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The best tip I could give any hunter leveling on hardcore is to bind your pet attack and pet follow. I personally have em on my mousewheel and it makes a massive difference when killing mobs. I just mousewheel up to send pet in and mousewheel down to call it back
I use 2 macros for this id reccomend more than just binding. /Startattack w/ /petdefensive And /Stopattack w/ /Petpassive With these macros when you attack a mob with your pet it being on defensive means if another mob attacks your pet it will start attacking that mob as soon as the first dies. Without it your pet runs back to you until you target the new mob and start attacking that too. Huge quality of life improvement here.
The best part about hunter is that every weapon in the game is a hunter weapon so you can pick up tonnes of upgrades in dungeons, people love having hunters in their groups, especially if your pet is helping the tank pull mobs
Yup I love helping the talk pull. My groups are always so impressed with how I play hunter and saying stuff like "wtf are you doing" because they can't even comprehend my skillz
One big thing to mention about Feign Death! If you let it last its full 6 minute duration, you will die. Straight up. I know that sounds like a meme but go test it on a vanilla server. This is important because (if you're like me) sometimes you might feel tempted to Feign Death somewhere dangerous if you need to tab out or go AFK since mobs will usually ignore you. Pet advice: Turtles are tanky but imo bad pets. They don't do much damage and will struggle to hold threat if you don't give them time to build it up. Owls make good leveling pets with their screech improving their tankiness and a naturally high damage modifier (+7%), but carrion birds get a +5% armor modifier instead of damage. As stated, cats are good damage dealers. Boars are decent with their charges giving them some snap threat combined with their higher defense stats, and they can eat basically anything. I'm gonna make a case for wind serpents, probably my favorite pet family. They have a +7% damage modifier and a ranged attack that deals nature damage, making their lightning breath ignore armor. It also lets them get threat on something before it gets into melee range and lets them attack things that might have dangerous pet-killing cleave, but this is finnicky and requires you to make a macro or two. The only downside is that it can't use it against nature-immune enemies, which means you'll have to use bite for those. They also eat bread, fish and cheese, which means they can eat mage food, which is super convenient. These are also food types that are super commonly dropped by enemies, especially humanoids, which you'll fight a lot of. Fish includes clams and crawler meat, and you can fish up food for your pet assuming you're keeping your fishing level up.
@@Mexican00b That was mostly a general plus since I see people completely ignore wind serpents pretty often. I felt it would be a good thing to consider even if you aren't playing HC. I've 100% asked mages I've run into while leveling for a stack of food to save on pet food costs since I usually didn't keep my fishing high enough.
Also for your pet, don't waste your time going for Brokentooth. A pet with a low attack speed has the same proc rate than Brokentooth. The DPS from the extra attack speed, isn't worth the pain to get him.
As a longtime hunter main and HC enjoyer, a few additional points: - ranged weapon merchants often sell green bows/guns. These will likely be a significant upgrade so keep an eye out. - don’t sleep on disengage. If you pull aggro off pet and intimidation is on cd, disengage is great to reduce your threat while leaving feign death available for emergencies and usually drops threat just enough to get the mob off you. - also don’t sleep on the various types of mob tracking, these are great ways to find named mobs and general mobs through walls, in structures, caves, hilly/low visibility areas, etc - integrate rapid fire/bestial wrath/berserking (if troll) into macros that also use serpent sting/arcane shot. This maximizes uptime, you’ll never need to think about popping them manually again. Can also include auto shot, don’t need a separate button
Boar up till lvl 32 then cat this is when cats get dash. Boar is a tanky pet and comes with charge so very helpful early levels in keeping you alive. Owl is off the table till much later on when they get screech and dive.
i though hardcore was not using green items and not using potions or any other thing in the game that would other wise help you make it to max level easier and not take skills or certain skills i dont know maybe i was mistaken.
You should have a segment where you shortly talk about all the class specific hardcore achievements! And maybe another seperate video talking about all the achievements!
Ignoring all other advantages and disadvantages, hunter is the best for the simple reason that it is the most engaging class in vanilla where you actually got things to do and don't just spam 1 attack / spell.
What? Mage is clearly tthe class you're describing. Ignore their ST raid rotation. Outside of that their toolkit is literally 1 expansion ahead interms of design
@@user-jc3vy6tc1n that’s so true, mage has the most fun gigachad leveling experience. Then you get to endgame and are a frostbolt bot. But hey, it’s classic, the leveling is what matters right?
@@trevorburton3290 purely talking about design. Mage just feels like a 1-2 expansions ahead with their aoe farming etc. Only issue is the one button ST spam,but the AoE is just about ad nuanced as any PvE gameplay is gonna ge in Vanilla
Hunter has a tremendous number of pitfalls for inexperienced players. Playing the class is a trial by fire. There are so many mistakes to make and learn from, and I think it contributed a lot to the class's poor reputation (and infamous nickname), especially during the early days of WoW. -Multishot breaking CC or pulling unexpected aggro (treat it as a reskinned chain lightning) -Multiple resist checks on your CC trap (one check for Feign for every aggroed mob in roughly 50 yards, plus one more check for Freezing Trap) -Frost Trap is very powerful in groups, but can pull stray patrols or yellow mobs (ie ZF scarabs) if you're not careful -Frost Trap + Entrapment causes mobs to attack nearby targets, potentially killing your healer if they're not aware of it happening -Easy to forget to turn Growl off while in groups -Having more than 999 ammo simply shows an asterisk, so it's easy to forget to restock before dungeons -Aspect of the Cheetah/Pack absolutely wrecking you and your party if you're not paying attention
Solid tips. Fun fact: multishot literally IS a reskin of chain lightning. There's a video around here somewhere demonstrating it. They behave identically. Only differences are animation and cast time.
@kevinhendriksjeuh Staves are actually underrated as melee weapons. Their only realdrawback is that most have caster stats, but their base damage is usually pretty competitive, and at least spirit is actually relevant.
Hunter in HC is best summed up as: It's one of the hardest to level from 1-10, after 10 the only time you'll really die before 60 is from fall damage or feign being resisted. Also expect a lot of competition for groups. You'd be surprised how many people die to fall damage as a hunter.
I would like to add something about feign death. Be extremely careful using it in a dungeon with a party. If you draw aggro off the tank, go to the tank before hitting feign death. This way the mob is closest to the tank and they can pick the mob back up easier. If you pop it while away from the tank then said mob could resist it and you die, and mob could go after another member instead of back to the tank. Which could lead to a wipe, and no one likes causing a wipe.
Couple more tips: Disengage is a real ability and works, most people never use it but you actually permanently reduce threat with it and this can save your life, keep in mind that using it twice will reduce threat twice so spamming it works. Improved revive pet is the way to go, it makes in combat pet resurrection an option and that can save your life. Immolation trap is far better then is given credit to here, very good vs elites or for dual killing with melee weaving.
It might be good to go over profs in future videos. Engis great for hunter, free ammo, ability to make guns plus all the regular amazing utility of engi
Guns are largely trash as actual ranged weapons in vanilla, engi is useful for the utility items like grenades and target dummies. The crafted guns are a complete waste of time compared to stuff you get from vendors and quests.
I’d recommend alc/herb on hunters considering they have no healing utilities. Druids on the other hand have plenty of heals so they should pick up leatherworking/skinning
i think in the pet category a boar is worth mentioning...boar charge is incredible for getting fast to the mob and get immediately a big chunk of aggro.
That’s one of the best things about Hunter is gaining weapon skill in something new is incredibly easy. Wing clip spam until your MP is gone switch weapons (if you have to) then kill the mob, drink, repeat until your close to your level cap on skill
Personally I recommend Boars; they are easy to feed, tanky and their charge is great for getting solid aggro every pull and help makes up for their below average damage.
I wanted to comment on boars as well, I used to GM a twink 29 guild back in the day, charge is invaluable pvp ability for flag carriers or if youre on the run.
@@krisschaumburg6432 One time I got the Onyxia buff before doing a BG, and my boar got it as well. Boar was one-shotting cloth and leather wearers with charge in WSG lol
Did a "no range attack" hc hunter run once. Got a wind serpent to range pull mobs with lightening breath into traps. The gameplay loop actually didnt feel too bad and it was still miles better than hc war
I'd strongly recommend keeping pet on defensive in general in case of phone aggro/ bathroom breaks which could result in you getting killed by npcs while you're afk.
I would definitely buy tracking different types of enemies as soon as possible, probably the best feature of hunters to avoid putting yourself in sticky situations because with tracking u can see where every single mob is on the minimap and can keep an eye on patrols, etc.
Hunter pet doesn't have "Taunt" in Classic. It only had Growl, which is a ability that does high threat, but doesn't actually put in top of the threat table like the warrior Taunt.
Okay gatekeeper you'll have to forgive the very minor error there considering the tool tip literally says it taunts the target. Vanilla mouth breathers I STG
@@420OngBak I mean a taunt and a high aggro move are very different and isn't a minor error 😂😂😭 You don't have to get defensive as I doubt WilliE minds when someone corrects something he says as its only natural when you're providing so much information
@@420OngBak Pretty cringe lashing out at a guy for providing correct and accurate information in the comment section. WillE doesn't need white knights to defend him bois.
@@TheScabbyRat I don't really care what Willie thinks and it's not about defending him. It's about the small microcosm of the Pserver/Vanilla only community that so desperately need to validate themselves by how much they know about the game and others don't. I do not give Vanilla andys the benefit of the doubt for one second. You guys are fucking pathetic. Also, again.. I know that a high aggro move and a taunt are different but in the tool tip it literally calls it a taunt.
Quite a few newbies that have their fresh owl from leaving the tree thinking they get screech but don’t know they gotta go tame up the greater carrion to learn the first screech in Westfall…. Not sure if they had changed this by 1.12 classic but I remember that being a thing way back. Feels bad man when u hit VC for the first time and u think Hunter in group is bringing screech but they still have their basic bietch lol. Also, I remember no serpent sting in raids not that it’s that big of a thing early on… but I remember raid leader yellin at all the hunters to stop spamming SS.
@@eurosonly In vanilla there's a debuff cap of 16 (originally 8 in the early patches). Serpent Sting would take up one of those slots despite being just a low damage dot. In dungeons this is fine, but in a 40 player raid you need to make every one of those slots count on the bosses.
There is also a lion rare spawn in Mulgore called The Rake that has an atk speed between broken tooth and normal cats, he's not that rare and not camped. Definitely a top option for Horde.
@CharterForGaming Yeah, but wolves are pretty mid, unfortunately. At least compared to cats who have better damage output or boars who are tankier and have charge. Arguably, even birds are better because of screech.
... not a top option if your goal is to survive ... on lev 60 raids dungons its an other point. The best pets are Bats, Owls, Birds, Gorillas ... than boars and bears ... and so on, cats are way behind
I really think that in hardcore different pet species matter quite a bit, best example is birds, screech isnt good cus it lowers enemies attack power, its because it causes AOE threat which is absolutely HUGE because if you pull 3/4 or more mobs and dont hit them, screech will rip them all off you in a split second which can definitely save your life.
I would really recommend taking improved revive pet instead of aspect of the Hawk. The damage is not a big dps increase and having improved revive pet, can save your life in a sticky situation with the lower manacost and time spent casting it. You can freezing trap or cc a mob and revive your pet in the meanwhile.
I think its important to mention for anyonr wanting to do end game content: as a hunter, you will have a ridiculous amount of competition. You think hunter is easy? So does everyone else. There will be a million hunters
hey wille. im colorblind and couldn't tell the yellow/green on the different abilities to train regarding the importance. if you can, next time you do color coating if you're able to do much more contrasting colors it would be super helpful for A LOT of us. with no downside to the normies. Thanks for the content.
regarding the topic of which pet to chose: in original vanilla boars used to be goat. their self-AP-buff upon charge used to carry over to growl giving them ridiculous threat generation. as classic doesn't feature the original tickrate, this didn't happen with the classic relaunch, which is why boars dropped off so hard.
You’re missing out on the hunter weapon progress. If and I suggest. You go engineering you can craft an awesome gun at 36 called Mithril Blunderbuss. And keep a track for the Massive Longbow at the Bow merchants. Peace!
Ty for all the info as always. I only played a Hunter on WoLK and beyond. After seeing this, I know I WON’T be rolling with it in the official HC server haha Looking forward to Warlock and Shaman!
Cheers for the great content mate ❤️ always great seeing what stuff you come up with. Hardcore is pumping right now so pretty keen on seeing that type of content
For pets u missed out on boars. i strongly recommend boars for the levels 10-40 until u can get broken tooth (or another fast attacking cat) and frenzy talents. Boars can charge right from the start, dash is only available at level 30+, and they eat mostly everything.
Boars are low damage, wind serpents have a ranged that basically works the same as charge but in reverse and they do 17% more base damage. In general boars work nice, but the 0.9 modifier for damage is the lowest in the game, this does make a larger impact then people think.
Once upon a time in retail WoW, my Orc Hunter tamed Mazzranache. Later she obtained the pink lovebird mount and pet, so I could ride around with 3 flamingo's at all times.
Survival has always been a really underrated talent tree. I understand that leveling is easier with a beefy tank pet, but SV really offers amazing survivability and utility. 15% agility is absolutely BONKERS good, even at lower levels. I'd really think about going SV after level 40! I did on a normal Classic server, and I outperformed MM in dungeons/raids, and SV is simply amazing in PvP. Obviously PvP is no really a huge factor in this mode, but please consider Survival. It's amazing in the right hands.
I had a hunter as as my first character back in 2008 - I miss him and the pets. or running out of arrows on a quest and having to go back to town and buy more :)
Can't wait to have my bags be full of nothing else than ammo and fish for kitty. The most fun I've had as a hunter was in mop with the redirect glyph where you could spam it to send all mobs onto the pet and spam mend pet to keep it alive while soloing dungeons.
if you are Alliane with really bad gold management there is a quiver reward from Duskwood too, with 1% less ranged attackspeed. You should be able to solo the questline around lvl30. 🙂
Track beast and humanoid should be yellow, they help a lot when you look for named quest mobs which are generally humanoid or beast. Heavily underrated
A reminder that I didnt see in the video. You can only trap when out of combat. You can pair pet passive, feign death, trap to combat trap. But your pet being hit or hitting puts you back into combat most of the time so if you can put distance between your pet and anything hitting it before you do this (or time it vs an enemy cast time) it will greatly increase the success rate of this trick.
you might have forgot but going into Engineering, you will be able to craft your own guns and bullets, atm im lvling a main hunter on classic ( not classic harde core )with LW and eng, and have alt feeding him leather and bars
Same, as a hunter main who's 1800 CR in 2s in wotlk i'm actually reading the spell effect for the first time and wondering wtf I have been doing this whole time. The tooltip even says Greatly* increases stealth detection
I got Broken Tooth the other day after just 5 hours of camping. As you might expect, there's not as much demand for him on a HC server. And there's a perception that attack speed does nothing for PvE, but there is Frenzy uptime and having a slightly quicker response on intimidation is nice. The main difficulty isn't him being camped by hunters, its that this server's population is pretty busy, even in badlands, and randos will just run by and casually kill him.
They are actually right. Brokentooths attack speed does nothing for the proc vs a 1.2 attack speed pet. Only thing is does is add the pets dps slightly. Which isn't much end game.
I think from a roleplaying POV, only Orcs, Trolls and Dwarves should use a pet as they're considered extrovert races. The Nelf and Tauren should be Marksman and Survival (no pet) respectively or interchangeabley.
I did not know about learning the abilities for pets. I knew certain beast had different abilities but did not know you could learn it for a different pet.
Regarding the birds, not only can they learn dive and screech, but claw and bite aswell. With those talents for extra focus generation, it gets interesting. Bite has 10 sec CD, screech shouldn't be on spam, rather activating it once or twice during the fight. Claw is like an additional damage to your pet's auto attack since it has no CD, just global. Would love to hear if someone actually did the math on this, because I'm not sure if pet is losing some of his auto attacks due to having 3 offensive abilites on rotation.
as far as i can remember when i played classic, best dps pet was a cat, preferably broketooth and you used only one of the spells, bite i think since 2 spells drained the energy pool. keep in mind that is for raiding setting. serpents dont get their highest level of lightning untill zg, they were used in raids for one of their debuffs but cant remember the name of.
Funny little nuance of the hunter. the better you are at playing the hunter while leveling (kiting and not getting hit), The more damage you take simultaneously.
„The class I play is simultaneously the most difficult to play as well as the greatest, if played as well as I do.“ 😂 I had hoped for these strength when I created my very first char in 2005. I stopped playing a month later altogether after being ganked for an hour straight. I would wager Warlock beats Hunter in solo play. Mobs melt just as fast without worrying about ammo or food for the pet. 😊
The Hunter does not have a bad rap, it just has trolls or memes attached to it. In fact, The Hunter is not only one of the best classics it is also the hardest class to learn to play well or even well. The problem people have the the Hunter is it is a class that takes skill and a good amount of it. people don't want to have to learn and work to be good they want to just hit 3 bottom and be a hero. The hunter is not even close to that. in fact, I have at least 8-10 bottom or abilities I use on the regular being a hunter. It is also a class that needs a strategy for different mob fights, Again you have to use your brain, but what you get is some badass battles that feel like you accomplished something great when you are standing in the end.
BT isnt the only 1.0 attack speed pet in classic, it is for hardcore, but the Bats in ZG also have a 1.0 AS and Screech for any of those that make it to 60 BIS pet imo
A tip to avoid Feign Death resists is to use it when mobs dont have you in their line of sight. Its not always possible, but if you can hide behind a corner or a tree do it everytime and you'll get way less resists
This is not true, feign death makes a spell hit resist check on all mobs in combat with you within 40 yards regardless of LoS. You can avoid resists by feigning from further than 40 yards.
Correct me if I’m wrong, and I was scrolling through comments to find out but… I thought pet attack speed was normalized in ZG patch? Or is broken tooth/1.0 speed pets really still the bis pet? I see most HC Hunters using owls for screech and their trade offs. But they don’t get screech until level 30 or so, and only ugly grey owls are available early. I think once you get to 54+ in winter spring and you can get a white owl, it’s probably worth a stable slot. Personally I picked up a boar on my hunter, the early levels it does amazing dmg, is very tanky, eats everything, and the snap threat from charge makes it very hard to pull off of them, it’s sped up my levelling massively. Highly highly recommend a boar pet with charge early on
i played hunter in OG vanilla, and again in classic. I would honestly say that Serpent Sting and Arcane shot arent really worth getting higher ranks for. They cost a lot of mana for very little damage. Just use multi shot 1 time per fight and you will spend less mana and probably do more damage. Plus save a bit of gold.
The missconception about the hunter is that it's only a ranged fighter. Hunter is also a melee. If it comes too close it still dies. Always watch your defense and occationally go to lowlevel areas to increase it. Watch what aspect you have cause it can get you killed if you have aspect of the cheeta. Also feed the pet as often as you can.
How does the quality of food help your pet gain loyalty... because I have noticed that giving low level meat as opposed to high lvl meat gives them the same about if happiness