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Houdini & Cinema 4D Tutorial | Vellum Hair Abstract Wireframe 

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10 ноя 2020

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Комментарии : 10   
@user-zc2to5bb2q
@user-zc2to5bb2q 26 дней назад
Awesome tutorial, thanks a lot! I would like to should someone proceed if using Reshift instead of Octane. The hair is hanled differently in Redshift, and I am not sure of how to do it
@hugolin8511
@hugolin8511 3 года назад
Thanks for such good tutorial. Love your BGM, it make me chill.
@fanyang9567
@fanyang9567 3 года назад
Nice tutorial!
@utkarshsingh8736
@utkarshsingh8736 3 года назад
my hairs are not dropping like yours at 4:25
@Heshamelfakharani
@Heshamelfakharani 3 года назад
why do you render in cinema 4D
@erato_csgo
@erato_csgo 3 года назад
Cause its probably the free version of houdini, where the render has a watermark, resolution is capped and you cant use external renders like octane or redshift.
@Heshamelfakharani
@Heshamelfakharani 3 года назад
@@erato_csgo it's not tho, you can't export an alembic from the free version
@nickmedukha
@nickmedukha 3 года назад
Hey Hesham, I come from c4d and it is still much more convenient to setup lights and octane settings inside Cinema4D for me. For sure, you can do that in Houdini, but thats just how i do it :)
@yonasfarah
@yonasfarah 3 года назад
I don't know about Nick's reasoning, but for me personally.... Lighting and rendering feels a lot easier to manage in C4D as opposed to Houdini (unless you're using LOPs).
@nickmedukha
@nickmedukha 3 года назад
@@yonasfarah yep, absolutely same for me :)
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