This build is disgustingly strong and is the main reason that Zeus sits on the S+ throne. It also works for Pos and Hades but they have some small issues early because of lack of Favor Please don't use this build against me :'(
So that is what you look like :) I have watched your videos for years now, Thank you for still uploading I have never commented on your videos to let you know this though I am sure i'm not the only one. Keep up the good work.
I always thought there was just a mod to add a handsome Australian man to the top left corner of your screen, but it turns out it's just Boit's facecam.
I practiced this a couple times with friends and then went to play on ranked - I got 4 minute Hersis rushed by Loki and lost everything. Is this a strategy you just can't afford to deploy against speed cheese strats like this?
Hi man, it's just my opinion about this series but I think it could be even more interesting and useful for us if you casted your own replays (of you performing the build against a human player), aaand it would be easier for you to explain all the things you do. As I said, it's just an idea, not a criticism :) Thank you again for your awesome work 💪💪💪
I do these builds in my games all the time. Just keep a look out now you know what they look like 🤪 It's hard to do thought process and the like while I'm trying to do everything at a high level in game so I just do it in a relaxed environment hehe.
Wondering this myself, hippikons cost less food, are faster, and have stronger hack damage than hoplites. The speed allows for great control, not just during raiding but also redirecting the army when under attack. It's easier to have cavalry running around the map looking for villagers to kill not only because you can find them faster but you can kill them faster and you can escape more easily when the enemy fights back. Cavalry are more viable if you're going for that kind of strategy during the classical age. Plus then you have a cavalry army ready to counter your enemy's archers, which will be countering your infantry when you're ready to come in and destroy buildings.
Hey BoIt, will this Build Order counter the fucking bullshit of... Gaia's unbeatable economy? Loki's bullshit fast or semi-fast mythic? Thor or Odin Fast ragnarok? General Egyptian over-poweredness? I find the Greeks extremely difficult to manage economically. My economy is virtually always inadequate because I do not know when to start putting villagers on a particular resource, or how many to send to it. It always ends in bullshit.
This build is a solid way to play the game against all civs but definately not a one size fits all approach. You have to look at the map and match-up and make a strategic decision as to what is best to do.
@@BoitTV You think I can make strategic decisions properly? lel Is there a website where I can find a bunch of build orders? I play as the Greeks these days and there seems to be a curse on my economy. It's always inadequate.
@@fishofgold6553 best advice is to watch a lot of Greek games and learn what others do. There is a big greek strategy guide written somewhere but idk where.
I have the classic version in my PC and I've only been able to defeat the AI in the moderate difficulty level. higher than that is impossible for me. hope one day I can improve.
Hello, This strategy is really strong, but it also means that you kind of let map control to the opponent depending on the tc you take no? Like, what happens if your opponent drops a forward base and put a crazy amount of pressure in the early game? Do you guys have any advice to make sure you get to the late game that fast?
This is my tier list. Very much just my opinion and probably wrong. S+ Set and Zeus S Ra A Poseidon, Isis, Loki, Odin, Kronos, Oranos, Fu Xi B Hades, Thor, Nu Wa C Gaia Shennong
Yes but ceasefire will get you out if it initially. The good thing about this build is you can do Athena as well with it if you're feeling like two TC isn't going to work cause of the map, or you can do 430 centaurs which is good as well.
Yep this is also why people shouldn't have even cried about Atlantean gods (even after they made Turmas be so bad that they can't even really counter archers that well on EE), or even China when it's not really better. Doing the same thing like this on other civs = you win. Gaias will tend to do this without ceasefire or anything, you can just do the same thing and end up with stronger eco/units anyway. Other inbalances like this are basically Loki, Egypt(Isis with lots of perks over Egypt). That's why they always just play those gods, the top players are basically the cheater mentality rather than like 'lets have a challenge' or 'lets have some fun', so they are kinda like teenagers. People thought Norse is kinda bad, unless you do it efficiently, then it's much stronger. Loki Hersirs are always going to get map control, then you just do something like Frost/Flame and move onto Mythic age to win if needed. With Egypt you have the classic heroic age godpowers where ontop of winning the game already, you can pile on pressure and then just win early by stacking things like roc/locust raids or if Isis just always do the ancestors+eclipse thing to gain a bit of help. The problem is people mismanage these things and/or they simply rely on one thing to come save them, but in reality, they can just already win. But with almost perfect/robot efficiency like seen here, even a few seconds and a few things done wrong, you start to see the strongest things. That's why it's lame, you see very tryhard, low IQ, bad braincell players, and they are always Loki, Isis, or Zeus. Greeks are all able to compete, quite well rounded and this TC build is a good way to win, even in 1 on 1. Rush civs can't hope to come at like 4:30 or 5:00 when they get the TC up, even if they do, you're kinda ahead then. It's not really balanced. I've noticed when I briefly returned to the game that tryhards are simply abusing things such as fast units and inbalances, rather than 'be equal and be better' than other players. It's not like Quake where you're kind of equal and 'best person wins' once you get past like a 1800 to 1900 elo level, it's just random or cheat methods past there. Only reason early players got like 2k with inefficient gods is because 'others were slow/learning' and 'they were more efficient/faster learners', and that's what RTS is about in a new RTS game. But, no one had yet learned after so many years what is truly some of the best things to do. As much as I hate to admit it: AoM is not balanced and never has been in quite a few ways. If you do it all in the best ways possible you'll just always lose with certain civs whereas you'll win with others, the 'balance' is not terrible but it isn't perfect, it's based on making mistakes, being slow, or mismanagement, so meh, it's not truly balanced in the end. It's reached the point of braindead AoE2 and the super old games that 'were good' but after the 'meta' is known players do the same thing over and over, so are kinda boring now. Unless you are just liek casually playing weaker gods for challenge, to simply have fun , not try to do the same proven thing over and over just to get a slight edge, it's only worth getting higher rating once and then just quit at this point. Part of RTS is like learning what to do and testing things, and it's fun at the start of the game. But ofc players ragequit and get mad at the game, so newer RTS games have also failed... they want something like aom/aoe2 where they played like 20 years of it, then they 'finally' get it. But the true smart players of AoM were the ones who played in like 2004-2010 and they were winning and top players in my opinion, they learned faster and applied some tactics that were better than the others, but now the rest of 2,000 rate players are mostly losers nowadays who think they are clever by cheat methods. Imo You should be playing for fun, play a bit, try something new, and see who wins, not doing stuff like this after it's been found to be so optimal, but whateva... it's all gud.
I would practice build orders against at most the Hard AI. Playing against Titan is 'fine' but its not an efficient use of time to improve. When you nail the build against the Hard AI (You can just hit restart when you get to 5 mins) then jump into some 1v1s and see how you go.