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Healing In Cyberpunk Red 

JonJonTheWise
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Timestamps:
00:00 Intro
01:41 Healing: General Topic
02:55 Healing In Cyberpunk 2020
05:25 Healing In Cyberpunk Red
11:48 Roleplay Opportunities
13:10 Outro

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Опубликовано:

 

1 июл 2024

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Комментарии : 39   
@ndnjedi
@ndnjedi 2 года назад
Pharmaceuticals (including Speedheal), are on p. 150. Thanks for the vid, JonJon!
@zacharyburd2647
@zacharyburd2647 2 года назад
Pretty solid. You hit it right on the head. However, I do notice that you didn't cover the whole scope of new tech that can make healing even quicker. Medtechs, in addition to speedheal, can also create an antibiotic serum that lets someone heal 2 extra hit points each day for a week. Furthermore, medtechs can get access to cryotanks, which double the rate of healing across the board while in stasis. There is also enhanced antibodies cyberware, which makes you heal for 2x your body stat instead of 1x for each day you spend resting and stable. What this means is that even the most frail person (2 body) can potentially end up healing 12 hit points per day. 4 for enhanced antibodies plus 2 for the serum, and then doubled. In contrast, a person with 12 body from a linear frame could potentially heal 52 hit points per day, since (24+2)*2=52. Combine the above with a dose of speedheal, and unless you have a Will stat significantly higher than your body or are unusually frail, you can be fully healed from death's door in 24 hours of stabilization, which is frankly bonkers. The cool part is that the lore in the book also mentions this, and states that technology has advanced to the point where almost everything is handled as an outpatient procedure.
@gentrol1630
@gentrol1630 2 года назад
I had a player quit my game because it was too violent :[ . I also wouldn't let him netrun because it requires cyberware and he refused to get any sort of implants. It bummed me out ,but I'm not gonna break the game for 1 player.
@ProphetofTruth1
@ProphetofTruth1 2 года назад
You don't have to get cyberware to netrun, you can use an external kit to be able to hack, albeit it's much harder for the netrunner to netrun without cybernetics than it is for a netrunner with cybernetics. As for the first part of your comment; its Nightcity, majority of times it's to be violent, gritty, and majority of times dark in a corporate world that we want to burn.
@BetoVelasquez666
@BetoVelasquez666 2 года назад
fuck em
@gentrol1630
@gentrol1630 2 года назад
@@ProphetofTruth1 I mean, i would have done it that way but wanted to stick to the CPR rules. On 196 it says "All netrunners have a least a little cyberware. To even use a cyberdeck you need interface plugs which also requires a neural link"
@JonJonTheWise
@JonJonTheWise 2 года назад
That's only if you decide not to use a cyber deck. Otherwise a cyber deck can connect to an access point without Cyberware
@gentrol1630
@gentrol1630 2 года назад
@@JonJonTheWise hmmm. well if it comes up again I'll go that route but hopefully I'll just find a player who isn't so insistent on zero implants.
@Mini3D
@Mini3D 2 года назад
Love that the bodega doc is Cuban 🤣
@michaeledmonds4849
@michaeledmonds4849 2 года назад
100% yes to not just doing dice rolls. I like doing that with Fixers...yes you can source something, but that isn't as simple as just saying what you want, marking off eb, and adding to your inventory. Maybe that thing the Fixer found is being sold by a Maelstrom gang...now you need to get to them (safely) and work out a deal for that Sigma Frame you want.
@justinwatson1100
@justinwatson1100 Год назад
Hey Jon, I’m running a campaign revolving around Trauma Team, your videos I’ve recommended to new players is really helpful, thanks for your help!
@JamesKeller
@JamesKeller Год назад
Excellent Video! Sharing this with my players that are MEDTECHS and the group in general. One of the things I'm going to allow is using Speed Heal more than once a day... but that it'll have a lessened effectiveness & incur reduced reflexes as their body is rapidly knitting/healing back together & the character may develop a resistance to it (that'll return to normal the longer they go without using Speed Heal). I want them to have that option of whether to push it or not. Gotta play catch-up with the other vids here!
@nobodyimportant4778
@nobodyimportant4778 Год назад
We don't call it taking a break. We call it luring into a false sense of security and delusions of invincibility
@joshualinley4417
@joshualinley4417 2 года назад
Commenting to boost this vid. Your content needs more light on it, man. Really good stuff.
@JonJonTheWise
@JonJonTheWise 2 года назад
Thanks a lot man. I really appreciate it 🙏
@Skaxarrat
@Skaxarrat 9 месяцев назад
I don't know why (as I have never ever played Cyberpunk despite playing TTRPG for more than 25 years) but 2 days ago I searched Cyberpunk RED in RU-vid and I'm binge-watching your videos. The best I have found about Cyberpunk RED. Thanks!
@zamba136
@zamba136 2 года назад
i actually really like another game's answer to this by splitting the Health bar in half. the first half of the health bar is stamina. it's your ability to dodge damage from near misses, deflect attacks, ect. it is easy to heal, because just taking a breather is usually enough. the second half is your "getting bloody" health bar. very hard to heal. you are exhausted from dodging and deflecting so many near misses, you just can't move as fast as you did before. different types of damage effect each healthbar directly. such as an attack that does 1d6+2d6 Poison. the poison damage can't hit the stamina bar because the weapon never actually injured the target. or an attack that is impossible to dodge/deflect wouldn't hit the stamina at all. really get creative with how each attack can effect both health bars, and don't forget to let your players in on the fun as well. a sleep grenade that does poison damage to the stamina bar and if the stamina bar runs out, the target falls asleep?
@CL_CORTES
@CL_CORTES 2 года назад
Another informative ep! Thanks JonJon! 😁👍🏽
@JonJonTheWise
@JonJonTheWise 2 года назад
Thanks for your support Chris🙏
@last2nkow
@last2nkow Год назад
i house rule speed heals a little if the group has no med tech that they get their Body OR Will, whichever is higher. it still uses their one speed heal per day but the med teck is significantly better at it. but i run a little more rule of cool pulp style than the hard edge edgeruners that you could do.
@Emloch
@Emloch 3 месяца назад
I just started GMing CBR recently. I understand the theme of this game, but the healing system is a little wonk. This rule is only there to justify the existence of the Med Tech role, but it still doesn't jive with me. The idea that only a medical professional could administer pharmaceuticals, in an age of advanced technology is silly. I think it's silly that through a long mission, a Crew would have stop and leave, losing all momentum on the chase, to take a trip to a clinic or hospital. I run a 2 player group in which neither of them will ever be interested in being a Med Tech. So I allow anyone (including the occasional higher level mooks too) to self-administer pre-dosed speedheal and other pharmaceuticals, through their airhypo. The only thing is that it's very expensive and not readily available. So to get a dose, they have to work for it (another reason to use all of those social skills), and have a pocket full of eddies.
@TheZampa
@TheZampa 2 года назад
What I think feels a bit convoluted is that there is a modifier table entry for not having the correct tools. (-2) I feel like this should apply to stabilisation if you're not using a medtech bag (100eb), shouldn't it? All the PCs in our campaign have First Aid as their only Tech skill :D
@twin-reflection975
@twin-reflection975 Год назад
Nice
@just.joshnya
@just.joshnya 2 года назад
Thanks for the video! As first time GM this is something that has been on my mind recently. So your two options to heal each day are either to rest up (while stabilized) or take a speed heal? Can both be used in the same day?
@JonJonTheWise
@JonJonTheWise 2 года назад
Thanks for the support 🙏. Yes you can use both to maximize healing in one day.
@stevethepirate2875
@stevethepirate2875 2 года назад
I decided to high-tech the problem. My game is set in 2044 so I felt okay adding 3D muscle and bone printing. PETA and the Vegan mafia developed 3D printed meat substitutes called *New Meat. This tech was stolen by the street docs and used to reprint bullet-damaged muscle tissue. Later reprinting shattered bone became a thing. It's painful, takes time (printing speed), and costs a butt load. Street docs with old armored UPS vans roaming combat zones like ice cream trucks. Shot up booster gangers chasing after them like kids with a dollar.
@Isaax
@Isaax Год назад
You can tell it's fictional because PETA is competent in your world
@pariswashington5543
@pariswashington5543 11 месяцев назад
Shouldn't that already be a thing muscle grafts are a bioware you can buy I don't see why 3d printed organs and bone can't be a thing
@JohnSmith-ox3gy
@JohnSmith-ox3gy 2 года назад
Getting shot hurts : (
@Henbot
@Henbot Год назад
Morgan Blackhand doesn't kill Gonks :P
@geoffdewitt6845
@geoffdewitt6845 Год назад
I mean, not to be contrarian, but healing in RED feels a lot like healing in OD&D.
@jeffbrownstain
@jeffbrownstain Год назад
I love the idea of keeping my drug dealer with me at all times just so he can dose me up any time I take a bullet. 'Bro I'm sorry, this one makes you trip balls for 30 hours but you can lug a minigun like its nothin. Say when, its going in your asscheek.'
@bruhschwagg490
@bruhschwagg490 8 месяцев назад
This is one of the greates comments ive ever read
@cconnors9217
@cconnors9217 Год назад
Dude everyone of your videos is so long winded
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