I'm looking forward to the editor within Decent Sampler being further developed in the future. Dragging a bunch of key-labelled samples into it and letting DS automatically maps them would be a huge timesaver.
I'm getting into coding, and shockingly, this plugin offers a lot of ease to developing your own sample library. It may not be as amazing as creating your own audio applications, but it def could be a starting point to a portfolio
the control-shift tip for Sublime text was life changing. Thanks to your video and David's I was able to build my first instrument from scratch in 2 nights including a custom UI. @@TrueNorthAudio
If you wanna be exact there's a little math you can do for the end sample nr. Say your samples are 1 beat long in your DAW, that's 60/bpm , then just multiply that by whatever your samplerate is so if it's 48khz you do 48k*0.5 (example for 1 beat at 120bpm) and your sample lenght is 24k so the end time for the full file would be 24000. Again that's (60/bpm)*samplerate If a sample is longer than 1 beat just do bpm/beats per sample so a generic formula would be (60/(bpm/beats per sample))*samplerate
With updates down the line, decent sampler will likely become my fav due to being able to run the presets on IOS also.. But for convenience and features right now I think I like Grace sampler for creating my own patches.
I've heard that Grace is pretty cool, though I've also heard that it's limited in the number of samples you can actually run. Which will usually not be an issue, but I Personally like to build big and deep instruments.
Thanks a for the video. Unfortunately the background music is totally disturbing and annoying, especially when you demonstrate your instrument. I have no clue why people are using background music in such videos… or any tutorials at all.
Please turn down the background music in this very helpful video, I still did not get through it so far because of the distraction. But please go on sharing your experiences! Thank you
Currently you can not drag and drop, you will still have to add the sample the way it's done with the .dspreset file, But you can pitch the samples you add, including percussion.
I don't know for sure, It's not something I've tried, But my instinct is to say yes. I also know a couple features have been added since any of my most recent vids on it. If I have some time, I may give that a try later.