For this you will need the following specific versions of software: Unity: 2020.3.13f1: unity.com/rele... UniVRM: 0.98.0: github.com/vrm... Hana Tool: 4.0.6L kuniyan.booth....
Have to come back and thank you SO MUCH for this tutorial! It's the most straightforward, easy tutorial on Hana Tools I've seen yet and I can do it in my sleep now thanks to consistently referencing this video. I'll be uploading a video really soon and giving you a shout-out by referencing this video because I just think it's so great! Thanks again and much love! :3 I LOVE how much more expressive my model is!
FYI, it seems VRoid Studio 1.28 is causing an issue with how it exports for this process, the inside mouth textures get all messed up. You may want to ensure you are using VRoid Studio version 1.22.1 which is what this video was made with as that was the at the time latest version. I am unsure which update to VRoid Studio introduced the issue.
You would need iPhone tracking to take advantage of all the additional blendshapes. That said, this would allow you to fine tune the blendshapes that webcams can track if you don't like their default looks or such. There may also be some blendshapes that webcams can track this may add that aren't there by default, I'm just not sure on that offhand.
Haven’t ran into that myself, did you make sure all the versions of Hana Tool, UniVRM, and Unity are the specific ones listed? The versions with these are really sensitive in their compatibility between each other. Unity is unfortunately not good at backwards compatibility.