As someone who played the first game twice seeing this guy never scanning the weak parts of the machines and just shooting in random parts hurts my soul
To be absolutely fair once you figure out that you just gotta shoot either the most colorful thing or the gun sticking out of the robots body you tend to just guess fire really
Because I’m a completionist, I definitely overprepared for this final boss. It was so easy, I turned up the difficulty and restarted from my save. A much better and more challenging fight
It’s got quality’s from all snakes the poison is a python the way it gets out of the rubble that’s boa constrictor and the rattle us obviously rattlesnake
@@crazybabuskaman3923 I find the apex slaughterspine to be pretty easy compared to the slitherfang, mainly because it's not difficult to shoot of it's tail, and then proceed to use it's own guns against it. The slitherfang proves to make that quite difficult, becausr whenever I pick up it's shock cannon, it just wants to constantly charge at me.
@@spiritassassin3436 ?? It didn’t remove anything from the first game combat wise, the new one just has more options when it comes to how you want to play, with traps, melee or just a regular hunter bow
I’ve been looking high and low for the music from the “New Threats” trailer and when the Tideripper boss fight came up, I was pleasantly surprised to hear it there. Shame it’s not officially a part of the released soundtrack because it slaps
I didn't really see the Apex Thunderjaw as a boss battle because of the amount of thunderjaws that I killed in the first game, I just saw it as a nuisance that was in my way
i did the slaughter spine with very few materials to make new arrows and it was very difficult. most of the later bosses you have to actually scan them to know where to shoot and what type of arrow to shoot them with.
What's funny is that when Kotallo gets his arm cut off by the bristleback it goes from a shot with him falling down with his arm still there then it immediately goes to a shot with his arm off wrapped in the blue bandages.
I cried when I had to kill the grimhorn tbh I felt bad for Zo. I've fought the first three and the tideripper. The tideripper was a bit of a pain to handle
I feel a bit disappointed in myself for buying "epic" weapons and dying every now and then to learn the attack patterns of the machines, and this guy got the bosses only with the first bow and without scanning the weak points
The craziest thing about this game to me is that at first I never knew these were bosses. From my time just massacring the entire machine population I just thought these were normal enemies I had to deal with
That first part of the video with the cutscene where everything is falling apart, based off of Uncharted, Naughty Dog would have actually made that segment actual gameplay and not a cutscene.
Dunno why but I prefer Hades final boss in HZD over Tela Specter armor mech since it gave some challenge on Hard difficult from each game but still that boss design of that Specter looked badass also any1 notice each final boss represents some positive and negative vibe ? Hades the demon alike and Tela the angel alike
Of course you didn’t lmao, how can you understand the story by only watching the bosses fights lol, btw the story is amazing, every dialogue is nice to be appreciated because they are interesting and not generic like Dying Light 2 where you need to get some shoes, a scarf and stuff 😂 (Dying Light 2 was a good game, fun gameplay, but the sides quests and the main story they are pretty generic, it’s sad :/)
@@MrTiaguitos I’m sorry, but the dialogue is what kills me about this game. I like that I could easily understand it better than the first game, but sometimes it’s like 20-30 minutes of dialogue for questlines and NPC characters. It’s easy to get really bored of all of it, and I think they could of done a better job at making the tribes more interesting. Other than that everything else about the game is amazing.
@@hugosanchez4593 Dude you're playing a Story Singleplayer Game of course there will be a lot of dialogue, unlike a multiplayer game that barely has a story :I Of course it might be a little boring for some but that's what a story game like Horizon was made for.
@@MrTiaguitos I think there’s a fine line between having too much dialogue though. Horizon’s strongest point is it’s gameplay and graphics, and I think having all that dialogue there pushes players from not having rhat enjoyment. My OCD drives me to pick all the npc’s dialogue in case there’s something that I don’t want to miss, but honestly a lot of dialogue could’ve been said in the initial conversation with Aloy. You have to also realize that people don’t have all the time in the world to listen to 15-30 minutes of dialogue. They’d rather be out there fighting machines as soon as the talking is over.
Ngl the feeling of zero dawn is better in my opinion west is good aswell but the enemy's doesn't fell as dangerous or the attack they look kinda scuffed or at least the projectile attacked
I've been interested in Horizon: Forbidden West for quite a while, tho I wonder about something, how is this game's difficulty? Because I don't want it to end up like when I played Days Gone and having lose lives over and over again for its inferating difficulty.
[🚨SPOILER ALERT🚨 ] there is no data transfer. You get the armour at the beginning of FW but the armour has lost the ability to shield like it did in the first one. But there is a Valor surge ability that acts as it did in the first one.
@@umbral_templar ok thank you also with That in mind surely you manage to get the shield ability again right? Or do you just have to use that one all game lol
@@azuregojira4776 as far as I know it no, the armour has lost the ability completely. The only way to have it now is the Valour surge that gives Sheila for a limited time.
Combat and damage numbers seem literally the same throughout each boss do the number ever get big like in the 100s? Also the gameplay style, combat, some of the UI arrows etc literally look like tomb raider
Ik this video is kinda old but, i ended the game ( not the dlc, just the game ) bur the final mission still pops out. I finishes the last mission 2 times, but he still pops up, can someone tell if this is normal?
What are you complaining about? It was literally your choice to click on this, there are people that bang out games in a day just to get content out. If you got a problem just don't search anything related to the game and play it yourself.
Nope! Wanted a quick glance at the boss count (assuming this is only story and not Cauldron or optionals so maybe like... double the amount like the first game) and it gave me exactly that. Didn't look at the bosses themselves, hyped for some of these dudes to pull out some surprise BS and near one shot me (wish Ultra Hard was a thing at release!) or have some scary shape.
Spoilers The only real spoiler i got was a picture of Aloy with her hair cut, i didn’t make much of it then, but holy shit did i not expect the whole Beta arc, i was pleasantly surprised
@@omensoffate Imagine not getting a game over the ending💀 idiot tbh. I've put about a little bit over 20 hours so far into this game, and around 40 something into the first alongside the frozen wilds dlc. Let me tell you something, the second game may have a medicore story, but there are hundreds of side quests/errands with their own unqiue story lines correlating to a certain tribe or notable individual. You just are never going to get to experience one of the best games (HFW) in the last 20 years because you don't like "Tilda" and her "specters." 💀
How the heck did you take out the specter at lvl 24. I was at lvl 33 with bether gear and took way more damage. Really that boss is a monster to beat, he would OHKO me on normal dificulty.
Finished the game after playing Elden Ring, and even though I turned up the difficulty, the boss fights felt EASSSYYYY. I hate how FromSoft games spoil us for other game bossfights 😭
No you can use bombs, traps, throwing spears(variants that also explode), wires to immobilize enemies, tripwires, different types of arrows. Machine weapons (granted you took it off the enemy first) and plenty more.
Todos os boss dão um ataque a cada 5-10 segundos e vc consegue tomar 95% deles.... é muita força pra acertar todos ou tá jogando um mod que o controle não funciona? Ps: sim, já joguei e terminei o game.[