The ice ability actually makes all ice monkeys shoot faster so it did do something 10:08 Also 555 glue was doing better against the fortified bad because super glue does base damage (without the overtime effect) so when bloon solver hit first it would make the super glue do no damage
Personally, I significantly prefer merch like this that doesn't scream "I WATCH THIS CONTENT CREATOR", more lowkey designs like that are way cooler imo
4:03 You can set your autoclicker to click 1000 times before automatically stopping, 99% of autoclickers have that as a baked in feature, including mobile ones.
21:17 its not actually gaining trillions here, its actually losing them as its going further into negative, which means that its hitting for barely less than double the integer limit. or idk maybe the damage itself is just overflowing
about the glue gunner the top path leaves glue puddles when a bloon gets popped after you skipped to 140 the puddles were still there from the previous round and they are the only dmg that get increased by the ascended upgrades not the normal glue Sorry for all the..🤓 lol
The DDTs getting too fast to hit is a pretty common challenge in making video games actually, as collision is usually handled by checking the location something is currently in, where it will be after one frame of movement, and sometimes- depending on how accurate it needs to be- performing a raycast or simplified version of one between the two locations. But, in situations like Super Mario 64, none of these 3 approaches can actually prevent teleporting through walls with unlimited speed, because even the simplified raycast approach is often done by just checking at increments of the total travel distance, say 10 steps. But, if one of those single steps is already a large enough distance to completely clear the wall, then all 10 steps together will ABSOLUTELY be passed it. The DDTs work the same way at such insane speed scaling, where they entirely skip over the region where most of the projectiles are, making it so they essentially can’t be hit, and in fact it’s even worse because he needs to run that check against tens of thousands of bodies which are moving instead of just stationary like walls. Assuming the bloon speed continues to scale indefinitely with rounds, even BADs should be expected to reach that speed at some point.
I think the reason glue could take out a ramped BAD is because of the acid puddles it leaves behind once it defeats a small bloon. It would leave behind like 100 (I could be way off) superbuffed acid puddles, and I believe they function like spactory’s spikes, which benefit from both pierce and damage. Basically, the glue gunner set up a knockoff stockpile of perma-spactory spikes, which would explain why he didn’t defeat the insides or the other BAD- because he was out of puddles. Hope this helps (although I could be WAY off lmao)
I'm not against merch, but isn't it kinda unoriginal and kinda ugly(no offense) just having white and black shirts with just a printed image of whatever In the Center?
It has the benefit of being simple enough that you can wear it as a normal shirt. Compared to like an obviously game-themed or youtube-themed shirt that wouldnt be great for your average day
19:35 my best guess to why retrying a round sometimes doesn't save the tower has to do with skipping rounds. As you can see, you started at round 1 before you placed anything. Because you can see that you're going to win, you might have skipped to high rounds before the game could officially save you winning. And so it just puts you back at round 1 instead of like, 1,000
@@Theaveragejoe98 thank you! I completely agree with you, a fade off would be nice, I just wanted to make a shirt that was similar to a Polar Skate Co shirt that I have where it is boxy like that and I really liked it, i’ll definitely keep that in mind for future stuff
explanation for the glue its weird it can only have 1 glue on at once the reason it popped some things is because the purple glue does damage so it was getting hit with the purple glue the green glue does dot and its good but not for bads
@protek86 thank you for calling me a nerd. I take that as a compliment to my intelligence, and a statement that your intelligence is significantly below average. Also you're 3.
7:15 when you lower accessibility by 1% inferno ring will get rid of ,,ring" and you will left with only meteors visible. A lot of effects work this way, like both villages 0-4/5-0 or energizer. It's better for speeded up footage imo
It’s called “Spike Skipping” when a balloon hops over a spike without taking damage. You can see this with a pink balloon and a 0-0-0 spike factory pretty well at round 200 ish.
@TheNeoGod- at about 20:45 I see that you have Cold War. If you can find time outside of filming Bloons videos, could you stream playing the zombies mode with the viewers of the stream? Side Note: Love the videos as background noise and something to stare at while fucking around in bloons
the heli probably lags heavily because the stacking effects on its mere existance would cause issues like the damage, Knockback and blowback it probably causes a freeze on the game when you have all 3 and amplify them
For anyone else confused about the glue gunner beating the F BAD, it's because of the glue glops on the track, which do have increased damage., please pin
so the first few seemed so smooth and then everything else got really laggy, i wonder if there's something that's getting cached that causing it to become laggy? idk what a fix would be but maybe deleting and reinstalling the mod?
Since the bottom path increases limit, and since bottom path regular farm auto collects banks when full, and having an insane limit, while making a lot of monkey, it is easy to get glitched/max money (-2.1b or whatever it was)
@TheNeoGod- I really don't get the haters man, I love your merch, the neo logos are so clean. Especially the white t-shirt with the neo logo. So sick, keep up the good work man. Love your videos and everything❤️✊️
@@børdåI I really appreciate that, and people not liking it is just something that comes along with stuff like this, there’s nothing I can do. Thank you!
Can't you slow down the game to reduce lag? I mean I don't even know if you can slow down the game or if it can reduce lag but I'm pretty sure that should be how it works.