This is a weekly tutorial live for Houdini. In this week I'm going to create a system in Houdini to convert input 3d geometry into 2d pixel art using SOPs instead of using shaders in SHOPs. It is rather a hacky way to achieve the result so keep that in mind, but you will be able to learn the basic principle to convert image which could be transferred to shader languages.
I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos.
[Project File]
github.com/jhorikawa/HoudiniH...
[Patreon]
/ junichirohorikawa
[Houdini Related Playlists]
Houdini Algorithmic Live: • Houdini Algorithmic Live
Houdini Tutorial: • Houdini Tutorials
Houdini Snippets: • Houdini Snippets
Houdini Tips: • Playlist
VEX for Algorithmic Design: • VEX for Algorithmic De...
[Portal Page]
Facebook Page: / parametricproceduralho...
[Books]
Algorithmic Design Workbook with Houdini: gum.co/GOZFw
Tiling Pattern with Houdini: gumroad.com/l/OVDgY
Algorithmic Design with Houdini: www.bnn.co.jp/books/9788/
Books on BOOTH: orangejellies.booth.pm/
[Contact]
Twitter: / jhorikawa_err
Instagram: / horikawa.j
#JunichiroHorikawa #houdini #tutorial
12 июн 2024