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Triumph! Ancient and Medieval Wargaming
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Quick preview of what the Washington Grand Team has planned for Historicon 2021.

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17 сен 2021

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Комментарии : 10   
@jasonspeck3662
@jasonspeck3662 2 года назад
Thanks for the introduction.
@axisandaliens
@axisandaliens 2 года назад
Excited to finally get back to a convention and definitely want to get in a game of Triumph! I’ll keep an eye on the HMGS sure for sign-up info.
@GreyhawkGrognard
@GreyhawkGrognard 2 года назад
Oh I want to get in on one of those Battle of the Five Armies fights, and I hope to make one of the Grand Triumph! games. Can't wait for Historicon!
@Apologetic-Reruns
@Apologetic-Reruns 2 года назад
I'm a former Napoleon's Battles player who has long since departed from the game. Trying to get back into miniatures wargaming more in line with my background studying Medieval Spain. I am wondering what it would take to recreate the battle of Las Navas de Tolosa and if Triumph! would be appropriate for the battle.
@triumphancientandmedievalw3229
@triumphancientandmedievalw3229 2 года назад
I have used it to replay many crusade battles and I find it a very good game for that period. You should find some pretty good lists on Meshwesh online to start planning the troops as well.
@Apologetic-Reruns
@Apologetic-Reruns 2 года назад
@@triumphancientandmedievalw3229 Would I be representing the near 2:1 advantage the Moors had with minis or special rules? Maybe both?
@triumphancientandmedievalw3229
@triumphancientandmedievalw3229 2 года назад
@@Apologetic-Reruns I am not specifically familiar with that battle, however I typically adjust troops and implement special rules to represent very specific or unique characteristics of particular battles. In Hasting I use the back up the hill rule, for Hattin the exhausted Crusader archers do not have volley fire. Keep in mind that numbers can be represented by various troop types, i.e. horde and bow levy are significant in numbers (and look so on the table), but not in quality. You can also implement special morale rules.
@Apologetic-Reruns
@Apologetic-Reruns 2 года назад
@@triumphancientandmedievalw3229 Thanks for getting back. It was a bit strange in that the Saracens had a size advantage and the higher elevation. The later seemed to make no difference at all and so I might special rule against that advantage. I'm sold.
@triumphancientandmedievalw3229
@triumphancientandmedievalw3229 2 года назад
@@Apologetic-Reruns Up hill grants the advantaged stand a +1 in combat, on the Hattin Battlefield there is a section of very very gentle uphill that is not significant enough to grant that. The guys in the smoke covered area would get it if anyone attacked them on the slope. The Hattin battle and all my games designed for convention play are specifically designed to be "fair" i.e. both sides could win. So they tend to sometimes be more balanced than the original battle. I find that the point values of the troops and a few special rules allow you to create a fairly historical outcome this way while still making it a fun game for both sides. Sometimes this takes a little tweaking and playtesting.
@lorrainecomrie2967
@lorrainecomrie2967 2 года назад
I use a Zoc tree to measure Zocs. Basically a single tree on a 4x4 cm base. Looks better and part of the terrain, than just a square of cardboard.
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