@@BRAVOALFA007 5 difficulty plants with no trees nor snow scout armor and run the Stamina enhancement booster and do it on bug missions better if you got friends got 4k Super credits doing this
Any part of it is a good amount of player base is still in high school in college and and most likely they’re waiting for finals to finish up so that way they can go ahead and start so we’re not missing a significant amount of base
@@grootface2334 "thou" and "thee" are informal versions of "you", "thee" is used when the person is the object. "Thy" and "thine" are the possesive forms. For my comment I just copy-pasted the monologue of a character from the game ultrakill called minos prime.
The mech and meridia event were all from the last update. Similar to how we have the antitank mines in game, but are unable to see them yet. You can tell devs didn't expect to halt updates by how unfinished the meridia event was. As if they were supposed to continue working on it using their regular updates.
I been racking up hundreds of kills with the emancipator mech. Only thing it really struggles against it's bile titans but as long as u keep moving you'll do some serious damage.
It happens but I buy them as soon as I can because the more you get they give you 300 super credits each warbond so getting them as soon as possible allows you to easily get the next one
@@buckcb173Basically, each warbond makes buying other warbonds easier, as you get 300 Super Credits total through each. Grinding or buying super credits for other warbonds becomes easier as a result.
Maybe your referring to an actual bug but orbital strikes actually come from your ship in orbit and if it's at an angle it could affect where it lands. Haven't had an issue like that.
A month os not that long of a time. AH has done incredibly well with getting out content in a great time frame. Look at other live swrvices games like suicide squad. They have taken months to add in one character and a few gimmicks.
I hope it comes with the stratagem that makes everyone smile and be chill for a couple of days. It's been hard to find positivity in this community. Honestly, I just want excited squad mates. If this warbond/patch can do that, I'm 100% for it.
Dude yeah, I’ve been having a hell of a time with team killers lately. At first higher level players kept executing me. Played a few more suicide missions then switched over to trivial because I like to help the new players, sure as shit got executed by a new player too. I really hope the devs implement some kind of punishment. Warbond reductions would be a good start in my opinion or to make the game nearly impossible to play, like have a traitor lobby where all the players with too many confirmed team kills and reports are sent on constant helldive difficult missions with only pistols or something for like a month, something to make these jerk offs stop because it’s out of hand
Ngl I see people hype the illuminate, they are 100% right that they’re gonna the hardest faction, but we are probably gonna get what happened in helldivers 1 in that NOBODY wants to fight them because of how annoying and hard they are lol, hit and run tactics, invisibility, they invert your controls, snipers too
Why people feels like 30 days is too much time without content? I do feel like changes should happen every 6 weeks or 2 months in that way we can fet better content without rushing devs
@@XiaosaGamingas an ffxiv player i understand, but also Helldivers 2 is a Live Service game that more or less needs a constant flow of new content to keep its playerbase, and it especially needed this upcoming patch due to how shit the last one was
@@gothpunkboy89 nothing was “broken” that got nerfed. The only things that were broken were broken due to bugs. Such as the railgun being able to one shot bile titans. I’m not asking to bring back bugs, I’m asking to undo the nerfs. And nothing in those games was ever so strong that it needed a nerf.
@@thoughtgaming492 Railgun was to powerful. It rendered all other heavy weapons meaningless when you where just as if not more effective and you could bring a backpack. Like wise the breaker was and still is to a degree a better rifle then any of the rifles in the game. The quazar gave you a heavy weapon without the need for a backpack or ammo limits. Something needed to be adjusted. The Scycle again gave you unlimited ammo and a really good primary weapon. Ammo reduction is a good way to bring the gun into line.
@@gothpunkboy89 PC, I wouldn't say anything if it was just me. But everyone I've played with has experienced the problem. It's definitely a real issue and I don't hear anyone talking about it, which I find strange. I literally had it happen two missions in a row after I had completed the objective, zero rewards for doing so.
Had* There's been a lot of switching around at the studio Besides staying stuck in the past helps no one, so just let the bitterness go and enjoy this great game
The game is fun...only a society of Adderall infused, no discipline, low attention span, knuckle draggers could complain about not getting new content every month. Just play the game.
@@youtubeguy5454 What I don't understand about the vehicles, is, that the maps are small and vehicles will just make it seem smaller, which will then make people cry about the map size. I personally do not want vehicles in this game, its an infantry squad game not Halo, But others want it, so I can just choose not to use them. I would much rather have subterranean structures to explore.
Well it was fun then the nerfed the shit out of things making them basicly unusable and changed also the enemy behaviour. They buffed now some things but barely reversed any of the nerfs. The breaker and slugger are still garbage. The quasar takes about a year to fire 2 shots. The arc thrower is pretty shit since the firerate is so slow you can't aim for weakpoints and it has further aim problems with allready dead enemies which severly increased after the nerf. Why even have a safe mode on the railgun? The mechs and most turrets are also garbage. The don't needed more content they needed less nerfs and more viable equipment which would add more viarety in the way of playing. Well at least now they have the small playerbase the expected and seemingly wanted.
i love the new exosuit, i use it in my solo runs. i am just a bit baffled about the never ending bug then i am trying to load up the SEAF Cannon... it never stops interrupting me!
The mechs need some love. They need a lot more longevity. 2 drops is not enough, a boost in armor rating and MORE AMMO! Or at least a mech resupply Strategem or something
This game has 4 months only.. they cant give us TONS of stuff already or they will run out of ideas for future updates and this game will die until next year
@@shalashaskaseven4841 I will eat my own face if this big ass patch comes out and it doesn't fuck up a bunch of other stuff which will then require months of fixing.
Yes and we also got the bot MO that came after that Now we got another bot MO similar to the one we had to choose between the cluster rocket launcher and the AT mines
No it’s not. Oh no we lost the 5 people in Kazakhstan anyways. Sorry Tajikistan and Azerbaijan don’t have psn access but half the countries with actual players do. And that’s just steam. Sorry to say but not everyone is on steam
I would really like the game to be balanced with some common sense. You balance the enemies to the players and weapons not the weapons to the enemies. I don’t know why this is such a hard thing to grasp. If players are killing enemies too quickly with weapons, you make the enemies tougher. Then you tweak the weapons small percentages and it’s not all of them. It’s just Primary not call downs. So if no one‘s using the crossbow, the emancipator, and all those other weapons, you need to make them shoot, faster, do more damage, and so on. Stop tweaking the guns unless they don’t kill enemies fast enough. Everything else should be done on the enemy side by giving them more health. I would much rather have a bile titan that was much more difficult to kill while at the same time having its progressive stats go down. It gets slower, it strikes, get weaker, and as you take away its health, it stats represent that.
and they fucked that up aswell the suit was a big let down about as useful as the nerfed mech we already have, they introduced even more game breaking bugs with players crashing like with the arc thrower its not the spear they "fixed" now causes crashes, yet again another "bug" that keeps happening is way to many enemys keep spawning titans and chargers galore there is no meta every weapon should be viable but god forbid if you dont bring 10 anti armor stratagems between 4 players you cant play the game. And oh yeah the latest warbond is a pile of trash new armor with more useless stats like 50% increased melee but you still need to hit the smallest bug twice, throwing knives in a galactic war vs terminators and literal tyranids, an AR thats painted green with the same useless stats a little shotgun with no dmg. and the most unique thing in this shit is a skin for your extraction ship and mech... normaly a warbond comes out with 3 armor sets light medium and heavy this time around medium and heavy are in the bond and the light is in the shop with the same 50% melee stat rofl.
The HD2 community on forums and social is ususally overly negative But in truth it's a very loud minority. Still play a lot with friends and it's still a blast
lmfao the warbond has the least amount of content out of any warbond. the weapons are dogwater. the mission was released broken. the "big balance" patch was crap it barely makes a difference. the only thing they really have done is make the spear so it actually works now. like it should have the first week of the game. its still crap and underpowered along with almost everything in the game. worst devs iv ever seen by a long shot.
Youre not going to like what's coming. New liberator: increased recoil and 20rnd mag. People wont use it. Nerf to incendiary breaker. Nerf to senator. Nerf to impact grenades. Nerd to quasar. Reduce # of airstikes before rearm. Increase health of minion enemies. Reduce stagger on elites with any remaining primaries (i.e. punisher). ... >100 of "changes" like this. And finally, spawn supersamples at difficulty 6. Why? Because this "balance" patch is to increase difficulty across the board, marked by lowering the difficulty to get super samples. They want 6 to be the top for casual players, not 8-9. Think about it. This was the plan the whole time. Alex wasnt just on an unhinged rampage to destroy the game, especially considering his past "experience". The game was too easy to be a long term play. They saw, by surprise, great success and they need to lengthen its legs because there isn't much new content on the horizon.
The entire content of Africa is less then 1% of Steams global traffic. Portugal by comparison is 1.4% Blocking half the globe means less then you think.
Oh man. Just be ready for the chaos that will ensue. After looking at helldivers 1 gameplay, and hearing the illuminate combat ost for HD2 that was leaked, they sound/look like they are gonna be crazy. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-BrKQfHDs1NI.htmlsi=R9SKSO6UyqcG7LTb
Yeah, I would like to fix the fact that so many bile titans and chargers come out of holes that the game lags out. Yesterday we were playing on level eight like we always do. We lagged out of four straight matches. There was four bile Titans, five chargers, and a whole mess of bugs. We didn’t even die. We just broke the game. If your game can’t keep up with the amount of enemies start making the enemies harder to kill.
Black holes don't have a color. Well, more accurate to say black holes don't have a color we can perceive, as light doesn't escape their event horizon.
@@Matthias129 sorry fore me spredding missinformation But if you look up an Picure of a black hole ore the space around it would be red ore orange and if you look up wormholes they are blue around the accual worm hole
Its pretty crazy that they want the weapons to suck, considering how advanced they are with flying ships and shit lol. If they just stopped nerfing weapons and fixed the glitches, the game would be a lot more fun. It should be about how many kills you can get, not just running away all the time because your weapons suck. Oh well.
WHat is "the best" in the new Warbond? Nothing new with useful tools/weapons, just re-skins and mechanics we already have (exept for the knife, which is a stupid thing to take with you when you have grenades)... and the other stuff is pure cosmetic. So what do you think makes this terrible Warbond the best? I wish we would get more heavy hitters. Give us more spawns and enemies and more big guns to cut them down. Make HD2 epic again... not this bullshit Liberator Reskin and a sawed off shotgun you will never see on anything like Diff 7 to 9...
Game isn't made for 7-9 tho, sure you can blast it but it's not for the main part of the community It's pretty clear the game is meant to be balanced up to 6 since that's where "casuals" are gonna be
I haven't heard anyone say that the next warbond is going to be the best. A single primary (which is a variant of a pre-existing weapon), a single secondary, a single throwable, and one less armor included is a huge dip in content. If it was being sold for a cheaper price, I'd understand, but this is a FULL PRICE warbond.
I've heard it before, not because the less content, but for the actual items. We're getting a stimulus upgrade, melee armor perk, a sawed off triple barrel shotgun, and a reveal of a new planet
@@IloveNBA334 After waiting this long, I expect both. If they are going to say that they will have an increase in the quality of content at the price of time, that's fine. But when they release a half-baked warbond compared to the given standard at full price, you can't blame me for being disappointed, especially after all that happened over the past several weeks.
@@colobolo7532 This long? It's been a month, from a team a fraction of the size of other live service games that put patches/updates with less content and longer timeframes between. I'm not trying to glaze AH here, they've got some shit they need to fix, but damn this gamer entitlement is what's *actually* killing this game.