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How 4 indie devs released over 105 games and changed their lives 

Dul
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27 сен 2024

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Комментарии : 56   
@CodeMonkeyUnity
@CodeMonkeyUnity 4 месяца назад
Such a great well produced video! The story of Sokpop is really interesting, I remember hearing about it back when they started the Patreon, how it was such a novel idea, it's awesome how it worked out for them
@TehDanny
@TehDanny 4 месяца назад
Heh youtube is smart, I'm posting a comment regarding bad AAA game development companies, then I click to the front page and they recommend me videos for indie games.
@judojd
@judojd 4 месяца назад
Those are called cookies
@JesusSVasquez
@JesusSVasquez 4 месяца назад
Thank you for this insightful analysis of the Sokpop Collective journey. You've put in the table some great conclusions from their work that maybe many of us can follow to at least start/finish our current games / or keep game developing and not give up.
@dulthomas
@dulthomas 4 месяца назад
Yeah that's true. Thanks for the comment.. and don't give up! I'll try do the same 😄
@TrissVR
@TrissVR 4 месяца назад
Super well put together video! loving these! :D especially the sound of you walking around inside my headphones from 7:20 >.< lmaoo
@dulthomas
@dulthomas 4 месяца назад
A couple of folk told me that... I'll need to take another listen round that point. Cheers man
@abdullaheta
@abdullaheta 4 месяца назад
I just found your channel, its like a hidden gem!
@trontrontrontron4
@trontrontrontron4 4 месяца назад
"a break through happened!, they liked this video !". lol sneaky youtuber. :D. respect the hustle
@japanse_samurai9456
@japanse_samurai9456 2 месяца назад
I didnt know the voice actor of Shrek was om RU-vid
@kingkurtis
@kingkurtis 4 месяца назад
What's up with the audio at 7:20 and onward?
@TrissVR
@TrissVR 4 месяца назад
The 8D Audio experience >.
@davidzaydullin
@davidzaydullin 4 месяца назад
phaser or flanger🧐
@gninetimes
@gninetimes 4 месяца назад
@@davidzaydullin that's when the edible hits
@supermariosu
@supermariosu 4 месяца назад
Love stacklands, such a good game.
@ThinkWithGames
@ThinkWithGames 4 месяца назад
Great video!
@voxeledphoton
@voxeledphoton 4 месяца назад
I met Tom at PAX east! :D
@shinkouhai919
@shinkouhai919 4 месяца назад
...Damn, I only can do 1 game every 1 month. they did every 2 weeks? crazy good!
@RobinClower
@RobinClower 4 месяца назад
They had 4 people working on their individual projects, so it's 1 game every 2 months with staggered releases
@paluxyl.8682
@paluxyl.8682 4 месяца назад
Not sure what to think about the Sokpop guys, I was interested what kind of games they have done ..... I was very disapointed it seem that Ginseng Hero could be one of their best or even the best game they made. I got no idea what kind of people play this kind of games and why someone would support creators like that.
@mikhailhumphries
@mikhailhumphries 4 месяца назад
What's the best way to make 2d art?
@dulthomas
@dulthomas 4 месяца назад
In a way that makes it fun
@oscarquintero1331
@oscarquintero1331 4 месяца назад
Using Aseprite and having good (and simple) ideas.
@sukapow
@sukapow 4 месяца назад
​@@dulthomasGod words y'all, God words y'all 👆
@thepixelpiedev1005
@thepixelpiedev1005 4 месяца назад
Istg i heard 'imagine making 20 sex game in a year"
@filipsan11
@filipsan11 4 месяца назад
Can you make music 50% less loud please?
@luanreedus7369
@luanreedus7369 4 месяца назад
Thomas i need your help please
@dulthomas
@dulthomas 4 месяца назад
I'm here bro
@luanreedus7369
@luanreedus7369 4 месяца назад
@@dulthomas do u have discord ?
@nikefootbag
@nikefootbag 4 месяца назад
Ditch the music drowning out your narration
@dulthomas
@dulthomas 4 месяца назад
noted mate, ta!
@raxroc3887
@raxroc3887 4 месяца назад
105 game smells money laundering. 😂
@bungercolumbus
@bungercolumbus 4 месяца назад
The same way happened to many other devs. Hempuli is the dev behind Baba Is You. He made a lot of puzzle games before that and after enough practice and building an audience he released Baba Is You which is seen as one of the best puzzle games out there. The same happened to Scott Cawthon with FNAF or Zeekers with Lethal Company.
@therubbermeep7456
@therubbermeep7456 3 месяца назад
F CD CD. CD. CD. Lroo be orooh😊 ez😊
@therubbermeep7456
@therubbermeep7456 3 месяца назад
On B
@therubbermeep7456
@therubbermeep7456 3 месяца назад
G
@alpisala
@alpisala 4 месяца назад
20 sex games in a year!? damn.
@engame1702
@engame1702 4 месяца назад
yep das crazy
@Metoro-San
@Metoro-San 4 месяца назад
I wish to find friends who I can struggle for our passions with like this
@computersciencestudentriverbat
@computersciencestudentriverbat 4 месяца назад
What a great video. Great narration! Clear, concise, and crisp. Well done.
@Henrylachamp
@Henrylachamp 4 месяца назад
:) This is really motivating for making Indie Games
@tomaszdecker5862
@tomaszdecker5862 4 месяца назад
I don't know $5K month split into 4. I was making $2K a month with creating tutorials and I was spending about 2 hours a day for that. But Google destroyed everything, so I always wanted to create a game.
@I-OMusic
@I-OMusic 4 месяца назад
like the new name!
@I-OMusic
@I-OMusic 4 месяца назад
Also Dul, I'll be at Dundee Contemporary Arts' Drop in and Play on the 24th sharing Strata, if you're about and wanna grab coffee let me know!
@IRDazza
@IRDazza 4 месяца назад
I'd be more proud of delivering 1 good game than endless D-class crap. But modern gaming industry is volume over quality. THe games shown look like beginner programming samples.
@dulthomas
@dulthomas 4 месяца назад
To be fair, they acknowledge that their monthly games are nothing more than MVPs. It's an interesting approach...
@etrex5272
@etrex5272 4 месяца назад
Agreed
@sethleland
@sethleland 4 месяца назад
But alas, you do neither.
@TehDanny
@TehDanny 4 месяца назад
@@sethleland It's a public forum where opinions are meant to be shared, saying "Your opinion on video games doesn't matter because you're not a game developer" doesn't make sense when being a game developer is not a requirement to be here.
@arctiformgames
@arctiformgames 4 месяца назад
Some "D-Class crap" offer up a lot of fun hours. The hardest part to developing games is making something people will enjoy. Spending 2-4 years making a large game is a huge risk and very difficult. Making something in a month that a lot of people enjoy allows you to expand on the concept. Sokpop basically spent a year perfecting creative and fun gameplay, something the industry is lacking when it comes to AAA games these days.
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