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I skip the two extra altars of power and use those points to take two more positions. This gives me extra storm resistance which is the same as boosting both offense and defense. The extra positions also give rewards themselves. The extra buffs are not needed. I run Martha, Orion, Celeste, Keira, Isaac on manual. Leave celeste on heal mode except unless full health then switch to dark for some damage. Generally though I just double tap when full to charge up Orion damage and Martha heals. The Martha speed increase allows your team to run back and forth very quickly and Keira also has a 30% speed increase that lets her run around even faster. Jhu is also good with this speed increase.
Judge/Khorus Celeste/Merlin Isaac/Oliver Heidi/Albus Dorian/Axel Axel team pet 901k, 2 battles easily with 200 storm resistance. Isaac (124k) and Dorian (49k) with pets bring the power down on this account.
Hey, Zeus, does this strategy apply to newbies as well? In another video from Deda, I saw how to pass the event with only 42 action points and leave 10 action points for chests (extra points are exchanged for chests at the end of the event) My best 5 heroes + pet have a combined power of 140,000 and my boss level is 80. Should I go your way or is it possible to beat the boss with only 42 action points?
when I was lvl 80 and even below, I was able to kill boss at 220 and / or 225 points of resistance. It is TEAM COMPOSITION that matters. My current team position against boss is Corvus (Oliver) - Isaac (Mara) - Jhu (Vex) - Sebastian (Albus) - Martha (Axel) + Albus, but at lower levels I enjoyed Alvanor (Oliver) - Maya (Albus) - Celeste (Merlin) - Judge (Biscuit) - Thea (Axel) + Albus.
this is with 200 resistance for those who can not do 230 resistance. In 230 there are many teams who can beat boss. I receive lot of messages and request from players
@@Olympushw i have storm resistance 235/260 now, and cleared one location after the boss. not sure if it is 5 or 10 per location. so either 225 or 230. i didn't take buff #34 and #54, only #1 (increase in magical and physical attack).