For some reason the intro is all black, idk why that happened. Must have been a render error. Supposedly the rest of the video is allright. I tried my best, hope you enjoyed it. Credit to Rocksterr for the basis for this theoretical framework.
I keep seeing the concept of: "Healing the body in a magical manner or what-have-you, is killing you because it accelerates the rate at which your wounds heal". If that were the case, then just taking any sort of damage shortens your lifespan anyway since healing takes resources from what the body was normally using and/or has stored and is now using it to heal. I think when magic is involved, the medium which magic is used (in this case magicka,) needs to be taken into account. If you're being healed with magic, its very possible that magicka not only provides the accelerant for the healing process, but also the nutrients to help heal. This is my own theory, but this is probably why beings with a strong natural affinity for magic tend to live much longer than other races because magicka bolster's their lifespans even without learning spells... except Bretons for some reason. And *then* you have those people who purposely lengthen their lifespans through magic. You've made a great video, dude! Thank you and keep them coming!
To the part of Magicka and lifespan i believe that genes also play a part in it. I think the human genes are not as "attuned" to Magicka then the Elven genes. The Breton's since they are a hybrid race of man and mer they're similar to a mule but instead of being non fertile they get a shorter life span.
@@DyingDarkStar Yeah, I agree with that. I think its your genes that allow you to utilize magic as well and some people are probably going to be more predisposed to to being able to use more magic than others even among their own races. It all goes back to whether you believe that all the sentient races on Nirn are decended from the original spirits or that it was just the elves and the humans were created by Lorkan/Shor. Either way, practically everything on Nirn has some divine foundation and some retained their godly ability (their ability to utilize magicka to change the universe) more than others. Though if you believe all sentient races decended from the original spirits, you believe the human races were the ones who went to the more harrowing part of the world when it was in its chaotic state and got their genes screwed up while the elves were decended from the ones who went to the relatively peaceful side. Sorry for the essay, man
Interesting concept. The vast majority of nutrients required to initiate and perform the healing process are found within the cells and surrounding tissue and if not eg with monocytes that become macrophages, are transport via blood. the blood you lose in a cut is replaced via stem cells so it would probs have a minimal impact on the lifespan. However I like the idea of genetics of natural magical affinity play a role in lengthening life span. As the magic that naturally courses through the persons body could increase stem cell differentiation and lengthen their lifespan so it could be a very valid reason for certain races lifespan being longer than some
First After hitting level 156 with an Imperial female I encountered the glitch where the game crashes when I try to enter Liar's Retreat. So I started a new character yesterday. Hit level 24 in just 5 hours of gameplay. I'm pretty proud of such a good start. Going to play again later. I thought of this channel when I was talking to Farengar because I know you like him.
That could potentially work. If you somehow increase oncogenes production in your body this would speed up cell duplication aka healing. The thing you are missing is that this can lead to cancer really quickly so you also need control over your Tumor suppressor genes to stop the quick cell duplication. Kyle from BecauseScience had this theory of how it works with Deadpools healing factor
Trust me, I wanted to mention like all of this and more. But I decided that I would keep it to the lore aspect only and not get tooo knitpicky on the biology. Instead of talking about the exact processes I just kept it to "Natural processes" since on the video on DNA I recieved some complaints I talked too much bio and too little lore :(
This video sheds a little light on why I think the restoglich is not a glitch, or exploit. By consuming a fortify restoration potion, healing spell potency, most skills and potions all increase. That's because the "fortify restoration potion" gives the players avatar a greater understanding of life and how it works. Edit: Also, the Augur of Dunlain was/is a Master of Restoration and look what happened to him
When you said “pour it on the wound instead of drink it” I went YESSS!! I’ve always thought this was the case since Morrowind. You saying it (a Lorebeard at this point) ft has set it in stone in my personal head cannon. Thx
Actually probably more of a mix. You pour like 75% of it or so on the wound itself then have to bear it and chug the last little bit (Presumably very gross tasting to most races) of the potion so you also get a bit of internal speeding up of the healing process too.
I always thought of it as either restoring some sort of vital energy, or creating matter ex nihilo in place of the damaged flesh. Since there's stuff like poultices and potions, I presume that there are chemical reactions in involved in some healing though. But the fact that eating ingredients has the same effects as drinking/applying a potion makes me presume that there is an explicitly magical process going on.
Fortify health potions are probably very similar to the fortify health enchantment, explained by Sergius Turrianus in a book he wrote as having the effect of making it easier for a person to stay inside their body instead of dying, when suffering injuries or other conditions that could cause death. The only way for this to work is if the enchantment keeps the soul more strongly held within a physical body, potentially resulting in survival of otherwise fatal harm. The fortify health potion, since it's the same in-game effect and name, is most likely just an alchemical option for an identical effect, only that it fades when the potion wears off. Alchemy in general has a lot more explanation than what most TES fans realize, it's just that most of it is hard information to find.
Every point you make is rational and super interesting. I love this theory! Let's hope we get some better explanation in the lore at some point, but until then, this is the head canon I'm accepting lol
Hey can your by any chance do a topic on faeries? they play a big part in the laws of nature in nirn. And there isn’t much on RU-vid about them, hence why I ask :) thanks.
Nice video, but I think you forgot the "bone break fever" in Skyrim. Is this a disease or is indeed a broken bone? It is only cured with a potion of cure disease or praying on a shrine.
@@cr-jj1nr alchemy is chemistry lol it's not magic, magic and alchemy are two completely different things lol one is real the other one is fantasy how do you think medicine got around back then it was called alchemy.. Magic is supernatural power, in alchemy your using real life chemicals and substance and herbs to create a product. It's like saying a tiger and lion are the same thing lol.
@@JustForFUN-nl8pe Unless you go back in time, watch the video as I render it, and then comment on the video when it uploads. ImperialKnowledgeSception