I mained Minsitthar before it was cool and let me tell you, his wave clear is infinitely better and I'm afraid he'll be so used now that the novelty of being a Minsi main will fade away.
Bro let me tell you. In myanmar server,Every match i play the enemy always pick minsithere in both classic or rank.He is not op but people says his second skill is better than franco 's hook since it can pull multiple hero. The moment you get hook by minsither it all gameover. 😂😂😂😂😂
@@tauttunlin9117 bro I was getting matched against minsithar recently and I didn't know what to expect since I had never been against him before in my 5 years of playing. And the fucking range on that pull left me flabbergasted. It goes much further then the animation says it does which lead to a lot of raging on my part.
the novelty will be gone, i was like that before they changed wanwan and now they completely destroyed her and everyone picks her and everyone bans her
I feel like minsi is a fighter with abilities of a tank Just his second skill is very good for fighting against bulky exp laners And i guess because of his abilities he can also act as a frontliner when there is a support or a dmg roamer
Its a good fighter now. Woudnt use him as a roamer cause he deals more dmg than before and being down in gold will make him squishy. Deff Exp or jungle.
@@kagetsku1309 you're right but on the bright side, his hook is still avoidable, his 2th skill has some weakness, and he's easy to counter, so I would say he's on par with heroes like dyrroth
As a support minsi main, I’d say his revamp is way worse at supporting, I agree he is so much better as an exp laner but there are some things that make me prefer his old version, mainly the immediate stun and speed boost of his second skill, his current stun is a lot harder to reach without ultimate and not to mention how much they increased its cd
Agreed, as a support minsi I relied on his instant stun combo for control and to protect my carries. His damage output is awesome as is the passive replacement but the stun/shield will be missed.
the old minsi roamer is a better franco for backliners. most people dont even know minsi's spear targets the furthest hero . and most backliners dont even need to be stunned for a long time
@@suffering9481 its mainly golden staff and dhs but ppl add corrosion scythe to add activate golden staff passive faster also having 2 defense items is pretty okay
Minsi is really good tbh, his 1st skill is superior to franco's hook especially now that his 1st could pull multiple heroes. His first is faster which means he could hook franco before franco could hook him
I would say that this Minsi relies more on farming or levelling up now than him being used as a roamer before. His only downside is how easy it is for him to get behind especially in high rank games but is a beast when fed!
Although his passive and revamped 2nd skill gave him more firepower, but i do still prefer the old second skill for the stun effect. Also the casting animation of the ult seemed kinda slower to me. Perhaps i must try more with him . My Minsitthar 680 matches with 58% wr mostly tank role
@@Hanzolo. I tried using hp based tank build on him recently, it has decent dmg and health regen because of his passive. Would recommend using this if you have a good connection with your mid laner, you won't get behind and it's easy to snowball your enemy even if your ult's not yet available or on cd, especially if they're not that mobile heroes.
As per Betosky's suggestion to try roam Saber, I'd tried it out before and he's pretty good in pickoffs because of the Dire Hit damage, helping you in killing non-tanky enemies. I always use Execute as my spell for early kills while I wait for the Dire Hit to become available. As for the gameplay, it's tough using Saber if you're not level 4 because you can't burst anyone yet and you cannot gain gold from minion waves if they're occupied by your teammates. Because of that, I have to stick to my allies to get the assist gold needed to built my first core item, and get some solo kills here and there. As always, Antique Cuirass punishes Saber very much so if you have a magic damage hero in your team, let them initiate the damage by poking them until the target's HP is low enough for Saber to one-shot them.
DAY 143 OF COMMENTING *BUFF NATALIA!!* (I've been commenting this since October, 31, 2022) Natalia bugs: 1. When Nata's passive is active, layla's enhanced basic attack is still able hit Natalia, even tho her passive is active. Her passive is supposed to counter *locked* skills and *locked* basic attacks 2. Natalia's smoke screen doesn't immune Kimmy's enhanced basic attack! "But Kimmy's Skil 1 is considered a skill" *READ THE SKILL DESCRIPTION AT THE TOP OF KIMMY'S SKILL ONE, IT SAYS "MAGIC BASIC ATTACK" SO NAT SHOULD BE IMMUNE TO IT!* 3. The minions can still see her even tho her passive is active *Seriously did they fix the no exclamation mark bug with Natalia, but they didn't fix the nata minion bug?* *This isn't an Ordinary Comment!* Do you think that Natalia is underperforming? *DO YOU THINK NATALIA NEEDS RECOGNITION?* NATALIA'S COLLECTOR SKIN "Warrioress Paragon" SHOULD BE RELEASED ASAP! BUFF NATALIA!! SILENCE: 0.25S TO 0.4S -*IVE NOTICED THAT NATALIA IS UNABLE TO BURST MOST SQUISHY TARGETS IN THE MID GAME, SO SHE NEEDS AN ATTACK SCALING ON HER PASSIVE!!!* BASE DAMAGE: (+130% Total Physical Attack) => (+125% Total Physical Attack) Base Dmg Before: 200 Base Dmg After: Lvl 1-3 Base dmg: 220 Lvl 4-6 Base dmg: 250 (+30 Attack) Lvl 7-9 Base dmg: 270 (+20 Attack) Lvl 10-12 Base dmg: 290 (+20 Attack) Lvl 13-15 Base dmg: 300 (+10 Attack) -Minus 5% Total Physical Damage on Passive (Nerf) -Base Damage Scaling (Buff) TIME BEFORE SHE GETS EXPOSED: 0.6S TO 0.8S She's horrible asf. Her claw is literally like plastic in the early game! [[[ *When I've switched my main from Hayabusa to Natalia in early 2022, I've was always confidently certain that she would NOT be one of the heroes to get nerfed to the ground, but IG I was wrong* ]]]
Hey Betosky if you're planning to play him in the near future as a non-jungler, I recommend using inspire/fury or flicker because he can flicker hook like Franco now.
Beto you should try Freya's adjustment as well. It's quite good atm especially when playing as the jungler albeit the super nerfed damage on early game
Saber as roamer is honestly really enjoyable you don't have to farm and since your roaming all of the enemy team is constantly scared of being ulted by saber
His passive are encouraged him to build some hp based item, it just like arlott, go half tanky build then you would feel him very tanky (everytime the passive mark detonate recover 5% total hp+300hp and make the same damage to enemy, and his passive marking could mark 5 enemies)
I havent played the new minsi but The only thing that doesnt sit right with me is the english voice change, i mean the new voice fits the default minsi With a younger tone but i really like his Gilded king with the old deep voice, also the royal guard shout when he ults !
that passive was pretty damn good. Even your losing, your team will be always ahead of gold because of Minsi, which helps dragging the match until late game and defeated the dominant enemy
I suggest you use windtalker on him cause his ult can proc item effects, therefore proc-ing windtalker passive 4 times which will help him increase his dmg, also the item attribute that adds mov speed is very helpful since his mov speed is so slow
I main minsi before the revamp and the reason was because he's a good counter against high mobility heroes especially fanny....but with the changes now, I'm' afraid ppl are gonna start abusing him which will eventually destroy him 😢
Day 4 of asking Betosky to play Khaleed using this build : Speed boots - Blade of Heptaseas - Endless Battle - Malfic Roar - Orcale - Rose Gold meteor ( or Bod ) - Spare equipment: Athena or Antique or Immortality. Emblem: Fighter Disabling Strike.
I know its not related but just to point out something which annoyed me. Freya Chapter 4 Mastery Code - cannot be completed This is because the skill "Leap Of Faith" was adjusted, and can no longer consume 3 sacred orbs. Great Job MOONTON.
Day 52 of asking betosky to play Jawhead as the jungler And i think the revamped minsi is good, because you can almost always kill the enemy hero when your first skill hits them
His early game is really bad especially at exp lane. He still cancels dashes which makes him good against certain assassins tho but building damage makes him squishy and your ult kinda requires you to be in the middle of everyone
i think minsithar would be really good with a hibrid build with corrosion scythe war axe brute force thunder belt and malefic roar as the items in that order, maybe switch thunder belt for brute force depending on what you prefer
Minsi is already good enough but the huge problem is Ult cant block some dashes. This new update made Minsi the strongest counter against super mobile heroes like ling or hayabusa. Tough or Warrior boots Windtalker Demon Hunter Sword Thunderbelt Oracle Immortality or Brute Force Chestplate Battle Spell Flicker for early and late Petrify for 1v1 or teamfights Vengeance against stronk heroes Recommend Minsi now and i will buy it next update hoping it doesnt get banned.
From what I've personally seen so far, roam minsitthar isn't as ideal as sidelane after the revamp. His stun isn't instant, he needs to autoattack 5 times to stun targets, so he needs ult to instantly cc someone. An unreliable stun early on in the game isn't ideal, especially for a "hook" hero like minsi. He needs atk speed items (at least two) and relies on them quite a bit, so exp lane farming seems more effective imo. Also, Golden staff doesn't seem to proc his passive faster. Might need to test again, but even with gs, he still needs 5 attacks to stun
Saber roamer is possible, but it's really hard - especially in the early game. While in end game you can treat him like late-mid-game support. I've used him like that when there was no other option (i picked him and s5 choose second jg instead of roamer) and sometimes even win. Try building 1 offensive item as 3rd item and it should be fine.
There are certain conditions. You only pick him if the jungler is very squishy and your jungler or EXP laner is a bulky Tank or Fighter to make up for lost durability. Otherwise if enemy picks tanky junglers , just give up on trying to go for Saber roam.
Saber can works wonders if your team have physical damage heroes. Saber's passive can reduce physical defence and using his skill 1 u can reduce enemy's defence, making it easier for your team to finish them easily.
I am saving for a month and a half for these new emblem mechanics...I have a lot of money and I don't want to lose them so...Upgrade the emblems or wait?
"With his new 2nd skill he can clear the jungle really fast " betosky , i dont think you know that minsithars 2nd still damage output is the SAME as his basic attacks . theres literally no difference , no attack boost , no speed boost , only damage reduction .
i love betosky and his gameplay is always great, i was hoping to see minsitthar in the exp lane (i know he said no one wants to jungle) instead of seeing a jungle role every single time (for other heroes too)
🙋I don't agree with minsi being meh after revamp. His ability to lane 1v1 now is great now. Also, with his new passive, he can still be a great roamer. Once he gets his ult it's really annoying dealing with him especially if the user knows how to use his. You can't dash out and you get forever stunned. His ult deals a lot of damage with physical penetration built. Demon hunter sword is great because his second skill has basic skill effects. And it can be used to push towers easily as you can see in this vid.
Minsitthar is OVERPOWERD when you build him trinity build or critical build he's such a machine gun with his new 2nd skill also his ultimate is so op as well and his passive
Minsitthar inspire plus 2nd skill op But I feel like he is now more geared towards being a fighter rather than a semi tank like his previous which is kinda sad cos I play him solely to be an annoying meat shield. Why did they remove the stunt from his 2nd skill sed and his defensive capabilities seem to be weaker now?
Basically, minsitar new passive is just like yu zhong one : put marks with basic attacks or skills, once they are full, explode and deal damage and regen minsi health
The moment the revamped came on official server, I auto lock him and played him in rank and classic and lemme say, I'm impressed with this new minsitthar. His hooks feelings longer for some reason, and his ult deals more damage plus stun. Best of all, the 2nd skill, yeah you can argue it's easily avoidable but in most case naaaa, if u fall into his combo mostly ur dead. It's very good for waveclear, it can attack tower faster and with range, also it benefits from attack speed items. I tried a mm build on him yesterday along with inspire, full dhs build plus since he's a fighter i also added war axe since he benefits from it. And damnn the result is insane, one combo, one kill, one combo one kill hahaha And remember, he can pull multiple enemies with his first skill, infact the whole enemy team altogether if they stick in one spot
Saber is similiar to kadita when it comes to securing kills, its not a bad strategy to use him as a roamer and with just a few items, in the early game saber can easily pick up squishy enemies. Ofc a good marksman or mage will build some defence or immunity but any good saber player knows this and can easily counter them. Saber as a roamer is situational but when it works, it works really well.
tbh, i think i prefer old one. alot of cc combine with petrify. hook and flee. longer ult. but overall it’s my opinion as fellow minsi user as fighter lane.
betosky u wrong about this hero... This hero is broken.. i watch fywdchicken play this hero, he dominate his opponent. Plus u build him wrong item. Still enjoy ur video btw.