@@queenraven007For real tho. I think Tango really impressed some of the other Hermits with this build. It's such a cool idea and it's amazing to see it executed in (mostly) vanilla Minecraft. If only minecarts knew how to behave themselves 😂
Etho was right by calling Tango the greatest readstoner in the world!! It was so captivating watching the wheels turn in Tango's head trying to figure how to make binary counter for the minecarts work.
37:00 You could design a steampunk bakery building between the factory and starter base, and autocraft bread, cake, and cookies there! In general, anything you don't need in bulk or are crafting for fun could get a dedicated building, so you gradually fill in the front of the factory with smaller projects
I love this idea, I think he definetely should make one for copper products (preferably near his future copper farm) making a bunch of others filling it out would be great xD
Hi, local tech/streaming guy here (I do broadcast engineering for esports event). First, you're completely right to try optimizing your encoding settings before buying a new GPU. You might have to drop the quality a bit, but you *could* still get away with it on a 2080Ti. If you DO invest in near gear, I'd recommend going with a newer GPU that has AV1 encoding (newer/more efficient codec that YT/Twitch is starting to support) which would include RTX 4000, AMD 7000, and Intel Arc. 4080s and above also have dual encode engines, so you can run way more simultaneous encoding sessions before it bottlenecks. Personally I'd go for a 4080 Super for $1000 (or maybe a used 4080) since it'll last you many more years. Yes the 3000 series is still great for gaming performance, but 4000 was a big step up in encoding performance. If you want to spend some time tinkering and save some money, you *could* try slotting in a cheap Intel a380 for only $120 as a second GPU only for encoding. I'd say just go for the 4080 Super though.
I freaking love streams like this. Don't get me wrong, i love the social shenanigans and interactions, but I'm really loving the technical and nerdy streams as i feel like you often neglect them since you don't get quite as good of a turn out or engagement, but it feels very unique to me and i love seeing how you think and the little details you take advantage of in redstone logic. Cosmetic redstone is especially unique.
Deckedout2 inspired me to make my own minigame. i am building it in an online survival server with claim protection and i designed it to be playable without being trusted in the claim. Some of the features include: a "save file" in the form of a shulker that keeps the progress of individual players, randomized dungeon layouts at each run, class selection for different starting kits, in game shop ecc... there is no mob griefing so i can just turn off the lights in the active rooms. everybody who played the game in it's rawest form so far has enjoyed it and is hyped for the finalized thing. if not for you, none of this would have started, so big thanks from me and my beta testers ^^
Stream timestamps and summary: 0:00 - Introduction - Thanks viewers and mentions his struggling voice. - He talks about the new music set built by Doc Knox and how he isn't happy with the frame rate. - He thanks viewers for the Kaboom advertisement and mentions how good Skizz did on the delivery. 2:10 - Frame rate issues - Troubleshoots the frame rate issues and finds out it's because of a setting in the OBS recording software. 7:50 - Factory detailing - Talks about his plans for detailing the factory. - Mentions he might build a dome and use oxidized copper for the walls. - Discusses his thought process about building the exterior shell of the Factory. 18:51 - Xisuma visit - Xisuma admires the factory and asks to raid Tango's stream. - Xisuma puts on a wolf head and uses goat horns to play various Hermits howling like wolves. 24:45 - Factory detailing continued - Works on a cool dynamic minecart decoration 54:43 - Brief Cub visit - Cub loved the commercial 55:52 - Factory detailing continued - Continue working on the minecart decoration 1:15:00 - Binary counter - Starts working on a redstone contraption using pistons and detector rails. 1:26:27 - Brief Impulse visit - Teases Tango for doing redstone on stream. - Asks for honey blocks and leaves 1:28:18 - Binary counter continued 1:33:43 - First successful test of the binary counter 1:34:55 - Factory detailing continued - Add binary counter to the minecart decoration - Add signs with unicode decorations 2:20:20 - Successful test of binary counter on minecart decoration
you don't have to put a permanent chunk loader in your base, just something that stays on as long as minecarts are going around. once the minecarts are done, automatically turn the chunk loader off.
Agreed with not relying on chunk loaders as a crutch, but there might be a smart way of doing it that'd be more reasonable. If you can detect when it stops being loaded by players, you could keep a chunk loader active for just a few seconds to safely shut it down (almost like a UPS for your PC). If you were already gonna have skulk sensors around you could use that, or maybe you could detect when the chunks around the portal become lazy chunks (no players nearby), then start a few second countdown and disable the system before disabling the chunk loader.
I reckon you could just have them in a constant timer, and have minecarts running on tracks outside the influence that keep resetting the timer. When you leave the minecarts stop and the timer eventually turns off the loader. You'd need to get the minecarts to end up on a powered rail just outside a chunk boundary.
You are an amazing inspiration, Tango. I had a birthday recently amid a very hectic time for my family, and we found out too late that we didn't have the right digit candles (or enough standard ones) for my age. But we did have plenty of one-shaped candles and a few zeroes, so I was able to put my age on the cake _in binary_ and impress my nerdier relatives. And I knew how thanks to your binary lesson segment a few videos ago.
Tango, to fix your encoding problem buy an intel arc a380 for about 100$ and use that to stream your game while your 2080 ti runs the Minecraft. The a380 has a lot of encoding power for its price.
For the minecart getting stuck thing.. maybe you could have an extra mode for the factory where it doesn't send another minecart until the previous one finishes going around?
I wonder on the chunk loader thing, could you put a chunk loader to load the factory, then have some mine carts running on tracks outside the chunk loader boundary but within player boundary that activate the chunk loader. When you get close enough, they start activating it, and when you go away the minecarts stop and a timer is started that stops new minecarts being dispensed and keeps the chunk loaders long enough to let all the minecarts finish their journey. Basically have the chunk loaders on a constant timer that keeps getting reset while you're nearby by the minecarts outside its influence, and when you move away the timer doesn't get reset and allows enough time for the factory to come to a stop.
Idea for copper blocks: Oxidized levels limit levels of Redstone power allowed through the block, and solid surfaces transmit power whether the copper block is 'solid' or not.
I really enjoyed watching you figure out how to do the binary counter. I’m in the middle of watching that segment right now, so I don’t know whether you end up figuring it out or not, but that doesn’t really matter to me. I am enjoying watching the process, and trying to figure it out myself. Just wanted to put that out there.
9:50 I think having a chunk loader tied to a button that you would have to interact with to ensure that the minecarts safely finish their routes is a good solution. Ideally it would be better if when everything is unloaded, they maintained the speed/direction and picked it back up when the chunks are reloaded. I personally consider the minecart issue a game issue.
I'm still watching the wall detailing so I don't know if this was mentioned or done, but having a copper bulb linked to a detector rail the minecarts go over would create a pretty neat slow-ish blinking light to make the decorative machine bits look functional. Edit: TWO MINUTES LATER HE COMES UP WITH IT HIMSELF LMAOO nice
Might be too similar to the binary counter, but it could be cool to have a panel somewhere in the factory that mimics the binary system down below, like lights up with whatever the encoder sends.
you could try jungle wood for the signs or better yet the wood in the nether. As much as you dislike doing redstone on stream, we enjoy watching your creative process and the joy when it works out.
Not just redstone on stream, but BINARY redstone on stream! With diagonal signal transfer! Tango, you're a madman 😂 Loving the little counter, though. One of the signs at the bottom should say, in its middle line, "Days Since Last Minecart Death" 😁
Quick idea: What if the counter counted from left to right? (the direction the minecarts are going) so bit 1 would be on the left and it wouldn't break the left-to-right movement from counting right to left. Loved the VOD btw!
No idea how it would work out with the pillars, but I feel you'd get an important bit of depth and framing for your counter (btw amazing job on that!) if you were to replace the tuff bricks with walls. Maybe extent the minecart rails so it moves through below the counter and goes back in on the other side, with a block frame around the holes.
🤔 I was thinking copper grates would look a bit like trestle structures, with copper trap doors the supports. It looks great as you’ve built it. 👍 Does the aging of the copper bulbs affect the signal, at all? If not, cool. If so, maybe wax the ones behind the counter? I honestly don’t know if it matters. 🤷♀️ It was loads of fun watching you make the counter come together! ❤
TANGO! For the railway in the factory you should surround the rail way with acacia trapdoors to make an acacia pipe so you can see a hint of the minecart but it would look supported because it’s a pipe
Ill explain the bulb problem with my "Failed to make a piston door" level knowledge. The copper bulb functions on pulses, not signals. The light state change is per pulse of "on/off" not just per "on". The red pixel in the center shows its block state changes, which happen 4 times, "Signal On/Light On", "Signal Off/Light On", "Signal On/Light Off", and "Signal Off/Light Off". The observer on the bulb is reading all 4 of those, but the comparator out fo the bulb only reads the light state, meaning it every 2 times it gets triggered, it create 1 state change, allowing for alternating activation. Trying to learn here, if I'm wrong please correct me.
On the video card thing you could maybe try adding a second one to do encoding, I've seen a lot of people use the Intel cards for that because they have pretty good encoding support even on the bottom end.
1:22:54 "i wish i had a horn so i could say "nerd" to tango from here" "tango nerding out?" "shocker" "YER JUST JEALOUS" "JERKS" "joined stream "oh im doing binary on stream" "lol" "nerd" 1:24:13 "its just our way of saying you are smarter than us and we love you" "...nerd" "its the best kind of compliment really" "we love our nerds" G and Gem!!
I don't think a dome would fit very well. I have NEVER seen a dome on a factory, modern or 19th century. But long, arched roofs I have seen plenty in late 1800s factories, which is the main base of steampunk architecture. Just started watching the episode but wanted to leave this here, cuz I don't know when I finish it :)
I'm watching the VOD and I've never wished I was able to catch a Live more than now. I'm muttering to the screen, "yeah just use a stair(in the 52ish minute mark), the trap door won't connect to the lightning rods." Then muttering, "no. Don't hurt yourself with copper trap doors." 😂
Gah! About 1:15ish in and am thinking is steam and smoke a part of the factory vibe. Like is there a way to turn a campfire on and off so you see the smoke in certain areas? Or push and pull a campfire? Is that something that can be done? Should be done? Does it fit the experience you are going for? Totally wish I could catch the lives but damn your content is so fun. Thank you for even making the vids accessible after the stream!
The counter is a good idea, i just dont like the slow nature of the bits rolling over. 1 to 2 is ok, but the 8 to 16 is rough to watch. need something a little more instant. But that would require more stuff im sure
6:45 Stream encoding, try switching twitch to CPU or software encoding. I think the issue is a bottleneck in the encoding processors. The GPU has a limited amount of dedicated encoding processors, separate from the 3D processors Minecraft uses. By switching some of the compute off the dedicated encoders, you can save some performance.
Please add a dropper and chest to the last bit of the counter, that way every item in the chest means 1 stack of items delivered. And as a real factory boss that kinda stuff is important!
i feel like it would be interesting to add a counting system to the very end of the binary counter so every time it resets (counts to 64 but the carry doesnt get shown) instead a singular item could be put in a chest as a counter... not that it has any reason or benefit but idk edit: 2:10:13 oh nvm lol
Tango, you should be able to open a second instance of OBS to recorder a different scene, rather than use the plug-in, this might fix the framerate issue.
If you wanted to punch it out a block could you push the whole thing back two blocks and put comparators in front of all the lamps then another line of lamps in front of that as the display?
With comparators I don't think it would work because the bulbs only output a signal when they're on, but require a signal for each time they switch between on and off. So the first bulb would turn on and turn on the proposed new display bulb, but when it switches off the display bulb would stay on. Maybe observers would work though? It would be nice to not need the solid blocks above and below.
A 2080ti is not all that dated. Especially not for Minecraft. It might be CPU/RAM Holding you back. Idk what your setup is. Also look at getting NVMe pcie 5.0 SSDs for your storage. That is the fastest storage available. You can have a chunk loader that gets toggled off with the factory. Just there to keep it from breaking if you leave, just turn it off when you log off.
I love watching back the binary counter being made, knowing he does do it on stream. The amount of "I'm not smart enough to do this on stream" and "This isn't happening while I'm streaming" I just giggle knowing he accomplishes it anyway. All of this is way above my head, but I love seeing Tango prove himself wrong about not being smart.