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Houdini Algorithmic Live  

Junichiro Horikawa
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This is a weekly tutorial live for Houdini, and the topic for this week is to create a point cloud from a shaded 3d geometry and display it on a flat plane. I'm going to deal with some projection mapping techniques with VEX.
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
[Project File]
github.com/jhorikawa/HoudiniH...
[Patreon]
/ junichirohorikawa
[Last streamed video]
Night Cityscape: • Houdini Algorithmic Li...
[Houdini Related Playlists]
Houdini Algorithmic Live: • Houdini Algorithmic Live
Houdini Tutorial: • Houdini Tutorials
Houdini Snippets: • Houdini Snippets
Houdini Tips: • Playlist
[Portal Page]
Facebook Page: / parametricproceduralho...
[Books]
Algorithmic Design Workbook with Houdini: gum.co/GOZFw
Tiling Pattern with Houdini: gumroad.com/l/OVDgY
Algorithmic Design with Houdini: www.bnn.co.jp/books/9788/
Books on BOOTH: orangejellies.booth.pm/
[Contact]
Twitter: / jhorikawa_err
#JunichiroHorikawa #houdini #tutorial #inflation

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10 июн 2024

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Комментарии : 4   
@nebecnie_paketiki3135
@nebecnie_paketiki3135 Месяц назад
You are very cool!
@giorgioolivero8003
@giorgioolivero8003 3 года назад
@dwyanelin7918
@dwyanelin7918 Год назад
Why the position(@P)?inside the intersect vex function need to offset?THX!
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