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Hellblade 2 is getting TOO REAL in Unreal Engine 5 | New Metahuman Animator 

ENFANT TERRIBLE
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To bring Senua's Saga: Hellblade II to life, Ninja Theory, a part of XBOX Game Studios, is now using the new Metahuman Animator. The game is running in Unreal Engine 5.
00:00 New Metahuman Animator in Real Time
04:56 New Hellblade 2 trailer with Metahuman Animator in Unreal Engine 5
06:00 Ziva Technology in Unreal Engine 5
06:51 Motion Capture in Unreal Engine
10:13 Gameplay Trailer Senua´s Saga Hellblade 2 in Unreal Engine 5
12:05 Reveal Trailer Senua´s Saga Hellblade 2 in Unreal Engine 5
#ue5 #unrealengine #unrealengine5
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17 май 2024

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Комментарии : 1,8 тыс.   
@enfant-terrible
@enfant-terrible Год назад
To bring Senua's Saga: Hellblade II to life, Ninja Theory, a part of XBOX Game Studios, is now using the new Metahuman Animator. The game is running in Unreal Engine 5. Thank you for watching. Please read the description for more details! If you enjoyed the video, please support the channel with a LIKE ❤, SUBSCRIBE ☑ and turn on NOTIFICATIONS 🔔 to watch more!
@NextgenPL
@NextgenPL Год назад
Its great news hope they get fast improvements with this technice cause Senua face during first gameplay reveal wasn't mind-blowing but of course gameplay itself was!
@Kopie0830
@Kopie0830 Год назад
She looks like ai generated in real life lol.
@bookah8787
@bookah8787 Год назад
I can't tell the difference between human and the ai wow 😲 I've played a bit of this probably very good but a bit slow for me, that is very impressive 👍
@bookah8787
@bookah8787 Год назад
Suddenly feel like having another go lol games are better than movies now WAY better.
@TheDomLouis
@TheDomLouis Год назад
Remember when this was supposed to be a launch title, just ask Phil Spencer. 2.5 years later.....
@Samy_aza
@Samy_aza Год назад
I think one of the things these animators should pay more attention too is the involuntary human movement. Like the shoulders moving, lip quivers, tiny head movements. That’s what made the real time puppet head movement seem so much more realistic and less… scripted
@user-nz2qh1qn4e
@user-nz2qh1qn4e Год назад
Even though it captures real human facial expressions, the result feels artificial.
@nikolaslialios479
@nikolaslialios479 Год назад
@@user-nz2qh1qn4e I can imagine on a full rig it can appear more natural. but considering this just used an iPhone LIDAR. This is pretty nuts.
@user-nz2qh1qn4e
@user-nz2qh1qn4e Год назад
@@nikolaslialios479 What do you mean " full rig" ? Can you tell me more about it ?
@marcohorodnichev9489
@marcohorodnichev9489 Год назад
@@user-nz2qh1qn4e an iphone is only good in capturing video right? Big companies use infrared or laser sensors mounted on your head, to capture all of your movements. Obviously head and shoulder movements can be adjusted by some animators and the technology will be applied to other parts too, but being able to capture that amount of detail in someone's face is pretty impressive. If you have millions to invest in a game (as many productors do) it's going to be easier to make it look more natural.
@philwhatever3903
@philwhatever3903 Год назад
I think they need to concentrate on hitting release dates more,…. Like the three years ago it was supposed to be released! 😂
@MauroMan_
@MauroMan_ Год назад
It fascinates me how the human eye is still capable of realizing when something is not real, .. yet.
@Vaquix000
@Vaquix000 Год назад
Why is that fascinating? Humans aren't THAT dumb.
@MauroMan_
@MauroMan_ Год назад
@@Vaquix000 and that's why they try to simulate reality
@ZakEdwardsOfficial
@ZakEdwardsOfficial 8 месяцев назад
"human eye"? Your eye doesn't recognize anything you dink.
@bountyonmyhead
@bountyonmyhead 7 месяцев назад
The uncanny valley will soon be filled with plastic matter.
@I_dreamed_my_name_was_Brandon
@I_dreamed_my_name_was_Brandon 7 месяцев назад
yet you all believe nasa footage is real
@syd1279
@syd1279 8 месяцев назад
Mel's facial expressions even before they were animated looked like they were already animated😂😂😂
@chyhart
@chyhart 2 дня назад
i guess thats what makes a face good for motion capture - extra animated, lots to work with and capture ^^, you're def right.
@sundaynightdrunk
@sundaynightdrunk 11 месяцев назад
The original Hellblade was one of the most incredible experiences in VR. It was like going on a journey with Senua as a companion, and it made it very intense with the incredible camera work and effects-there's a video on youtube of how they designed the camera for VR, and they took great care to get it right. There's something about being in VR when suddenly you're faced with a huge guy who clearly aims to kill you if you don't fight. It's so much more intense than playing it on a monitor. Shame it doesn't seem we'll get VR for this second chapter.
@ER-D0C
@ER-D0C 8 месяцев назад
This. I played it glad and in VR. There was so much more presence playing the game in VR. It honestly feels like I would be dishonest if I said I wasn’t actually there with Senua. I truly hope Hellblade 2 can be experienced in VR
@Ziherr
@Ziherr 3 месяца назад
Hated 3rd person, felt totally disconnected to the point where it felt like pancake
@Abu_sbaa
@Abu_sbaa 15 дней назад
After I played it in vr I took a vacation trying to forget the horror I felt it’s not like jump scare sh*** it’s in ur head
@CarlosGustavoHenrique
@CarlosGustavoHenrique Год назад
At 38 years old, I recall my childhood spent playing games, and it didn't take long for me to realize that video games were here to stay, and technology would continue to advance. I often envisioned how things would be in 20 or 30 years, and now I am grateful to witness the reality of those changes. It's amazing to look back and remember how I once imagined the future. this is it, so cool!
@edygk20kstm64
@edygk20kstm64 Год назад
same here...
@NKH1985
@NKH1985 Год назад
👍🏿💯
@Carnemann86
@Carnemann86 Год назад
também tive essa impressão . De que era uma coisa que o futuro iria abraçar, como toda a informática.
@EpicNinja187
@EpicNinja187 Год назад
Im going to be 38 this year lol and Yes I couldn't of said it any better I always looked at the Jetsons cartoons as like oh this would be a future but I figured the beginning stages of that future would be in my lifetime and as for video games I was so excited as a child to hear about the latest new console, only because of the new graphics. I was mind blown by Dreamcast when it came out at such a time where PS1 and N64 had a choke hold on the market, I seriously thought it was going to be the next big thing and sega has won, that they are going to make a Dreamcast 2 in the next 10 years and its going to have graphics that look just as real as me lol.
@briarelyse5136
@briarelyse5136 Год назад
I'm 39, played games since I can remember, the future of gaming is insane!
@Seeyatellite
@Seeyatellite Год назад
This is probably the coolest quick capture I've ever seen. The technology is spectacular! I love this!
@paulsmith9192
@paulsmith9192 Год назад
@Bryan Kenneth Nowak (Seeyat) So,does this mean development time gonna be faster?
@Seeyatellite
@Seeyatellite Год назад
@@paulsmith9192 Perhaps... it's still noticeably cgi so there's probably a bunch of post to handle but devs can easily create realistic base models now in a flash.
@tannhauser5399
@tannhauser5399 Год назад
@Bryan Kenneth Nowak (Seeyat) - then you should see what the top Universities are doing (or have been doing for a while), also anything to do with AI - way more advanced than this, but at some point it will definitely get to the gaming, Virtual Reality or AI (for the mass public).
@culhwch4168
@culhwch4168 Год назад
The expressions of the real girl was uncanny to me, i think that's why the cgi was uncanny...
@evanhawkins6073
@evanhawkins6073 9 месяцев назад
Amazing. This is how developers could allow any of their consumers to generate an avatar of themselves in-game with relative ease. Incredible.
@JustMyOpinion-
@JustMyOpinion- 4 месяца назад
Could you imagine?
@Asterisks12
@Asterisks12 3 дня назад
you can already do that with a few games. Its been happening for over a decade now lmao
@niklasbruder1896
@niklasbruder1896 16 часов назад
@@Asterisks12 in which games?
@Asterisks12
@Asterisks12 12 часов назад
@@niklasbruder1896 I’m just talking about strictly face mapping. No movements and such. Games like 2004 Tony hawk underground 2 were one of the first pioneers
@YaBoiShining
@YaBoiShining 52 минуты назад
⁠@@Asterisks12 I love how smug your initial comment reads only for you to clarify with “strictly face mapping of course” 😂 did you genuinely think this person meant no game has ever had face mapping? Could you not infer they meant an insanely detailed avatar as shown right in the video? 🤦🏻‍♂️
@theinternet6313
@theinternet6313 11 месяцев назад
I always found it funny how quickly and unnaturally the face goes back to its idle deadpan animation after finishing a line
@fyeboistatus2569
@fyeboistatus2569 Год назад
This is a gold mine for film makers and game developers this is truly beautiful
@RealAmunRa
@RealAmunRa Год назад
Too bad most writers suck.
@jstandhh
@jstandhh 11 месяцев назад
@@RealAmunRa 😂😂
@ox_trueprotagonistchrisred9085
@ox_trueprotagonistchrisred9085 11 месяцев назад
I was blown away with this tech. When I saw the hellblade 2 part, I thought it was a real human being :0
@endgovernmentextremism
@endgovernmentextremism 10 месяцев назад
@@RealAmunRa My face is tired.
@fireblossom564
@fireblossom564 8 месяцев назад
​@RealAmunRa If so then go show them how real writing is done.
@OllertonMD
@OllertonMD Год назад
can you imagine showing this to a kid in the 80's that had an Atari or NES and saying "this is what graphics look like in 35 years." If I was that kid I would probably have a spiritual experience and cry lol
@DuckAlertBeats
@DuckAlertBeats Год назад
I would have thought it was more related to tv or film tbh, not really videogames. But mainstream it had to go, and mainstream only seems to understand realism so. Yeah. We have more tv and film stuff basically. Great lol
@markthebldr6834
@markthebldr6834 Год назад
It couldn't have been any more Exciting. My head would have exploded.
@garegos7184
@garegos7184 Год назад
@@DuckAlertBeats what are you on about? The game Variety is Higher than ever, Steam alone has more games+genres than the whole 80's and 90's combined. Steam had around 50.000 Games in September of 2021 From 80 to 89 there were around 6000 games released and from 90 to 99 around 16.000 OFC there are more games like movies, but even more which are the exact opposite.
@Vaquix000
@Vaquix000 Год назад
@@garegos7184 Yeah but... not a lot of those are good. I'm trying to think of one fun game in the last 10 years... hmm... Kirby and the forgotten land and... kirby and the forgotten land. There may be quantity but certainly not quality.
@Vaquix000
@Vaquix000 Год назад
I don't think I would have liked it actually if someone showed me that. I don't want to see what will happen and have to wait for something to be a reality - that would kill all the fun of watching the graphics get better and better. I'm not that big into my games looking like movies anyway. Actually, having less access to "realistic graphics" made it so that every game looked so different, but now everyone just keeps using the same engines and everything is looking the same. It's boring.
@TheRealJaCrispy
@TheRealJaCrispy 10 месяцев назад
The facial animations for the first game were incredible, I can't wait for the next one.
@alexdenovember3696
@alexdenovember3696 11 месяцев назад
Now imagine playing a VR-game where your face expressions are being captured and transmitted onto your character real time, wouldn't that be awesome? And looking at that it doesn't seem all that far away!
@deadhouse3889
@deadhouse3889 10 месяцев назад
At the speed things are going we are gonna have holodecks before we know it. We dropped a nuke from the air only fifty years after the airplane was invented. We have been in a refinement era for some time but with AI I believe we are now entering a new age of invention. It's coming.
@groovemark
@groovemark 8 месяцев назад
If only the Meta Quest Pro had implemented this in any showcase, demo, or game :'(
@MikeKnight009
@MikeKnight009 8 месяцев назад
Sweaty discord mods can finally kiss each other in their favorite anime Waifu skins in VR.
@hybridroid
@hybridroid Год назад
We are witnessing the future as we speak. I cannot wait to see what everyone is about to produce since 3D animation is getting extra accessible to anyone. What a time!
@artist172
@artist172 Год назад
=_= just going to be 75% smut. but honestly i think games shouldn't be so... hyper realistic.
@suoquainen
@suoquainen Год назад
You mean games can now soon do what animation films can do for many years? Wow, i'm not impressed.
@Censton
@Censton Год назад
​@@suoquainen Then wut will impress u?
@suoquainen
@suoquainen Год назад
@@Censton In it's completeness? Actual nothing. Ask me again in 5 years. :)
@Censton
@Censton Год назад
@@suoquainen And i thought something like SAO is the only way to impress u
@Nightrapture
@Nightrapture Год назад
IMO the mouth and the mouth micro-muscles are still far to be close to real. TBH is the only thing where you can absolutely say it's not real. But they are slowly improving year by year.
@scottmaxwell1927
@scottmaxwell1927 Год назад
I agree. Everyone is hyping it up too much. The mouth looks like she has cerebral palsy.
@MrSidney9
@MrSidney9 Год назад
That's true!
@darkhseid
@darkhseid Год назад
I think you're judging it on the gameplay part on the video's 3rd timeline. That's from the previous game, if you see it from the presentation made to the audience or the trailer for the next game, it's perfect. And even on the presentation, you can see that the face expressions that look kinda odd aren't from demos that have the same detail levels as the one made on the 2nd timeline, I believe they only showed the less detailed ones so that we could see that the real-time face motion capture works even with less detailed avatars.
@InsatiableMonkey
@InsatiableMonkey Год назад
Yeah, the expressions were all muted compared to her actual performance, but the rapid turnaround was impressive.
@arendon
@arendon Год назад
Well, you're forgetting to take into account that all of this was processed in presence of the audience, under 8 minutes total. Saving a whole lot of time and effort to animators, by giving them a 8/10 base to work with to refine and improve on finer details as the one you just mentioned. Always try to keep in mind that animation takes weeks, sometimes months, here you had them done while you prepared yourself an awesome sandwich in the kitchen.
@rubenlopezusa
@rubenlopezusa 9 месяцев назад
Their animation results are impressive but the psychological reactions (Senua is a person who is not mentally well), fear, paranoia, tics, etc, are spectacular.
@noddygirl
@noddygirl Год назад
Holy hell that's incredible. Tech has come soooo very far. Truly amazing stuff.
@tonyknoblauch5846
@tonyknoblauch5846 Год назад
As impressive as the tech is, the uncanny valley is strong with this one. It’s as if each muscle in her face is on the verge of freezing over.
@o0DnDing0o
@o0DnDing0o Год назад
Still looks a bit clunky, but it's getting there. Hoping animators can use this to enhace their work in the future.
@ChadSuave
@ChadSuave Год назад
No animation will ever escape from this, that's why humanity is so brilliant, the reality of our faces and expressions made us unique to the world.
@thecasualfly
@thecasualfly Год назад
sure but that was done in like 2 -3 minutes, so if you spend more time refining the steps .. it will look better.
@garystinten9339
@garystinten9339 Год назад
And older people will still fall for it in scams..
@sylvernale
@sylvernale Год назад
​@@ChadSuave I honestly doubt that. There have already been cg faces that tricked people, and this is a second after cg has been created, on a relative scale. Imagine how good it would be in 10 years, let alone 2180
@Grizzlox
@Grizzlox Год назад
As someone who's written dozens of stories and has hundreds of characters, I feel like I can finally start to make some content on my own that's actually worth watching
@KainRazielMT
@KainRazielMT Год назад
"WATCHING"...yeah guys, we don't PLAY games anymore, we WATCH them.
@e0nema0tak1v
@e0nema0tak1v Год назад
@@KainRazielMTYou realize that this technology is not only for games, right?
@Vaquix000
@Vaquix000 Год назад
I mean, you could have done that without them looking like this... it's not like it's not worth watching if they don't look like real people. Hell it would probably be more interesting if it was your own art style.
@GraveUypo
@GraveUypo Год назад
@@Vaquix000 you're missing the point. the point is not that this looks this good (not on its own), the point is that it's easy to make AND it looks good. he most probably doesn't HAVE "his own art style". he's a writer, not a 3d modeler, or artist, or a computer geek with knowledge in both. this is an enabling technology.
@tehhiiv42069
@tehhiiv42069 Год назад
@@GraveUypo Well said.
@user-DeathsEnergy
@user-DeathsEnergy 9 месяцев назад
OMG THE CHILLS !!! as soon as i heard the female vocal at the end of this video (like the song from the 1st game) this game was the very first game that has made me tear up on stream and it has a positive message and focuses on mental health issues + outlook this game is amazing and truly one of a kind
@ekaril
@ekaril 9 месяцев назад
Thanks for writing this comment! I wasn't wearing headphones watching this video so I didn't catch the female vocals but thanks to your comment I went back and listened and then I heard it. It was like 2 seconds but yes omg I got the chills too! It's the same song pretty sure which I love to death. It also means Passarella Death Squad might feature again for this next installment and I am looking forward to that! Beyond that my major takeaway from this video is omg Senua has friends! Can't wait to play this when it comes out.
@rscoops3986
@rscoops3986 5 месяцев назад
It's amazing that Melina wasn't even an actress before Hellblade. She has such a striking and expressive face. Her large eyes make her look otherworldly and a bit scary tbh haha
@elitestar
@elitestar Год назад
I think this will mean performers will no longer need to perform as if they are on stage performing to the last row. They can now be more nuanced/subtle with their performances, because every single muscle movement is captured and can be used.
@Pwasercan
@Pwasercan 8 месяцев назад
Yeah, this is necessary, I think the capture looks off because the actor is also off, she's overacting the face expressions.
@umair2013
@umair2013 Месяц назад
No, not that easy, every performance of actor has identity of him linked , and Style… So not feed into any Model.. yes, in future with the AI advancement can create unique Personality and performances.. without existing or required real actors,!
@FluffyWolfMan
@FluffyWolfMan Год назад
So this is why the animation was so good in Senua's Sacrifice. Really good emotion too. cant wait for part 2
@paulsmith9192
@paulsmith9192 Год назад
@Ezio Wolf at around 830 I saw the guy was using a ps4?the ps4 cant run unreal engine 5 & hellblade 2,is an Xbox exclusive. I'm confused
@Picksqueal
@Picksqueal Год назад
@@paulsmith9192 Pretty clear the PS4 wasn't being used.
@MurihSantos
@MurihSantos 10 месяцев назад
​@@paulsmith9192that was during the production of the first game, which was a ps4 exclusive, then it came to xbox
@selohcin
@selohcin 7 месяцев назад
Reducing the processing time for motion capture from months to minutes! Incredible.
@rinnix8501
@rinnix8501 3 месяца назад
Amazing ! I like how they show you the process of what goes into creating these games.
@Dogbertforpresident
@Dogbertforpresident Год назад
I remember playing Atari game Adventure and telling my friends that one day video games will be just like T.V. This video actually gave me goose bumps.
@93836
@93836 Год назад
Breathtaking. Excellent work, guys!
@MicrobiusBlue
@MicrobiusBlue 7 месяцев назад
My most anticipated game of all time, loved the first one
@TheOneSoulMate_
@TheOneSoulMate_ Год назад
This looks pretty incredible. I already want to play it.
@ralphwbms
@ralphwbms Год назад
An entirely new industry for actors. That's amazing!
@nooooooooope3809
@nooooooooope3809 Год назад
Until AI gets good enough to generate video without actors
@ThepursuitofHappiness-fb8iy
@ThepursuitofHappiness-fb8iy 11 месяцев назад
​@@nooooooooope3809 Cyberpunk 2077
@MartialLoreNZ
@MartialLoreNZ 11 месяцев назад
@13:53 It's clearly animated because there are ripples but no step splashes in the pool of water. So, amazing, because it's not film or live action but appears so real (until you focus on the physics of details as they would appear in the real world). I can't wait. I hope Senua's Saga tells a great story, too.
@allpineman
@allpineman 9 месяцев назад
Hyped for the new Hellblade!!
@Nichtskoenn3r
@Nichtskoenn3r Год назад
I find that the facial expressions in many games with such beautiful facial graphics are always exaggerated, as this is where the eye looks the most.
@Guus115
@Guus115 11 месяцев назад
Now we know that it's the actors that over-act
@Mercurio-Morat-Goes-Bughunting
There's still an aspect of facial expression which seems unique to the face and may not always translate well to other faces. Your actor managed to communicate a subtextual expression which made the anger seem 'cute' and provocative rather than threatening but, in the initial character, the subtextual expression was lost and the angry expression communicated something quite different from the original and in fact from a few of the other characters in the line-up. A lot of subtext in facial expression revolves around micro-expressions and I'm not sure if it was that which didn't translate so well or maybe there's a couple rigging points which need to either calibrate differently to different resting positions on different faces or maybe they're just missing...?
@xero1982
@xero1982 11 месяцев назад
This process would still need an additional additive pass by an animator to further adjust and accentuate expression, but the fact this is a starting point within minutes of performance is astonishing. I've been a lead technical artist for 18 years, the amount of budget this will save genuinely blows my mind.
@Mercurio-Morat-Goes-Bughunting
@Mercurio-Morat-Goes-Bughunting 10 месяцев назад
@@xero1982 Agreed. Given what I've seen to date, this is a huge step forward. Still a long way to go, though. Games don't even have character voice customisation for realistic VOIP filters to better fit voice to the physical traits of the character.
@DJCJ999
@DJCJ999 8 месяцев назад
Simply awesome! lets hope the GPU and VR headsets do it all justice and are affordable!
@ZeshXD
@ZeshXD 7 месяцев назад
Her acting of fear was so good that the engine couln't keep up, but this tool is amazing.
@smallbluemachine
@smallbluemachine Год назад
The frame render quality is excellent, the motion and detail is still off, but you can't argue with the turn-around time here. The AAA industry will be squeezing out nuggets of cinematic product in next to no time. Impressive.
@MustafaYldz-kr9ph
@MustafaYldz-kr9ph Год назад
Looks sinically terrifying actually. Good job lads
@nosferatu2
@nosferatu2 Год назад
Very sinical
@FIDreams
@FIDreams 7 месяцев назад
It's the teeth, good god it's the TEETH!
@murzzzikshow
@murzzzikshow 11 месяцев назад
incredibly cool! keep going! don't stop.
@MaddyKahn
@MaddyKahn Год назад
i think it looks amazing tbh. i think the only reason it might seem a little off to other people is because of how she talks, almost like she's smiling while talking which can make the mouth movement look a little weird. even so it looks great and i know they said it can be used for other facial models but i think it looks best with her since they use her face and the movements flow better
@zachcollins4442
@zachcollins4442 Год назад
It might be a technique she was use to using on the first Hellblade. More exaggerated facial movements were easier to record.
@MaddyKahn
@MaddyKahn Год назад
@@zachcollins4442 yeah you could be right
@Fire17y
@Fire17y Год назад
this game is impossible to fail. I loved the first game so much on pc and on pcvr. I cant wait for release. Senua triggers something in me, never triggered before in any game
@thewrongaccount608
@thewrongaccount608 2 месяца назад
We are almost at the uncanny valley. Wonderful work!
@TheKaizokuman
@TheKaizokuman Год назад
Yeah thats nuts. Anyone questioning quality it took a few minutes. And showed how they can tune it after the fact.
@Pwasercan
@Pwasercan 8 месяцев назад
I think the capture looks off because the actor is also off, she's overacting the face expressions. If she acted more naturally it would look better. Also, her javelin throw animations physics looked lackluster, but maybe it's her lackluster way of throwing, with no real oomph at the last moment. And the way the move and run in a crouched way is also weird, but probably some weird technique they learned in acting course..
@antoniodelatorre3121
@antoniodelatorre3121 Год назад
I’m clapping while watching this in my car. Not driving. Just sitting in a parked car.
@dvdbox360
@dvdbox360 Год назад
I'm on the highway to hell~
@TeChNoWC7
@TeChNoWC7 Год назад
Passenger seat
@biglee93
@biglee93 Год назад
​@@dvdbox360 Ok?
@dvdbox360
@dvdbox360 Год назад
@@biglee93 the joke should be when he was driving and clapping letting go of steering basically driving dangerously
@biglee93
@biglee93 Год назад
@@dvdbox360 Yeah but why are you being of it though?
@suckgamer2901
@suckgamer2901 8 месяцев назад
Its incredible. Wow!❤
@wakanda6357
@wakanda6357 7 месяцев назад
Feeling the pressure for john
@connyaxelsson5395
@connyaxelsson5395 Год назад
WoW, the actors job in this game is amazing..
@DuckAlertBeats
@DuckAlertBeats Год назад
Hmm
@JavoCover
@JavoCover Год назад
At this point, actors should start to somehow own their respective virtual counterparts.
@KleioChronicles
@KleioChronicles Год назад
Isn’t that why there’s contracts that say they can only use the likeness/performance for one specific project? Theres even usually a release form if you’re doing an interview or whatever? Pretty sure there’s models who have signed away their likeness for multiple projects (e.g. Dark Pictures anthology games that reuse models to keep costs down). They usually do have a say in how much they own their likeness and the benefits they get (profit percent, clear cut wage/payment or whatever) when they go to sign a contract
@JavoCover
@JavoCover Год назад
@@KleioChronicles A new market and way to do things
@bl4d3runn3rX
@bl4d3runn3rX 8 месяцев назад
Now we need hardware that is powerful enough to give us this kind of graphical fidelity and animations in a huge open world.
@monkeypete4018
@monkeypete4018 Год назад
Can't wait to see cutscenes in games being even more zoomed in to show of their facial animation technology and the actors performance. That's what games are being made for, right? Nobody needs innovation in gameplay.
@Mikey6048
@Mikey6048 11 месяцев назад
I hope HB2 is released in VR the same day. I played it only in VR and it was a breathtaking experience. I hope Heilung is making all the music for this game.
@vincentangel3791
@vincentangel3791 Год назад
It's so really hard to replicate the human face expression.
@wacky.racoon
@wacky.racoon Год назад
Yet it is surprisingly easy for a cartoon to do this very thing
@Tqoratsos666
@Tqoratsos666 Год назад
@@wacky.racoon not exactly, they're still only just mimicking it, its just not weird due to it being less realistic.
@phil4986
@phil4986 11 месяцев назад
Astonishing to think,this all started with Unreal Tournament. Rest in peace, Great Game.
@michiels9959
@michiels9959 11 месяцев назад
This looks breath taking! So cool to see how it all works 😮
@murtog1
@murtog1 Год назад
Older 3d artists will remember Poser but I feel all this stuff is about to get bypassed
@AluminumHaste
@AluminumHaste Год назад
It's great, but uncanny valley is hitting hard in the first clip. It's like someone went to the dentist and had their lips/face frozen. Things just don't move correctly.
@Elamado97
@Elamado97 7 месяцев назад
That can be improved, when we can make cameras which can capture as much as human eye we can create bettermotion capture
@robertkarlsson8008
@robertkarlsson8008 7 месяцев назад
She went from scared to angry and last flirty effortlessly and instantly.
@morgan1719
@morgan1719 2 месяца назад
Perspective is everything. Imagine if this was all captured through the eyes of the monster. Completely different story, look, and feel.
@leolima76
@leolima76 Год назад
Impressive but still, the emotions captured suffer a considerable attenuation of intensity. Nice improvement anyways!
@bkztopkilla09
@bkztopkilla09 Год назад
i mean its a demo what were you lookin for ? a oscar performance. im not saying i dont agree with you but you have to look at the setting
@dasWunk00
@dasWunk00 Год назад
Anyway... For German movies... it would be an improvement.
@robertosswald5896
@robertosswald5896 Год назад
@@bkztopkilla09 Not from an actor, but the reconstruction is quite uncanny and not really matching the original. I expected to be mind-blown but instead got the impression of something so obviously artificial which kind of reminds me of Mass Effect Andromeda facial animation. Still, for a one-minute processing time quick demo, it's awesome. I suspect that algorithm gives better results given more time/passes.
@TheLogicalBeast
@TheLogicalBeast Год назад
STAHP TEASING ME GODDAMNIT, I really want Hellblade 2 now! *shakes fist at screen* This looks sooooooo gooooooooood
@TheOneSoulMate_
@TheOneSoulMate_ Год назад
IKR? 😂
@markfrellips5633
@markfrellips5633 Год назад
Like even if there were cheats of preproduction for these where it takes hours to properly setup and execute, this is still an incredible workflow
@nikogolub
@nikogolub 3 месяца назад
Not only the team preparing Hellblade was small compared to other teams preparing similar games, but also good with making research on psychosis and applicating very well on the game. Yet I didn't know they used a newer technology that will sure make a great impact on the gaming history. Y'all are amazing.
@matfly4832
@matfly4832 Год назад
Very impressive! So no more face trackers needed? Damn, the renders look great. (and so does Melina 😊)
@AleksiJoensuu
@AleksiJoensuu Год назад
That looks amazing! I'm a bit sceptical if it really did all the texturing and detail in that time - feels a little "too good to be true". I'd love to see a demo where they show how it goes from generating the model to texturing it.
@NotMorganFreeman.
@NotMorganFreeman. Год назад
This is what I was thinking. I find it hard to believe that this was all created in 2 minutes time as we know much of this presentation was rehearsed ahead of time. Pull a random person from the audience and do it.
@sergzsantiago505
@sergzsantiago505 Год назад
@@NotMorganFreeman. I was thinking the same thing. till they used other metahuman models and it was doing the same expressions . they could have edit them too but eh. technology is getting more and more scary. AI is a thing and this doesnt seem nearly as unbelievable
@TheDeepestbluest
@TheDeepestbluest Год назад
Guys the model was obviously created beforehand as they explain in the video, what’s being generated in realtime is the animation rig and sequence.
@ronaldorodriguez104
@ronaldorodriguez104 Год назад
​@@NotMorganFreeman.The presentation was about animating the models, not creating them. The models themselves were created beforehand. That's why they could switch between all the models and still keep the same facial animation
@NotMorganFreeman.
@NotMorganFreeman. 11 месяцев назад
@@ronaldorodriguez104 I see. Well that clears things up quite a bit. Thanks.
@michelecigolini4231
@michelecigolini4231 11 месяцев назад
I can't believe I'm finally hearing Heilung's "music" in a videogame......can't wait to play the sequel to that amazing game that was Hellblade : Senua's Sacrifice.
@CodyJandreau
@CodyJandreau 11 месяцев назад
Imagine that we can do a few short video recordings on our phones when beginning a new game, upload those recordings to the console and then have the console/ engine process that data where you can play as yourself in the game.
@blackvikingthrone
@blackvikingthrone Год назад
People will always highlight any flaws they come across much more over giving props to the amazing accomplishments these company provides us. I feel a lot of this generation are spoilt rotten and now extremely hard to please.
@gman7497
@gman7497 11 месяцев назад
One of the issues imo is the artifice of it is on full display, you see all the strings and wires so the whole presentation is kind of begging to be taken apart by criticism. The little in-game snippet was way more convincing coz it was fully immersed with the surroundings.
@heartsDmise
@heartsDmise 11 месяцев назад
its just giving criticism where we know it can improve and get better. We have high standards, that doesnt make us selfish or spoiled. It just means we know where the goal is and want to get there faster. Yes we give props, but we also want to help it grow.
@FuckTheNewYTLook
@FuckTheNewYTLook 11 месяцев назад
the entire gaming market collectively is one pathetic flaw ... hard to please? with what?! with pointless releases that cannot be even called games anymore, time to taste reality and realize that majority of the people unlike you are not lobotomized masochists who will settle for less because they know better, even saying less is generous since there is nothing worthy offered anyway, when they stop the corporate greed, locking games into halfbaked releases that are basically expensive rentals and highly paid devs actually start making proper games that actually have playable proper content, just for a start, then people will be pleased Besides what is shown on this video is also halfbaked and creepy too
@redjupiter2236
@redjupiter2236 Год назад
Remember when we could only see like 3 polygons?
@valley_robot
@valley_robot Год назад
I remember before polygons
@Original-Phantom
@Original-Phantom 8 месяцев назад
Goosebumps at the realization of this tech
@Snoopmasta
@Snoopmasta 5 месяцев назад
For an unrefined quick capture, THAT is impressive!
@derjungelias
@derjungelias Год назад
just exciting
@RiyajJayaprakash
@RiyajJayaprakash 11 месяцев назад
The problem I find with all the characters is Eye movements… involuntary and voluntary.. small nystagmus or pupillary changes… eyes give the character life.. making them more human and less robotic
@khumanthempoireiton5036
@khumanthempoireiton5036 7 месяцев назад
Yeah and just below the eyes
@mrnobody2492
@mrnobody2492 Год назад
What a time to be alive. I want this facescan for me pcgames
@cbino2801
@cbino2801 8 месяцев назад
Is there any solution for Mac ? Thank you.
@Egirl_Slayer
@Egirl_Slayer Год назад
omg I was just thinking about Hellblade 2 and was wondering why it hasn't been released yet since I saw the trailer from the Xbox Series X reveal way back in 2019 and then I see the work they have done and damn! It was worth the wait holy smokes
@Akihito_Kanbara
@Akihito_Kanbara 11 месяцев назад
Thats a LOT of work for the in-game facial expressions to still look so robotic.
@cryora
@cryora 10 месяцев назад
When she acted scared, her neck and eyebrows suddenly tensed. None of that was transferred to the 3D model.
@adityadas5820
@adityadas5820 10 месяцев назад
How is it a lot of work? They just proved a point that it made them 2 minutes to reproduce something that earlier took hours to achieve. And not to mention everything was captured with an iPhone! With the proper performance capture devices, the results will be even more polished. Also, developers rarely just copy and paste capture data before doing some micro-adjustments, this just makes everything easier.
@usamamehar5566
@usamamehar5566 11 месяцев назад
I keep coming back to watch this video, it's so addictive
@SICKFREDO
@SICKFREDO Год назад
Thats really good, the lips are a bit stiff but damn they made that on the spot
@CheckmateStallioN
@CheckmateStallioN Год назад
Rasterizing captured video vs rasterizing from the ground up polygons is incredible and can save up so much GPU load leading to better performance not to mention logarithmically diminishing dev times. This is like O(n log n) in time complexity rendering. UE5 is the future
@Sohailali1
@Sohailali1 Год назад
This is very scary. Imagine going to a place to get yourself scanned and play a game as yourself. The scary part is this can all be used for malicious purposes.
@kaylera1
@kaylera1 8 месяцев назад
Incredible and terrifying at the same time....
@ZoidbergForPresident
@ZoidbergForPresident Год назад
*shivers* That's the uncanniest valley I've ever seen, congrats...
@Min14100
@Min14100 Год назад
Damn John, you need to work on your posture brother
@dr.dejnairb7022
@dr.dejnairb7022 Год назад
The technology already existed since Avatar 1 and Final Fantasy:Spirits Within. The filmmaking industry have been using it extensively and now they are just porting the software to your mobile phone. In fact this tech is not the future but almost 20 years way behind our past. The tech then they are using, it was the future.
@thelaughingman1
@thelaughingman1 10 месяцев назад
It's insane how far things have come in 10 yrs. Stuff that would've cost millions of dollars, required server farms, high end pc, and a whole studio can be done with your phone and a budget computer.
@richbunnell7426
@richbunnell7426 Год назад
Awesome. So when is the game coming out?
@windowbreezes
@windowbreezes Год назад
and thus begins Unreal Engine contributing to the AI uprising of the year 2077.
@MorselOfBread
@MorselOfBread Год назад
It's very lucky that they found a real life actress that looks just like the game character. Just amazing likeness.
@ronaldorodriguez104
@ronaldorodriguez104 Год назад
More like they made the character look like the actress. It's being done all the time in games now. Examples: call of duty modern warfare, the dark pictures anthologies series, star wars jedi survivor
@MorselOfBread
@MorselOfBread Год назад
@@ronaldorodriguez104 dude, i was kidding. welcome to the internet!!
@Adem.940
@Adem.940 10 месяцев назад
man what a technology 😲 and Melina is gorgeous 😍
@HenriqueTBecattini
@HenriqueTBecattini 11 месяцев назад
Incredible! Hellblade was one of the best games I player, looking forward to 2.
@galaadbiganda7046
@galaadbiganda7046 Год назад
this is insane ps6 graphics are goona be too real
@NextgenPL
@NextgenPL Год назад
Yes I think PS6 graphics are gonna be ULTIMATE I mean after that not much improvments for naked eye.... Even some PS5 stuff gonna be pretty perfect soon...
@dmitrychirkov4206
@dmitrychirkov4206 Год назад
@@NextgenPL the next step is a bunch of AI's generating, processing everything and cooperating with one another: plot twists, cut scenes, acting, landscape and weather, character's decisions - every little thing will be special withting certain boundaries. Every playthrough will be unique, one of a kind.
@NextgenPL
@NextgenPL Год назад
@@dmitrychirkov4206 Yes Youre right and its gonnq be insane but its more like gameplay mechanics more than graphics, I think graphics will reach the roof(or close) in late next generation gaming
@alejandroldavidlagos
@alejandroldavidlagos 7 месяцев назад
why she is beautifill but in game is not?
@lorenzog.7722
@lorenzog.7722 14 дней назад
Imagine if vr headsets would work like this 8:22... The multiplayer games would be so cool, it would be really immersive being able to read your friends emotions like that.
@Leonidas-lk5bh
@Leonidas-lk5bh 2 месяца назад
You notice how realistic it looks when your facial expressions tend to imitate it with an empathy reflex.
@Tenshihan-Quinn
@Tenshihan-Quinn Год назад
I wonder, if I could use this technology to have AI conversations with those whom I miss. :/
@spracketskooch
@spracketskooch Год назад
Don't do it. It's not even close to the same, and it'll just end up making you feel worse in the long run.
@JamesExcell-InterJex
@JamesExcell-InterJex 11 месяцев назад
That. Is. So. Dangerous. Don't play with that. It leads to hell.
@bellidrael7457
@bellidrael7457 Год назад
My only issue with Hellblade is... people don't make these kinds of faces lol. It draws me out because they are massively over-acting with their facial animations just because they can with this tech.
@seapappy9183
@seapappy9183 3 месяца назад
What I want to see in video games someday is the ability to add our own face to the playable character to give things a more personal feel
@luisfigueroa2817
@luisfigueroa2817 Год назад
Siempre impresionan con este tipo de gráficos, pero que tan aplicables son para los juegos? Cabe esto en un juego? Para cuantos personajes?
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