I am glad you find it helpful. I have hard time having more than a squad because the keep getting folded😢 How many reserve squad do you normally have in your build?
Great video! You make some great points and im taking some notes! The brumbar is my worst nightmare in team games. I can't seem to kill it. Nothing penetrates that front armor.
The USF AT gun's ability is soo expensive to use. Recently, I have been using a half truck with DDL ability. Rushing the vet1 for the ht, so I could plant the teller mine and use the DDL for the forward healing. I normally got swamp by allies light tanks, so teller would catch them off guard and could one shot LVs. What do u think?
If I had to pick one, I would pick Italian Coastal (IC) over the Advanced Infantry (AI). Here are the simplified reasons: 1) The IC expands Wehr's builds quite significantly in many levels and game modes. i) For example, the medical bunkers and DDL ability allow faster tech-up time as they are choices for healings that don't require fuel. ii) The coastal line and DDL abilities also allow us to play differently. For instance, if we decide to go with Pgren and AT gun build, the DDL will make our AT guns much more survivable, and the Coastal would allow us to spam even more mines to defend the flanks for your team's weapons. iii) We can also play without the Coastal units and utilize only the IC's abilities. We only get the Arty officer when we are on the lead regarding engagement trading and resources. 2) Ease of use. i) Rangers are more expensive than a Sherman. They have the same upkeep with a 45 MP reinforcement cost every time they lose a model. coh3stats.com/explorer/races/american/units/ranger_us coh3stats.com/explorer/races/american/units/sherman_recrewable_us ii) The Rangers can be an amazing unit, but that requires us to play better than our opponents. We need significant map control as the Rangers' power comes from munitions. Losing the Rangers model is very punishing as they are very expensive. We may need to decide whether we need the Rangers at the moment. For example, it could be more viable economically to just spam riflemen if the opponent spam the LVs and doesn't have many elite infantries. 3) Faction synergy i) The AI answers the USF's weakness mostly in the late game. Besides the Rangers, the USF does not have a close combat specialist. They are also great at destroying the Marder spam when they have four or more zooks; however, this requires a lot of munitions and good RNGs for them to get the zooks and flame throwers. ii) The AI doesn't offer a counter regarding early light vehicle pressure. iii) The coastal reserves can make up for Gren's lower DPS in the first 5 minutes, so they somewhat have their uses, though they are easy to counter. I'm also working on the AI battlegroup review video at the moment. I need to play games using them in 1v1 to get the feeling and see how the BG works in the mode. But what I have mentioned is true for 2v2 up to 4v4.
@@lucadesanctis563 look at where I am on the leaderboards for ps5 Lordinfamous357 I've been suspended for a bit though Anyway breakthrough is used for early dominance grens get mp44s and make them vet 1 get a bunch of them unstoppable use smoke drop for mgs and flame bomb just to get them back and hold the line the right side is not as good except the tiger sorry can't type more right now
It is the good game, managed in a badly way... I have no other RTS to play coz there are only AOE2, SC2 and TA / C&C clones, none of them focused on strategic points design and small scale battles. The ones which attempted to do a "Relic design" game failed to be complex enough or are even more "ugly", than Coh3 (Northguard, Iron Harvest).
@@zbigniew2628 Fair point. CoH3 was launched undercooked, and it could have been much better had it not lost a significant amount of players at launch. Not having tutorials for multiplayer, where the meat of the game is, also doesn't help. I think CoH is very different from the other RTS because it emphasizes both macro and micro in combat. I don't think there is a new RTS that compete directly to CoH coming out any time soon, so I guess we are stuck with CoH for a while 🤣