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How big is an Armored Core? 

Zullie the Witch
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28 сен 2024

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Комментарии : 1,1 тыс.   
@ZullietheWitch
@ZullietheWitch Год назад
One odd thing is that the Armored Core series takes a somewhat detached approach to canon, having been through a few full timeline resets. Because of this, the big and small ACs don't have a lot of crossover, it's usually a fresh start between generations, with a few notable exceptions.
@Gortall
@Gortall Год назад
So AC is the Final Fantasy of Mech games?
@LordKore
@LordKore Год назад
@@Gortallyes but also no. all the ac games from ac 3 to VD takes place in the same universe just a few years later after the last game. for example 4 sequel takes place just 2 - 5 years after 4 and AC 5 takes place 10 years after ending B of ac:fa. AC timeline is much more readable than a FF timeline
@BioAlpha5
@BioAlpha5 Год назад
kinda, LordKore explains it well actually! @@Gortall
@fw00m62
@fw00m62 Год назад
Actually, I found this theory on the AC discord that compared an RJ with the apartments in the wall climber mission, and it was three storeys tall. Assuming each is the irl average for apartments, being 4.3 metres, they estimated the AC was between 12 to 15 metres tall. Either cars are massive again, or the buildings are unusually small. Hell more to backup the cars are massive theory can be found later in the same mission, as there are walkways in the elevator to Juggernaught that are TINY in comparison to the AC, so this might be an issue of From scaling things weird, or cars are unreasonably huge
@serraramayfield9230
@serraramayfield9230 Год назад
@@LordKoreThis is false. 3 to LR is a different universe than 4 to VD.
@TORGOoOo
@TORGOoOo Год назад
worth noting that the final boss of verdict day, a modified NEXT, is absolutely titanic compared to the urban ACs used by the player. so in at least one game we have a direct comparison between two eras of AC
@Valfheim
@Valfheim Год назад
What about the final boss of AC4? that one looks like a different generation to the player too. I can't fully remember but I think the level was called barren earth or something. I distinctly remember the size of the enemy and it's massive weapons though.
@neonlightillusion
@neonlightillusion Год назад
@@Valfheim That's the 00 Aretha, the 'Mutant Core'. It's a bit of an anomaly - if I recall it's an early machine which explains why it's so big. It has some successors in ACFA which are down to regular NEXT size.
@shirosaki97
@shirosaki97 Год назад
@@Valfheim The 00-Aretha is a prototype NEXT, so a lot of the components that modern NEXT's had weren't miniaturized for the Aretha, meaning it had to use a larger frame to accomodate the tech. It's the same reason why you have the Nu Gundam be a 23 metre behemoth and the newer F91 be a tiny 15m, the F-91 being newer tech can fit the same amount of power in a smaller frame.
@baldy117irl
@baldy117irl Год назад
@@shirosaki97 its mostly because pre-UC 100 the arms race was more Bigger and stronger weaponry wich caused the powerplant reactors for each suit to be bigger to allow more for more power and after UC-100 there was quite a long time with no war so development time could be used to make reactors smaller and stronger
@217adaptiveperspective
@217adaptiveperspective Год назад
I've never played AC4A, but I've heard some of the generic enemies are last gen ACs
@nebulous9280
@nebulous9280 Год назад
I think for Souls games in particular, the player is shorter than most enemies both to convey a sense of threat to the enemy/weakness to the player, as well as for the practical reason of ensuring the lock-on camera can center an enemy and the player on screen without obscuring objects in the distance by forcing the camera above them. For AC, I'd assume the same is true. They want you to fight giant robots and vehicles many times larger than you, so the player is comparatively small so as to not clog up the limited screen space.
@hermitcard4494
@hermitcard4494 Год назад
That made sense in PS1 and previous games. Makes no sense now. It would be equivalent of a shooter making human enemies bigger so the player feels more intimidated. Just make enemies RIGHT! Even small enemies can be threatening if done correctly.
@ArchOfficial
@ArchOfficial Год назад
The player character was a similar height to humanoid NPCs in DS1, which caused the issue of the player model obscuring them and their movesets.
@JoJoZaka
@JoJoZaka Год назад
​@@hermitcard4494nobody would find a 3ft mech intimidating. that's just a microwave decepticon
@QuackerHead-j
@QuackerHead-j Год назад
My AC will still block my aiming in AC6 if I turn on manual aim.
@DanielFerreira-ez8qd
@DanielFerreira-ez8qd Год назад
@@hermitcard4494 the only threatening small enemies are the annoying ones, that much is true of even fromsoft games. Also, I suggest you play more shooters because plenty of them have bigger enemies for that sole purpose.
@Jaydee-wd7wr
@Jaydee-wd7wr Год назад
I’d like to appreciate your Core being called the “Black Witch” which genuinely sounds like a mech from a sci-fi series.
@rivercochran8173
@rivercochran8173 Год назад
That's actually a name for one of the mechs in Lancer, a mecha TTRPG
@jacksonjager5771
@jacksonjager5771 Год назад
​@@rivercochran8173Lancer is such a fun game
@sblower9410
@sblower9410 Год назад
The perfect name for witch's mech would have to be "Witch Craft"
@noatrope
@noatrope Год назад
Armed with guns named Mortar and Pestle?
@karmazone1525
@karmazone1525 Год назад
Not really Sci-Fi but a mixture of Sci-Fi and Fantasy since witches are part of the Fantasy genre
@donnurk3523
@donnurk3523 Год назад
As a newcomer to the ac series, it was actually alot larger than i thought, it didnt sink in until the mission with the boss before the cargo cannon, theres a small area underneath with some cars and it was the size of the ac's foot, for some reason i expected a car to be about a 1/4th the size, not easily an 1/8th or smaller, the scale of everything else just seemed right? But when you take into account the ACTUAL size, everything is GARGANTUAN
@mkv2718
@mkv2718 Год назад
a lot of the factory type spaces seem to be built specifically for MTs and ACs.
@donnurk3523
@donnurk3523 Год назад
@@mkv2718 or really really big infrastructure "bigger is better" after all. Also i was just saying that cause i was expecting something similar to ac1
@Ender240sxS13
@Ender240sxS13 Год назад
If you really pay attention in a lot of maps there are tons of details on the buildings and things that really show off the scale. Little catwalks, stairs and ladders, the doors and windows on buildings etc. It's pretty awesome and really shows off the megastructure nature of most of the buildings in most of the maps.
@donnurk3523
@donnurk3523 Год назад
@@Ender240sxS13 yeah i did notice alot of those after the first time with the car, after that i started paying attention to the details more
@Duothimir
@Duothimir Год назад
In AC1, the mechs are barely taller than the cars.
@adams3627
@adams3627 Год назад
Going back to your videos on Sekiro, it seems like Fromsoft has a habit of playing fast and loose with the size of characters for the sake of gameplay or spectacle. (Also thinking of the common trope in manga where a character who is merely taller than the rest of the cast can vary in relative height, from merely "tall" to "filling the entire room" as it suits the mood of the scene)
@zchen27
@zchen27 Год назад
Gamaguri from Kill la Kill basically only has one scaling rule: Has to be the tallest guy in the scene.
@BljesakiOluja
@BljesakiOluja Год назад
​@@zchen27Came for this!
@thejohnhopkinscompany9599
@thejohnhopkinscompany9599 Год назад
Makes me think of Cyberpunk Edgerunners where Maine switches back and forth between about 6'10" and 10'6"
@1r0zz
@1r0zz Год назад
Yes, but in sekiro it’s also a lore element.
@joshuakim5240
@joshuakim5240 Год назад
@@zchen27 Don't forget how several characters in JoJo despite being canonically 5 ft can suddenly morph from a tall titan that looks to be 7 ft tall to a shortstack that looks 3.5 ft tall depending on seemingly random artistic metaphors.
@Loutr0n
@Loutr0n Год назад
The shot of Zullie with Godrick's soldier and the Kaiden sellsword at the end with AC music goes pretty hard lmao
@aidenmclaughlin1076
@aidenmclaughlin1076 Год назад
They’re so nimble and fast but they’re gigantic lmao
@INSIDEVIEWOFYOURMOTHER77
@INSIDEVIEWOFYOURMOTHER77 Год назад
That's exactly what she said 😂
@666slateran666
@666slateran666 Год назад
Play a tank build
@23Scadu
@23Scadu Год назад
@@666slateran666 or one of the earlier games
@666slateran666
@666slateran666 Год назад
@@23Scadu yeah AC hasn't been slow for 2 or 3 entries
@hermitcard4494
@hermitcard4494 Год назад
They are so fantasy lmao!
@raime6990
@raime6990 Год назад
I've noticed in one of the first missions that there are also huge cars with ladders something like Caterpillar 797 and u are TOWERING over them looking like u are at least 30m considering these cars are about 7.5m tall. But then in same place you can see more common cars like the one you showed and they seem oversized (or caterpillar car are undersized). Clearly they didn't scale everything to be realistic so its hard to tell how tall AC really is...
@nathanpapp432
@nathanpapp432 Год назад
There are human sized doorways on a few of the maps. It would be interesting to see if they are all roughly the same size and to try the scale the AC's off of that. I agree that the vehicle models are an unreliable standard.
@dylanmah7791
@dylanmah7791 Год назад
There's also staircases where your AC is only two flights tall, implying it's maybe 28 ft.
@UnknownSquid
@UnknownSquid Год назад
Yeah, I noticed this too and was going to comment that the car shown here seemed vastly off compared to other parts of the game. In the mission where you investigate the arsenal that went dark, there are several huge heavy duty trucks, looking like the kind that would be used to transport tanks. They have three shipping containers stacked on top of each other up on their trailers, and you tower above those. This was when I first stopped to consider the ACs scale properly, and it gave me the impression that AC6 has the biggest generation of ACs.
@NightmareBlade10
@NightmareBlade10 Год назад
​@@nathanpapp432Even the smaller buildings like air control towers look absolutely dwarfed by our ACs, but in comparison the cars make our ACs look slightly shorter.
@MidMan98
@MidMan98 Год назад
​@NightmareBlade10 There was a car next to what looked to be a Caterpillar dump truck, and I thought the car seemed too big in comparison till I noticed the rear door. That car looks to be some sort of armored personal carrier than a regular sized car.
@herbert_strudel6376
@herbert_strudel6376 Год назад
Zullie talking about Armored Core is a certified W moment
@emperorender8201
@emperorender8201 Год назад
Common Zullie W
@deviljinmishima
@deviljinmishima Год назад
common grift
@Kurorahk
@Kurorahk Год назад
An interesting note is that Armored Core has been (to me at least) an iteration of mecha after the western iteration of Battletech, which explains why AC's are around 10m tall (fitting with Battletech's scale of mechs to boot). So it makes sense that we finally get to measure them in-game properly and we see that while they are much faster than battletech mechs of the same mass they are the same height.
@billyboleson2830
@billyboleson2830 Год назад
To me AC was always a fusion of battle tech and gundams
@kelnhide
@kelnhide Год назад
AC's are slick looking Armored Troopers from the anime VOTOMS
@ghoulbuster1
@ghoulbuster1 Год назад
Battlemechs are way bigger than ArmoredCores. But are way slower. Unless you put MASC on them.
@StrikeNoir105E
@StrikeNoir105E Год назад
@@ghoulbuster1Depends on the battlemech. Most battlemechs tend to be around 8-10 meters tall, though different sources put stuff like Assault mechs at around 14 or so, or even larger. Honestly Battletech hates giving actual official sizes on their mechs that don't contradict themselves next publication, and usually all you get from them is their weight.
@jebe4563
@jebe4563 Год назад
You mean Studio Nue with Macross and Sunrise with Dougram went with a scale around there, as part of launching the 'Real Robot' boom, the designs of which FASA licensed. In turn Studio Nue has semi-consistently been heavily involved in the design work for Armored Core, hence their biases carry forward. Licensing Japanese Work, doesn't mean it's a "western iteration." Battletech is Derivative Work in that regard.
@zondor8123
@zondor8123 Год назад
What fascinates me is that the Ibis series we fought moves like Gundam with drone lasers and swords waves while having the same 10 meters height as us. I love it
@jaggidfire
@jaggidfire Год назад
Honesty this is exactly how big I thought they were. Good job on from conveying the size of the machines through the weight of animation and context clues.
@J1_J1BA
@J1_J1BA Год назад
I love how souls creators are also adapting and making armored core content. Shows how great the games are that FromSoftware make.
@lordmuhehe4605
@lordmuhehe4605 Год назад
Of course they're adapting, they couldn't make new content otherwise.
@JFrenchman
@JFrenchman Год назад
@@lordmuhehe4605 just like how you could never make someone happy
@Cetega
@Cetega Год назад
As a fan of the series from the beginning, I thoroughly approve of the music used here. I am absolutely here for any Armored Core content you feel like making.
@DOOMHAMMER-XIII
@DOOMHAMMER-XIII Год назад
I'm going to say I really love the "Armored Core" games and those Gundam-style battles, crashing the iron and breaking the armor were really fun.
@SeriouslyNotASpy
@SeriouslyNotASpy Год назад
With Cores being approx. 10m in AC6, this puts them at roughly the same size as the average Arm-Slave in the Full Metal Panic series.
@billyboleson2830
@billyboleson2830 Год назад
Wow someone remember fmp?
@STRIDER_503
@STRIDER_503 Год назад
The fact those giant platforms they built on Rubicon 3 easily outclasses any existing buildings we have on Earth is both fascinating and terrifying at the same time. Like, you pilot your AC out of a facility which is already pretty big, only to see the sky being covered by those HUMONGUS structures, stretching endlessly into the distance... they know how to design an awesome game world!
@NeoGato2point0
@NeoGato2point0 Год назад
I loved this video. As a Gundam model kit fan, I was amused and fascinated that you used the to-scale model kits to estimate a “real life” size. I also liked that you compared the size of the Armored Core to Gundams. I would watch more Armored Core size comparisons with Mecha from different series
@TitaniumLegman
@TitaniumLegman Год назад
Huge props to you Zullie for using the GOAT track from the GOAT ac game. Made me smile the second I heard it at the start of the video. 😁
@homersimpson90210
@homersimpson90210 Год назад
It’s bigger than it looks, but smaller than it feels.
@TaosoftheVoid
@TaosoftheVoid Год назад
I'm really enjoying this game and so far the way it handles lore is a lot nicer than the cryptic souls games. I feel like I understand all I need to. I will say though, I'm torn between the first decision missions in chapter 3 since I adore both sides!
@user-sq5mr8ut1o
@user-sq5mr8ut1o Год назад
I imagine being short helps create an underdog feeling. Smaller, scrappier, and with much more to prove against greater odds
@gametrodon
@gametrodon Год назад
Was anyone else hoping we'd get a sample of an AC model loaded into Elden Ring, or Vice Versa, with the model scales having AC's being the size of like a horse or something?
@PonkingtonHeights
@PonkingtonHeights Год назад
From Software makes player characters short so that they have to endure life’s biggest challenge; being a manlet
@jacobglassmeyer5961
@jacobglassmeyer5961 Год назад
Wow, I always assumed AC's to be something like 100 feet tall! I'm actually glad that they are considerably smaller than that. It makes the game a bit more realistic and believable which in turn makes it more immersive!
@armoredlumberjack1999
@armoredlumberjack1999 Год назад
I stood mine next to an apartment building, its head reached the 3rd floor, i then paused the game and went to look through the window, since i have the same soviet era apartment block next to my house i can now visualize how tall an AC is, about 10ish meters, now all that is left is for me to start getting some btches
@Mobius_118
@Mobius_118 Год назад
Fun Fact: The flavor screen for AC4A on the PS3 lists NEXTs as being 1000m tall.
@mastromattei100
@mastromattei100 Год назад
Finally! I was waiting for a good video on the sizes for 20 years lol
@mr.d_88
@mr.d_88 Год назад
Yay! Armored Core content!
@reeidly
@reeidly Год назад
Very funny that the "tiny" gundams (f91 and victory-era) still tower over ACs
@grayfoxx4
@grayfoxx4 Год назад
Loved when I got in an argument with an individual who said the ACFA mechs were 50m tall.
@clockwork8968
@clockwork8968 Год назад
10 meters feels to small. I just realized that the small drones early game that are supposed to teach you the multilock feature are actually attack helicopter. They do a lot with perspective in AC6 it's amazing.
@ihatecabbage7270
@ihatecabbage7270 Год назад
Wooo, From Software has been very consistent about their design in size. Very good info.
@Destructerator
@Destructerator 4 месяца назад
I didn't play Project Phantasma until shortly before AC6 was released, so when that little guy walked outside my sides left the solar system
@fromBbong
@fromBbong Год назад
I love this analysis video about Armored Core, thank you. Always wondered about those things, but so busy playing the game, lol.
@Klethna
@Klethna Год назад
Small, fast, and deadly. Seems to be the general theme of our characters in fromsoft games.
@PlushLordOfTheSeas
@PlushLordOfTheSeas Год назад
1:27 AC name: Black Witch, heh
@thecactusman17
@thecactusman17 Год назад
I do like the idea that ACs come in different size categories based on the intended combat environment. One of the major difficulties of urban combat is that most armored vehicles are too large for the environment and suffer from bad visibility and maneuvering options as a result.
@grandpapancake9462
@grandpapancake9462 Год назад
A Witch reviewing mechs. Truly they have gotten with the times, and I for one am here for it.
@VeteranLekgolo
@VeteranLekgolo Год назад
Zullie you are just the best, every video is interesting and I always leave with a smile looking forward to your next video. Thank you for always putting in the work to make these and share them with all of us.
@paytonestrada7746
@paytonestrada7746 Год назад
It's big as an action figure, because that is how it looks on screen.
@SkaerKrow
@SkaerKrow Год назад
Thanks for taking the time to delve into Armored Core, Zullie!
@chrispy7665
@chrispy7665 Год назад
You never fail to answer questions i have about these games, thank you Zullie
@mfd8346
@mfd8346 Год назад
Titanfall mechs are 6m ish. But i think its a good size as you can still render the world with great detail. When things get too large the world becomes a bit blocky as a result
@toddandrews8501
@toddandrews8501 Год назад
I’m buying this game now
@laran1708
@laran1708 Год назад
Zulie if you want geta good look with reference points you can use photo mode in the hangar!
@Omnicrom
@Omnicrom Год назад
So the final takeaway is that if Armored Core were to debut in Super Robot Wars they would be size S units. Highly important knowledge.
@LORDOFDORKNESS42
@LORDOFDORKNESS42 Год назад
It still blows me away a little, how huge the graphics leap for the series was between PS1 and PS2. Like, the series has always looked amazing for its time, but very few gives it the dues it deserves in that regard due to the gun-metal and dark esthetic the series tend to favour.
@Khadharphak
@Khadharphak Год назад
Fromsoft, purveyors of short king gameplay
@PhalisoBringerOfDoom
@PhalisoBringerOfDoom Год назад
Love this but please do a video comparing the size of the mechs in Armored Core 6 with the player character in Elden Ring using the game data
@Servellion
@Servellion 9 месяцев назад
So the larger ACs and Battlemechs from Mechwarrior and Battletech are roughly the same height range. The shorter battlemechs being 8-9 meters tall going up to 14 meters on some of the larger assault mechs.
@dondraper3804
@dondraper3804 Год назад
It makes me so happy seeing how much of the Souls community has come to give support to this somewhat niche franchise.
@itsmaxey4597
@itsmaxey4597 Год назад
When I saw a car in VI I started to wonder this exact thing, thank you for making it into a video! Something about the sense of scale in this game was always hard to read I think so this helps to ground it somewhat.
@HawkAnomaly
@HawkAnomaly Год назад
imagine how big a Chromehound is with this as a comparison.
@BongerZ013
@BongerZ013 Год назад
Imo, I’m so happy they brought it back to PS1/PS2 era. I was a huge fan of Master of Arena and the PS2 era games.
@ylven3658
@ylven3658 Год назад
nostalgia hits hard on "system switched to normal mode"
@Damien-rl6om
@Damien-rl6om Год назад
Wow so I was on point. I've also seen that car in AC6 and thought, yeah maybe 10m tall. Interesting how the ACs were smaller in the fifth generation. Thanks Zullie for investigating and making all the sizes clear.
@SkillShoe-f11
@SkillShoe-f11 Год назад
Theyre big enough to make cars look like toy models, thats the only math I need
@Dhieen
@Dhieen Год назад
So cool to see you doing videos on armored core
@GatorGoob
@GatorGoob Год назад
It’s neat to see a mech series with short mechs, nice vid Zullie!
@ulforcemegamon3094
@ulforcemegamon3094 Год назад
Nah , they are only short compared to a gundam , Titans from Titanfall are smaller and then you have the Scopedog which is a midget 😂
@DeviOni
@DeviOni Год назад
Always love watching your vids, Zullie! The lore of FromSoft's games has always been a kind of crazy enjoyable rabbit-hole.
@bloodred255
@bloodred255 Год назад
either the model is the official size, or they didn't really think about it. but if theres an official model with an official scale, it should be officially that size.
@LeonardoCornelioJr
@LeonardoCornelioJr Год назад
It's not the size that matters; it's how you use it... and how many missiles you have.
@chris247478
@chris247478 Год назад
I feel like the mechs in AC6 are larger than 10m. There are not many relatable human size references in the game, a metal door or crate could be sized for a person, a vehicle, or a tank, but there are a few spots in the game where you come upon stairs, which pretty definitively set a human scale. Looking at these stairs, I would estimate the ACs to be closer to 50ft or 60ft, but I did not analyze them too granularly at the time since I was just having a blast playing the game. I always enjoy your videos. Thank you for your consistently fun and entertaining work.
@crystalgoddess4085
@crystalgoddess4085 Год назад
ACs are not the smallest known mechs though, they're just a big larger than the Knightmare Frames from Code Geass, which averaged at about 4-5 meters in height.
@ulforcemegamon3094
@ulforcemegamon3094 Год назад
And then there is the Scopedog, i don't think you can get a smaller bipedal mech than that one
@luizpaulo45
@luizpaulo45 Год назад
i am happy that after posting that litle guy from Projec Phantasma everwhere past week, i got recomended a video with him.
@katanamaru1
@katanamaru1 Год назад
If you haven't seen it, Meowmethirus (sp?) seems to have put in one of the mechs into his dark souls/elden ring animation program.
@nisnast
@nisnast Год назад
I've always liked smaller mechas and I think the 10m ACs are perfectly sized, but over time I have gotten around to appreciate the bigger Gundams (building my own gunpla kits and preffering the 1/100 scale of MGs probably has something to do with this.)
@sasha1mama
@sasha1mama 11 месяцев назад
By my estimation, my Melander is roughly 56ft in height, excluding shoulder weapons. I measured using the door (7~ft) on the control hutch for the elevator in Operation Wallclimber. So ACs are mobile suit-sized now. Edit: did a revisit for comparison. I was wrong. It's closer to 40ft tall, MLT-06s included, not 56 excluding shoulders. haDERP
@JoshEastham
@JoshEastham Год назад
To me, they always seem like megatrons' height in the Bay movies
@themoonsevilsister1561
@themoonsevilsister1561 Год назад
some of the missions have shipping containers in them, which probably have a pretty consistent size irl for comparison but maybe there's a lot of different sized shipping containers idk but all the ones I've seen seem to be a standard size
@akaiookami6441
@akaiookami6441 Год назад
Zullie finally taking up their true calling Talking about Armored Core
@Gendo.
@Gendo. Год назад
so hyped to see more stuff you dig up in AC6, this was my first AC game and im at a loss for words for how much I enjoy it.
@Brenhydra
@Brenhydra Год назад
It makes sense that ACs aren't these gundam sized monsters when you think about it. They aren't super powered god machines; they're high end military weapons platforms built to fight in conflicts where the basic infantry unit is the size of a small house. In that way, having them just be ten meters makes them a force to be reckon with.
@haihuynh8772
@haihuynh8772 9 месяцев назад
I mean Gundams or Mobile suits in general aren't super powered god machines either, just highly advanced mobile crafts.
@ArcRay20
@ArcRay20 Год назад
the whole video i was thinking "oh so they are about as tall as Mobile Suits from Gundam." as the Cores looked to be about the size of an average building like a lot of general Mobile Suit sizes. but they are a little smaller than that. yet still bigger than Knigtmare Frames form Code Geass, which ended up being WAY smaller than i realized one i saw them in a crossover game where all the robots to scale form their respective series. for an example, the general size of Frames from Code Geass are around about half the size of a Zaku II.
@SomeKindaMoose
@SomeKindaMoose Год назад
Honestly, you pass cars and trucks in game for a scale to size and you're absolutely MASSIVE compared to then o_o
@Slop_Dogg
@Slop_Dogg Год назад
I hope you check out how big some of those boss mechs are!
@ren880t9
@ren880t9 Год назад
Fromsoft always makes playable characters shorter because they love the underdogs that’s what I think.
@hyperflares2879
@hyperflares2879 Год назад
The pursuit of canon is amazing. I appreciate and love the attention to detail.
@justablackdude366
@justablackdude366 Год назад
Found out the hard way when I was walking through institute city
@DijonFromage
@DijonFromage Год назад
I don't even play AC6, and this is still interesting.
@samfivedot
@samfivedot Год назад
I was kinda expecting there to be a witch hat modded onto the mech
@dustinhatfield22
@dustinhatfield22 Год назад
Oh hell yea I was just wondering if you were gonna do AC content! That makes me so happy
@Unknown0YT0
@Unknown0YT0 Год назад
A helicopter is about the size of a Normal's core (cutscene from Nexus). Meanwhile, for a NEXT, it's about the size of a rifle (cutscene from For Answer). For actual, in-game comparison though, between a Normal & a NEXT, see the final boss in the last mission of Armored Core Verdict Day. It's the same craft you pilot in AC4 & FA, albeit it not being a fully polished NEXT from its original generation. (It has to be plot armor because there is _NO WAY_ any machine outside of the 4th generation can stand a prayer against a NEXT, not even Nineball or it's Seraph version itself) This is why I applaud AC4 to ACVD; the amount of lore AC4 & FA provided to the entire franchise & how AC5 & VD complimented it.
@rosebeaufort6238
@rosebeaufort6238 4 месяца назад
The rest of the franchise:Big 5th generation armored core:Smol
@Ashaweshk
@Ashaweshk Год назад
In armored core 5 you can see the huge difference between a mech and pilot. XD I remember getting stepped on and squished.
@Ignited_Trap
@Ignited_Trap Год назад
I really like the music used in this video besides the video being pretty neat itself
@randomtagr.t591
@randomtagr.t591 Год назад
Very happy that you are making videos about Armored Core, could you eventually make a video about AC pilots? Where are they, who are they, how they control the machine and how they are augmented?
@billyboleson2830
@billyboleson2830 Год назад
If we go by last raven they apparently are in the back of the core
@herbg4866
@herbg4866 Год назад
*Measures it against trees in my park, imagines Armored cores fighting around me* Gets sectioned
@roastedsand5917
@roastedsand5917 Год назад
I remember someone said that, the scalling issue in PS1 Armored Core is do to game engine or PS1 hardware limitation 🤔 10-12 meter is the average AC size (beside gen 5)
@GameDevYal
@GameDevYal Год назад
One thing that really threw me for a loop was the elevator in Operation Wallclimber, which has like a dozen floors of walkway and stairs (plus an entire 2-storey building) in a corner. The mechs don't feel that big when you're in the city areas so it just felt WRONG seeing the scale of the elevator.
@pixelprincess9
@pixelprincess9 Год назад
I was expecting Zulie to mod in the mech into Elden ring to show it was player character size lol
@86fifty
@86fifty Год назад
OOOOOOH, thank you for introducing me to the BOP that is the Armored Core OST's!
@bomb00000
@bomb00000 Год назад
Honestly I thought the NEXTs would be a lot larger for what they can do
@fawtyseven5516
@fawtyseven5516 Год назад
Yeah they are in the 3.5 -4 story range. 33 to a lil over 40 ft maybe. I noticed this in the new one looking at the buildings and vehicles.
@definite_dude
@definite_dude Год назад
Can't wait for someone to make a comparison video with Cores and mechs/robots from other franchises (particularly I'm interested in the comparison with the Titans from Titanfall)
@ulforcemegamon3094
@ulforcemegamon3094 Год назад
I think Armored cores are bigger than Titans in general , but the ones from AC5 are the same size if not smaller
@MajimaEnjoyer
@MajimaEnjoyer 11 месяцев назад
how tight are those pipes.
@TheReaperHunter
@TheReaperHunter Год назад
So they're about the size of a large Transformer.
@leinadlink
@leinadlink Год назад
I would like to see a continuation of this video, showing how the player compares to many of the bosses you see in the game. And how they would look like with a human for scale. There's absolutely some big behemoths in this one!
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