@@FakeJake5843 dude let me tell you something about emulation. The game gets scaled to 720p which is what the 360 will scale it to. The actual game assets don't change resolution at all they remain the same. The guy that did this video used composite cables when he absolutely should of used component cable you would then see that there would be no blur at all with original xbox. Emulation is a tool used to make a non playable game playable on a console or pc that it never actually came out for. In-game assets don't change resolution at all in the OG Xbox instance the game is rendered at 480p and will remain at 480p on xbox 360 though it will be upscaled to make the image seem clearer but it's only trickery there is no magic happening here. Digital foundry will teach you all this there about the best thing on youtube when comes to Geeking out over gaming. Got it !
@@FakeJake5843 oh yea forgot to add halo 2 will seem smoother emulated on 360 because the power of the 360 will probably be making the game run at 60 frames a second. As you should know original xbox will be 30 fps if your lucky. So (fps) frames per second has nothing to do with how good a game looks just means how fast it runs to eliminate judder and screen tear
That's not why it looks great, they did not do anything to improve the graphics. In fact, Halo 2 on PC got a mediocre rating because they didn't improve anything. A proper PC port would have had higher resolution textures at least. The reason it looks better on PC is because of the resolution, which makes it sharper. Other than visual quality, the PC version ran at 60 frames a second instead of 30.
Although the pc version could look better the 360 "version" looked the best but if be had a better pc that vetsion could have the potential to look spectacular. And the original xbox was the most impressive seeing as the orig-xbox was only about as powerful as office computers back then And it had better graphics then the pc version (at the time)
I agree, the PC port makes the game look flat in detail & lacks character in comparison. I have both versions of the game & i prefer to play it on my 360. The original Halo is much better on PC, this one, not so much.
If you ask me I had more fun playing the pc version and also enjoyed it more than the Xbox version, main reason being, my bitch mother destroyed all my Xbox games and my pc in 2005, all I had left when I left was my PowerBook G4 Aluminium, and a older desktop pc and my car. :(
What I don’t like Now is that 343 decided to “upgrade” or fix Halo2 MCC to the Correct Halo2 Xbox version !? Also without giving Option to Change between Ports since MCC Launched as mostly PC Ports !?
@@ViJolt28469the visual bugs were so annoying. I just played through it and there were alot of texture pops and a weird screen burn-in glitch where shadows of images from previous screens would stay burned on the screen. Idek what you call that
@@JBird401 or textures that didn't even load properly, some weird lightning where you couldn't see shit, and the ghost images appeared over some textures, like models or the sky, but not over buildings or other textures. But most of them get fixed if you restart the game. They take some time before appeating again, and are more common after cutscenes involving the arbiter or brutes, for some reason...
@@ViJolt28469 the ghost images drove me nuts. Wish I would've just played the game on my og xbox. I'm surprised microsoft didn't iron out all those bugs with the 360 bc for their biggest 1st party IP's
I want to be as fair as possible with this comparison. Xbox version: Great for its time, but hasn't aged well(resolutionally/texturally speaking). Xbox 360 version: It's an improvement, we're seeing some better lighting textures and some enhancements here and there becoming clear. PC version: PERFECTION; in every way!!!
This literally disproves the #pcmasterrace . Shaders suck, looks like it's based off the original Halo. On E3, it was meant to look awesome, basically Halo 3 with reduced texture quality. I wish they could have put back what they had taken out in the PC version. *I wish Microsoft never bought Bungie.* Can you imagine it? Halo on a Macintosh?
The game could have looked amazing if they actually put some real effort into the port, it's not like Xbox had superior hardware to PC lol, so it's not like they were limited due to Xbox having different hardware it was just a lazy port to help promote Vista. Also Mac's kinda suck for gaming, like 95 percent of the time games run better on Windows. It's pretty much the only reason I stick with Windows, cause otherwise I would switch to Linux or OSX. Would be nice if more games were made for Linux, that and better nvidia drivers for Linux (and OSX obviously). I agree that it would have been awesome to find out what Bungie would have done if they weren't forced to do MS's bidding. Halo 2 would have been much better for sure. The only reason it wasn't better was because MS rushed them to release it too soon. Same with the original Halo but to a lesser extent, for example they needed to recycle some content, it's why the last level ended on the Pillar of Autumn which is where the very first mission is.
Wait... The recorded Xbox version is set to 480i/480p? ... Why no Lettre Box or Widescreen? ... Anyways, it is true that on Xbox, it can be blurry as fuck.
Blurry if using composite. The guy was recording the original xbox footage using composite cable so of course the xbox version will look shit. But what he should of done is use decent component cable then you would see OG Xbox coming out in front in terms of clarity this is because you are playing the game as it was intended on original hardware and so not being emulated through the xbox 360 understood
Of course it's no where as good as the 360. But backwards comparability won't come close to playing on original hardware. As soon as you emulate your already putting the game that is all ready perfect through a 2nd process. Yes it maybe upscaled to 720p on 360 but the game assets will stay at the original xbox resolution understood
LOL, this comparison literally proves nothing. The xbox version of Halo 2 came out in 2004, and the pc version was released in 2007, with an entirely new game engine. OF COURSE it's going to look better than the other older versions.
bob marley It was modified, not really a new engine. Plus fun fact: It looked better back before Halo 2 came out (when they were showing it off in E3 and such) cause they were using a entirely different engine, in which the Xbox struggled quite a lot