@@YellowfishGaming That pvp server filled with autoclickers I be stuck in air completely like 10 blocks away being autoclicked like 2000 times a second..
0:48 I already learned this technique from Technoblade but in this video I finally get it more .-. This guy is like a teacher the way he describes is so understandable
This is what i gathered Starting A Combo: If they’re not moving towards you, they take more backwards knockback, if they’re moving towards you, they take more vertical knockback Place a block in front of them, start strafing Use a singular projectile of you have it to start the two hit streak Strafe left and right so they miss hits If someone else knows how to combo, the person with the highest CPS gets it Keeping A Combo: When the opponent is red, they have hit cooldown, you can hit them again at the top of their KB Keep up with them by running Strafe hard left and right while hitting them Click around 5-7 Cps **after** you start hitting them, not before If you miss, you drop them and they can get a hit on you
3:18 It is important to note that fov takes a heavy toll on fps, since more blocks have to render on your screen, so if you are using quake pro you'll get far less fps, but see more. Lower fov = more fps less visability.
This is the most helpful thing ever. Now I know why I keep on getting knocked off the map. I'm going to rewatch this every once in a while to refresh the knowledge. I think I should start by changing the sensitivity and fov.
(On Java at least) Hitting another entity a second time, without sprint resetting (ie W-tapping), does less knockback than the first hit when sprinting. So W-tapping won't make a difference on the first hit, but it should make a difference on the second hit (as opposed to holding down sprint the whole time). I wonder if the same is on bedrock? Source: Intel Combo Tutorial
1:40 the reason for w tapping is that if you are sprinting and hit someone there is that amount of kb but if you hit them again there is less kb. when you w-tap, you reset your sprint so the amount of kb stays the same.
That's not the case. The common misconception is that the first hit does more kb because that's how it normally works on other servers and java, but I debunked it
I can combo like a pro on mobile Your fov matters Mine is 91 Combo in mobile is easy without split controls as you can hit them even when they are out of Crosshair Just keep tapping on them
In controller..the only problem is u cannot instantly go to the item u need in the hotbar ...which makes it hard to either place block when the opponent is sprinting or throw projectiles at the opponent to combo and even if u end up to combo..u cannot immediately switch back to Ur sword
Thx so much. I have wasted sooo much time searching on the internet for the best combos, but you went farther in depth than other people. Also 4:08 that’s me!!
Every time when I want to do a combo I’ll get stuck in a trade hit even though I’m running, not stopping, having the same Kb the opponent would combo me SOMEHOW.
@@YellowfishGaming projectiles don’t work properly on the hive, especially on bedrock edition, also kB is increased on the hive, that’s why it is so easy to get the combos you’re getting. Hive pvp bad
@@DQCt0R there is increased knockback as well in the hive, i don’t mind that for getting only coed off the map because it makes it better, I get annoyed by the fact that: basically in minecraft the lower you are the more reach you have, so if you are lower down than the other person in pvp you can hit them and they can’t hit you. Because of the increased knockback it makes it much easier to get them higher than you when fighting so they can’t hit you back, then n fact it only takes two hits, making it incredibly easy to combo them when all you need to do is hit them twice without getting hit and you’ve basically won the fight
dude im mobile and i played on controller for awhile and that messed up all my skill, ima try and get better than i was- ill change my fov and sensitivity rn my fov is max and my sensitivity is 26
1.Aim at leg when they like go far (after trade hits) that will help u combo him and once you get the hit start w tapping 2. U can starfe and go around your opponent and keep alternating a, d keys this is called 7 tapping i beleive this is useful for people who can aim really well but if ur aim is not very good u should learn to w tap(and time it right when you hit your opponent) as u dont have to move too much 3.escape a combo If a person hits u like wayyy up in the air try holding a/d and aim at their head to break the combo Hope this comment was useful please sub to yellow fish gaming hes cool
Yes so like hypixel, you have watchdogs, and if they can actually detect the auto-aim or reach, then you can’t complain, you are actually using it, you can only get reported not banned
@Fluffy Long nose what do you mean XD , it's not that hard watch this ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-06i8_T9NwpY.html , I practice Alot on touch screen , AND THIS VIDEO TEACH ME HOW TO COMBO , I JUST COMBO PEOPLE 3X Edit : I mean not my video , yellowfish video teach me how to combo
believe it or not, this part is copied from the legendary youtuber technoblade, he was the first person ever to explain this and if you're wondering what video, its from the 1v1 video of him and dream. btw not the mrbeast vid its the behind the scenes type vid of technoblade uploaded on his channel
Hey yellowfish! You litterally heled me to Combo people At first I was sooo bad but When I saw this vid You litterally changed my Comboing But I still a lil Bad at Comboing But I improve every week! Thanks!
From what i understand is comboing and pvping on bedrock is SO different than java Its weird that this is almost 1.7 java combat system since like when you combo they are not falling down
You said W tapping doesn't do any more knockback than normally walking, but in java the knockback mechanics are absolutely differently calculated, and that's where you got your w-tapping "myth" from, just wanted to say
I am aware, I just wanted to address it since its a common misconception among hive bedrock players who watch java youtubers and assume it works the same way
the sensivity and the FOV thing was really helpful, fixed m FOV to 60. And the sensivity is at 40 because i have issues with it, it has too fast for me especially i'm a butterfly clicker, thank you for the tutorial man :)