Watching them deploy the jump pad for the warthogs at 19:20 is brilliant. I definitely played this game last over a decade ago and it's still a fun experience and I might go replay it soon
@@Chuck4230$36,611 when they called time. Something tells me you didn’t watch the whole run. Edit: just to be clear, I know the incentive got met in the end, but they were still $10k away when this video ends.
I love all these guys so much for everything they bring to Halo and also just everything they bring to the gaming community in general. Special shoutout to Chronos though, love that guy!
Getting a room this full of people and not taking the opportunity to do the Halo chant... missed opportunity to create one of the best moments in gaming of all time.
This run was truly incredible to watch live, pure pleasure and joy. However it's a pity they didn't leave the Prize Wizard moment, gathering 15k just within those few minutes definitely was an achievement
"...It's so hard. I've never had so much trouble doing absolutely nothing." - Bryonato 52:57 Me too. Also this group's vibes are immaculate. Legit the reason why I'm keeping this as a comfy repeat vod
I knew about five minutes in I'd come to the right VOD, as others have said the vibes are immaculate. Normally not a fan of being able to see gameplay in the tiny windows for this fomat, but with this crew I barely noticed at all and just had fun. It helps that instead of a race where they'd all be roughly doing the same thing, everyone has their own role in the team. More than occasionally, that involves killing each other or themselves, but that's just more wholesome bro moments.
Damn, sometimes I wish I watch this live and seeing how wholesome everyone is, thank you guys for reminding me how awesome halo 3 campaign is. Have a good day.
Great run! Just wish it were easier to see what's going on lol. That 4 player split screen is rough. Wish I could have been there to see the run in all its glory. We really need more co-op runs like this. They're always so much fun.
Does anyone know why they choose the master chief to be the one that needs to get "fed" or is it just because the game is designed around that character and that is the reason?
Usually they would play together online and Master Chief is always whoever the host is. The host has no latency and the campaign co-op netcode isn't exactly great so having the host do a majority of the tricks is optimal.