(Rastakhan's Rumble Run) Paladin ● Buy all-new Shiro merch! www.intotheam.com/bmkibler ● Subscribe for more videos: bit.ly/shiroarmy ● Watch live every weekday: / bmkibler ● Follow me on Twitter and Instagram: / bmkibler / bmkibler
brian is the only guy that can make hearthstone seem fun as it use to be. no idea how much respect i have for this guy helping the community honestly hats off to you kibler. a true card game legend
Plus these single player modes really are the best thing in HS... The base game itself is absolute garbage... But these always make me think about dipping back in for a few tries on them.
@@shypeOW yea chump is amazing along with control. Two people that always have original content with explanation, unlike most RU-vidrs that have netdecks with clickbait titles and no decent narration.
I love to make my own deck but when I need a deck that's actually work, I copy one of his. I always sure to have fun ! Plus, he's just the kind of streamer I can watch doing whatever because he's always pleasant to watch :)
Kibler so lucky against Zentimo. When I was battling him he did a turn one prince Keleseth, which +3,+3 his whole deck along with another minion which +1,+1 his hand+deck on turn 6.
Zentimo also got Shudderwock. In my last game he played it as the final boss and the tripple battlecry was insane. Cleared my board, summoned 5 10/10+ Jade Golems and put like 18 Bombs in my deck. Had him on 10 HP and could still finish him.
@@janp5063 lmao just had litteraly the luckiest run against him,used hallucination and get a shudderwock. I used Zola to double my card stealing shrine and I also steal most of his battlecry while also stealing his shudderwock. End of the story I beat him with his own shudderwock lmao
corvus whocares ...seriously? no woosh. I’m just saying Shiro was barely in the video despite him being in the thumbnail and title. I got your joke. thanks though.
Oh, looks like they changed how attacking with a weapon on a minion that dies before the attack goes through work! I remember a hearthstone mythbuster where attacking a 2 health minion with truesilver while blackguard was in play would restore two health, kill the minion, not use a charge and you could reattack immediately.
My first boss was so busted though. I had Loti as the final boss. Everytime she gained armor she could refresh her mana crystals. On turn 3 I already had gotten 11 damage and his board had like 8 power.
Spell power shrine seemed busted to me but when you play it you have such a trash deck. basically unplayable. Finally got it with Discardlock. Didn't even ned the shrine after turn 3 :D
i never won all the matches but the freeze shrine was pretty fun getting the o mana deal 1 damage and doing 70 damage in 1 turn with them and the fireball guy + anomalies :P
When I saw Kibler say on Twitter that he won on his first Run I wasn't sure how, because I was having a hell of a time. Now I see he got one of the super broken Shrines. Also he is much better at this than I am.
Keep trying, I just finished my 10th completed run. 90% of the difficulty is not knowing your opponent, bad deckbuilding and not playing with totems properly. You'll have to learn how to play it first, and failure is the best teacher in these modes. After a while, you'll get slapped in the face by the 10% RNG every now and then but that's it. By now I can pick fun cards more often and still easily reach the 7th or 8th boss. My first 5 runs all ended before the 5th boss, so there's definitely a learning curve. There are a couple of totems that'll make your first completed run a piece of cake, like the discard-totem one. Personally my favourite is the rogue totem that steals cards from your opponent and it costs 2 less for you, 4 of my completed runs were with that one.
Aside from buckets and boss order, I ended up with an extremely similar first run. Got light chucker and the parading marshal as my two special minions, the double up on damage totems, and ended up winning. Although my win was due to bad AI when it had lethal while my totems were up. Great job Brian, thanks for the video!
Guys dont sleep on the refreshing hero power mage shrine, u can get a card that upgrades it to do 2 damage for 0 (refreshes when you kill a minion) and its ridiculous. First one I cleared with
i feel like the gonks armory and dark reliquary are both insane on your opponent,but weak on you. i got beaten so much by jeklik but my demon runs give me cards like voidwalker and humunculus and her doomguard and ganis.
I'm sad to say I honestly thought he was going to die at 17:22 with the crystalizer. I didn't realize it didn't kill you because it says take 5 damage not convert like thekal.
I was curious how he won on first run since the shrine that steals your deck and the shrine that reverses healing always kicks my butt, then I saw he didn't play vs those, :/
The shrine kibler had in the video against the warlock's shrine (the one that deals damage to an enemy instead of you) = instant loss. that's how I lost faith in rnjesus
What I found with the Dungeon run, is. Some games are impossible. I had the pirate person, round one, and they had the 0/2 shrine. Stole my limited card pool, but stole exactly the cards and was able to play them turn one, so they got out a 3/4 on their turn one... so I didl ose round one.. However, that aside, teh difficulties of winnign is shrine based, so far hteasiest wins are refreshable hero power mage and pally with the shrine kibs using in this one and warlocks is hit and miss not consistent in any of them, and all shamans worthless... I think some rebalancing issues is needed tomake other classes more viable and alittle achievement for each class defeat,ed like a shrine completion list or a checklist of those who win.... Spell damage shrine is op op, and lots of fun... Most towres are pretty powerful but can suffer with poor card choices and randomness of the enemies shrine also. The hunter secret shrine is pretty good too ina spell type hunter. I haven't tried al lthe classes, beacsue I did try others over and over, but mage, and a pally are the asiest with the good shrines. Yeah... rebalance of enemy minionsi nteh early stages should be done, for some of the other shrines or classes, because it is 100% impossible, at times. Turn one play aminion, turn 1 enemy, steals aminion and plays it 3/4. You start turn two at a disadvantage because of your limited mana... Other powerful combos are the refesh your crystals any time you gain armor. naother easy win with druid. Just pick armor spelsl and you can spam through your deck constantly, you can refesh several times in a game.
when i played against loti she played living roots on turn one to get 2 2/2s then power of the wild then landscaping on turn 3. you highrolled the shit out of her cuz ive never seen her with such a bad opener.
Absolutely anyone that says this isn’t straight up lucky to win first run is nuts. Also anyone out there saying this adventure is easy is straight up trolling. More people have 0 wins than 1.
How would a 6 mana 5/3 "destroy half your opponents armour" be. Im a pretty average free to play pleb in rank 22 so my ideas may not be well thought or balanced at all but i just wanted to share an idea even if its not that special.
CONNOR Schultz Hey bro don’t ever feel bad about offering ideas even if you’re new or average skilled. as for the idea, I think that would be pretty useful and the fact that it’s half only is the best solution I’ve seen. I think it should be legendary though so there’s only one playable and you’d need to save it for the best time. It’s funny though it’s only Druids and odd warrior who would ever require something like that to be added. Still blows my mind that without Baku, Druids get way more armor than warrior. Doesn’t make much sense.
False. You can silence or transform the shrines and this will make them dormant. I have been able to silenced shrines with Keeper of the grove and have hexed them.
A good player (=Kibler) plays against Zentimo as the last boss: Zentimo burns his Keleseth. A bad player (=me) plays against Zentimo as the last boss: Zentimo plays Keleseth on turn 2 and instantly wins. The mode is really a test of skill - no RNG at all!
jeffrey gockel I couldn’t disagree more. I find this one to be the most fun out of them all. I just wish they had more rewards so we had reason to win multiple times.
The problem with this one is that the opponent's decks are stacked and there are certain matchups that you simply cannot prepare for. Kibler plays insanely well, but he also got pretty lucky with the picks he had available. I sort of enjoy this run, but it is also by far the most frustrating. I see a real trend every since Brode left that Blizzard is pushing Hearthstone in the direction of catering to power gamers. Why else would they have the first Tavern Brawl of the new set be a Brawlesium? That seems like the worst choice since most people don't even have that many cards yet, but it would be great for the power gamers. Or maybe it was Blizzard getting greedy trying to force people to immediately buy as many packs as possible. When Brode was there, they never did anything like that - the first Tavern Brawl of a new set was nearly always one that had random cards so that players could get a broad feel for all the cards quickly. Even the second Tavern Brawl being the precons just shows their emphasis on the power gamers...if you didn't get to choose your class, then it would have been different, but getting to choose your class, there are only 2 options for the deck you will get...or again, maybe Blizzard thinking more of how to get people to spend money by forcing them to play their arguably well-tuned precons (at least relatively so). Don't get me wrong, I'm not leaving Hearthstone or anything, but Brode understood the importance of new player retention and none of these choices are good for that. I mean - I know different Tavern Brawls are catered to different types of players, but ultimately they introduced the Tavern Brawl in the first place because they were having retention problems. I guess they miss those good old days??? Getting back to the Run - it's really highly catered to the power gamers that was an incredibly serious challenge. I don't foresee even 10% of the player base getting the card back on this one. I've come close a couple of times and I'll eventually get there, but I would say that the average player won't have a chance. Personally, I don't like that in order to win the whole thing, skill will never be enough on this particular run. You have to get a good set of cards as well as getting lucky by avoiding bad matchups.
@@arnaudthouvenot929 Agreed. They would be a fun challenge if you got to build your deck like you could in the original adventure modes, but since you are limited by the luck of the pools, going up against a deck that is so well tuned for the shrine becomes difficult. Kibler ended up going against Shudderwock last. He was pretty fortunate that during the turns the shrine was up, the opponent really didn't play any of the big threats. Most of those were played when the shrine was down. Best case scenario on this is that every 3 turns, the opponent has the opportunity at such an insane turn that it is very difficult to recover from.