@@deidara_8598 No no not alcohol, if you ever seen how wine is made you know that yeast sinks to the botttom of the container so if you don't siphone it correctly some of the yeast will come into the bottle and your wine will taste bready/yeasty.
@1aHamza I felt worse for Janus because he really didn’t do anything at all and he was really polite when you point a gun at him because he says he is impressed and you earned the kill
I'm really pleased with the final result. It took a lot of effort, re-capturing because of the audio issue, but also to get the best listening points due to that incessant music. As I mention in the description, I think this is possibly the best mission for the sheer depth. I thought I knew this mission well, but even I discovered quite a lot from doing this. It was a really great suggestion. So thank you!
Funny you should say that. Because of what I heard I've just done a contract called, Despicable Men (on Xbox), which surrounds the five people that Abiatti talks to at the photo opportunity.
@@regalecusglesne3022 I believe it's because the bio weapon they where creating, would've changed the way assassinations are done, and possibly put the ICA out of business
We need more of these. That adds lots of depth in the characters. You should have added the references of Abbiati outside Landslide, like the dialogue of the psychiatrist at the coffee shop or when Silvio mentions him on his dialogue. :P Regardless, very well done work. Thanks a lot for such an effort. :)
They had to cut funds during development, and they chose to cut on the voice actors, and make the rest of the gameplay better, and I think it was a good choice.
Yeah it's really dumb. But then I'm sure people would have complained if they spoke with really stereotypical Italian accents too. So it's a lose-lose situation really lol
In Miami and the new York bank there's posters of Dino Bosco and there's an Easter egg of his funeral being mentioned by a "stunt accident" if you use the machine he gets crushed by in the escalation levels in the next contracts
I've played this level quite a few times - I have all the mission stories and achievements - but I didn't know that Abiatti can meet with Brauvuomo on his own. The priest, yes. But this interaction was new to even me.
Honestly, one of the best parts about the game series is that many of the stories that you take part in happen anyway - you aren't required, you can just slip in. Helmut Kruger will eventually meet with Margolis. Dr. Lafayette will have his therapy with Caruso. Sebastian Sato will take the stage and do a full speech even if you ignore the mission story with the light rigging. Sal Falcone will still meet with DeSantis as long as you wake him up. Jordan Cross can finish his song without being electrocuted. The list goes on and on. Sometimes I just play through the mission stories without killing the target at the end just to see what will happen.
Btw, It will be awesome if you make a "Shabby 47 vs Smooth 47" video on Hitman 2: Sniper Assassin! My guess is It would be lots of explosion accident kills for those targets and their bodyguards on the shabby one. :)
You're welcome. It took a lot of work, but it was an enjoyable project to complete. I learned quite a few things myself. The timing of that electrocution was tricky, because it takes about 2 seconds to activate after you press the button. Too early and you miss the end of the dialogue and a moment later and he walks away.
Thank you, Samuel. I was blown away with how much there is in this mission. IOI really did a splendid job on this one and I imagine it's been lost on many of us. Hopefully, this will go some of the way to showcase the incredible work of those at IOI who were responsible for creating this mission.
@@oliverpuppetproductions8753 He also made a virus that could be coded to specific DNA, and judging by some of his dialogue, was intending to use it on his childhood bullies, and possibly more (he's writing a damn manifesto in his lab, talking about the "strong fearing the weak"). The guy's a supervillain in the making
@@Euler13nah it's still the same hitman 1 slideshow-like briefing. eh it gets the job done (albeit a little short), but those later hitman animated briefings get me grooving with having a master degree in animation design
I know! I was in two minds whether or not to re-capture that footage after killing the annoying git, but my previous save point was too far away, so we've all had to suffer. (c;
Nothing. She's just a heartless hussy. If you watch from 27:00 you'll see that after watching her fiancé kill himself, she just carries on smoking her cigarettes as if nothing has happened.
Im assuming that it is impossible to save her fiancee from suicide? We could save the doctor from offing himself in Hokkaido, would be interested to see if we could do the same. On another side note, is it possible to split the audio recording for different ears? Since the conversation is made to be surround sound esque, if you could isolate the unwanted audio into one ear maybe you could just mute or soften that half-track in question.
As far as I know it's not possible. Ironically if you try to subdue him on his way to jumping in the sea, then you will be "spotted" by Sophia. In answer to your other question, I haven't got a clue! I'm pushed to the limit of my technical knowledge in just being able to capture the video and cutting it up to make these compilations. (c:
Amazing work, any plans for other "side missions"? (silver tongue, bitter pill...) Also on the side note, NPC in the corner at 5:58 is a carbon copy of mini Madrazzo from GTA Online xD
Please, Do this for the tv and radio across the levels. There are also mentions of things in Hitman 2 that were on the original 2016 game (like a person in Marrakesh asking where the Hyperborea building is, which is the exhibit near the top of the Ark Society castle)
Good questions. 1) Sadly, the priest does not appreciate your intervention at it. If he sees you at all, then you get spotted for trespassing. 2) According to the intel I show in the assistants apartment (31:00), Giovannitti is a union leader that Abiatti is scheduled to meet in two hours. However, as far as I know, there is no real NPC with the name and the meeting never takes place if you do not intervene and change the schedule. Abiatti will just cycle between the wine vendor, meet and greet, church, and stage.
So is there going to be more of this Style in the other missions, to make up for the fact we were unable to get target dialogue for the reactivated elusive targets?
I'm not sure if any of the other missions have such an interesting main target, but if you can think of someone who might be worth covering, then let me know. Although, I'll probably be taking a break first, as this took me a week to put together.
Well I have to check first but I think Kalvin The sparow might be interesting considering the Hitman 2 sniper assassin change. *Edit:* he's in the first two training missions.
2:54 They agree he would not notice but they want to bet lol. Does not make sense. Betting would only make sense if one thinks he will notice and the other thinks he wont.
I feel guilty for not watching the hole vídeo I have a diferente way of killing Abiatti on stage with the water, do you want me to send it via xbox message?
Don't worry. An hour is quite an investment of time, but if you're ever bored you can come back and watch some more. The primary focus of the video was the dialogue of Abiatti, not how to kill him; those scenes are a bonus. (c; But that's why the video is so long. I needed to capture every ounce of dialogue in all of the main situations.
And that dude who owns the chemical plant. 157 dead children, surprised he's not a target. It's not like 47 hasn't killed people that escaped the law. *cough* Jordan Cross *cough*
Abiatti is most likely modeled after infamous right wing populist and former prime minister of italy, Silvio Berlusconi. He spent good amount of remaining of his career in and out of courts.
It's my favorite mission to just walk around, but making a villain that says "feee speech is important", fears God's punishment and actually walks among his voters, instead of the usual left-leaning "moral angel" that lives beind walls and guards while supporting diaarming you and confiscate your proprerty ... it really breaks his character ... every evil thing he says or does feels forced ... plus, the actual Town Priest considers MURDER xD lmao ... but no, we are the good guys ... the ones tha pay a hitman to eliminate our political opposition, LMAO
you have become a politicoomer, and are to be confined to Twitter for your life crimes shame upon you for failing the self awareness test and falling to annoying internet commentator status
The guy who wrote the script for this mission clearly hates the right wing. When killing enemies on the left they are not so forced, be it Janus, Arthur and Sean Rose
Ah yes. The free speech advocate who was criticized for encouraging the beating up of his critics. Yeah the priest shouldn't have considered murdering him but Abiatti *actually* murders the priest. I mean, the most you can give this guy is that he's honest about being evil. Also isn't the point of character design to satirise the stereotype of corrupt politicians?
This series is so lame. It's just a mindless repeating of follow, change outfit, follow, change outfit, etc. At this point it's one of the more cookie-cutter franchisesnin gaming. An absolutely mindless AI system and "levels" where everyone just repeats the same 1-3 actions on a loop in order to give some sense of the world/level feeling alive and lived in.
You’re kidding right? There are so many different ways to pull off kills or even just explore. It’s a sandbox game and it’s got a pretty good gameplay loop