9:47: "You can see that Garrett knew he had all his options covered, so he tried going for a weird flip reset to stall time and you were there to block that as well..." Me in my head: Yeah.. "I" was there to block GarrettG, ezpz.
Well, "I" would not go up the corner or the back wall, because "I" would just fall down without hitting the ball. For non-GCs it's probably better to go somewhere where you CAN actually be useful.
In regards to #10 (last one): It makes sense to me to go for that when you're in comms with your teammate(s), but when you're playing with randoms it can be very difficult to read what your teammate is intending, and could easily turn into looking like a ball chasing double commit, that might inadvertently tilt your teammate. Perhaps it's different at GC level (I'm speaking from the perspective of D3 lobbies) but I could foresee the typical trash talk 'Wow!' 'Okay' even IF I scored that.
But here need to remember that these ar pro matches with great teamwork. Many of these answers would never work in lower ranked matches or in ranked. Also i couldnt simply do many of these things technically so i wouldnt do them.
Very good video except you rarely see these type of plays in diamond and lower lobbies. So we're probably talking about 20% of the players who can do this consistently. But hey very informative and you never know I improve so much I can do these things as well one time :p
You’re totally right and thank you for the kind words. But I hope you understand that there’s no neutral rank I could use for these plays. No matter what, someone’s rank is going to be left out. I ended up choosing pro gameplay because, as I mentioned, their mechanics are way more consistent so you don’t have to take that factor into account so the decisions are based on the positioning itself rather than what you think your teammates and opponents are mechanically capable of. I can’t appease everyone with this type of video but I do my best by giving thorough explanations of why each decision was best so everyone can learn no matter their rank. Regardless, I’m glad I still helped you learn since that was the main point of the video. Thanks for taking the time to watch and comment!
It’s way easier to see the right play when you have a paused screen and 3 seconds. I guessed most of them right, but I know that in game, I would have chose wrong about 50% of the time lol. Loved the vid. Thanks man
Damn this shit is fascinating, I knew this game had a lot of depth but I've never seen it layed out like this before. Could you do a similar video for JohnnyBoi's 2v2 and 1v1 show matches? It would be extremely helpful.
ive watched a few of your videos but the understated clarity of this one got me to sub. it feels like i actually took something away from this video so please continue to make content like this.
This is incredibly eye opening, as someone who is smack in the center of diamond and really starting to figure out the game and apply myself, it’s very humbling to realize how utter crap my positioning and decision making is, I’ve always considered myself a sort of anchor for my team, making strong defensive decisions as evident by my success with defense related questions, but this helped me realize that because of my passive and defensive nature, I’m constantly out of position on the offense, which is generally much more difficult to realize because it doesn’t always lead to you being scored on, as supposed to making a poor defensive decision and immediately being punished. Without the ability to execute on goal opportunities, or to make them in the first place, you’ll never be able to capitalize and reach your full potential as a player or team when you’re only skill is prolonging the inevitable, thank you for this incredible insight that will surely help me in my career to come, thank you.
I found it difficult because I’m only like c3 and going up the backboard for a pass in that rank just wouldn’t work. Same with turning up the wall, my teammates wouldn’t pass it up to me, so I got a good few of them wrong
Found this incredibly helpful. I'm a bit higher rated player (1600-1700) yet I still tested my 3s game sense, scored 8/10. Please keep on doing quizzes like this! Love it! :)
8/10 I got #2 and #9 wrong. Great video and a good way to show lower rank people that they aren’t as good at rotations as they think. I’ll be using this a lot when I help out plats-champs to try and give them a better understanding of what rotations should look like
You should make something like "plat answers" and it would be just bonus answers to the same situations but you know your team doesn't rotate. So for example the first situation "plat answer" would be: "you back off to back post because that person you just saw rotate behind you will not stay near back post and will go for the ball."
Actually its harder for us to know whats the best option cuz they have coms so they know who's where we dont have coms so we don't know what the other players are doing
For a lot of these, it kind of depends on what your teammates are doing. If they aren't doing the right thing, the answer sort of changes. For example in clip 2, the last time we see Satthew, he's going to the right side of the field. We HOPE that he grabs boost and turns upfield so he can pass, but a lot of lower GC players might decide to "play it safe" and head back into net, rotating in behind YOU (as you are now leaving the net). Alternately, he could be pushing upfield hoping that you could pass it to him. I think that this specific situation has levels to understanding what's going on. Basically, all I'm saying is that, in this video, there are things happening with MULTIPLE players during each play that people should be paying attention to.
Ok, now, it's actually a very good video considering that these are situations that can 'maybe' appear in a game, it's nice to see if you have that sense of a game while playing, but realistically, most of the examples are just so utopic, and I know these are the best case scenarios (with reliable teammates and perfect communication), but if you really want to work and understand which are the best decisions you can make, then this isn't helpful, just because pro gameplay and even high elo gameplay is so beyond the truth of the games of most of the players in soloq. Maybe, a video like this but showing low elo gameplay, with tons of errors and bad decision making, will be more helpful to most of us, and explain why those errors occur, and why people take those decisions instead of the 'perfect' or even good ones. Anyway, this is just a constructive criticism, and I would love to see this idea implemented on future videos. Keep up the nice work, Wayton!
9/10 Nice, just missed the first demo option, never stopped to think about the distance between the goalkeeper and the ball, only the number of players defending on each side.
I how due to the extra time I'm getting all the answers right, but answering them like "Answer's probably B, but god damn it I would have gone for A in a game" then Wayton's like "The answers B". "I KNEW IT"
"be a pass option".. My gold teammate:"nah I'll just dribble this and lose the ball" Me late to go back because waiting for pass My gold teammate:"tm8 where r u?"
Another great video Wayton, happy birthday aswell. I would say, try to grab situations from different levels for next time. Or maybe make this a series at each rank set. Explaining these situations, while interesting, doesn't provide much information to a normal player. A "Decision Making at Gold" video or diamond or play etc would be a very good series. kinda similar to Khan's why you suck at RL but with an actual good player
It was fun to check out the pro plays but as soon as I'm in soloQ the moment I position myself at the wall to make me available for a pass, it's basically 2v3 ^^ Diamond 3
I can tell that the upper crust of RL is a crazy different game because defense redundancy and being ready for a tm to flounder the ball while creating opportunities to score is priority for me. Got none of them right.
Just a word of caution for anyone ranked below GC/pro level. While the options here are true, some of them are only true for high GC/pro level gameplay. Like for example #3 most players should never turn on the wall, but at the pro level you can assume your 3rd mate will be able to handle the situation by themself and you can turn up the wall for the redirect, but you should probably never do that anywhere below C3.
Do another. I think this may be a good way to look at why I got scored on other than my complete lack of mechanical skill for a diamond 3 :( I actually haven't done any real replay analysis on my games.
Please do more of these but take random replays of "normal" ranks, maybe d3-c2 under the premise of solo queue, I think that could be pretty educational. Even if the replay doesn't show the right choice, you can explain why they messed up.
So now i am not only dumb in playing but also in decision making as well even after already watching all these rlcs videos before. Btw, it was a great video
Good video. I think higher ranked players (I'm 1700 in 3's) could learn a few things from videos like this because I possess the mechanics and game sense to actually make these (better) decisions and my tm8's are able to capitalize on these type of plays. However I'd go as far to say that none of this can be applied before low GC (1600ish) as a solo queuer lol. Thanks for the video though, I am gonna watch this a few times over and try to apply some of this thinking to my decision making.
Wow, I'm high diamond and this video made me realise how much i don't know..Wayton, this is beautiful content - I hope we see much more of this, especially for 2s or 1s. Another suggestion: maybe mention that subscribing to the channel is free - it sounds silly, but apparently many people don't know it. Keep up the great work!
I loved the video man, very entertaining, based on the other comments I think next time you should do gameplay from high gold to low diamond or champ 1, and maybe even 2s, that way we will better understand how to balance defence and offence better
"This one should be easy" right if I were a pro or had comms but even in champ lobbies, I would never position myself expecting a pass while solo queuing. I'm sure GCs pass the ball but it's not the best advice for lower ranks because you're out of position and not getting a pass. I think this should have had lower ranks to be more relevant to the viewers. Maybe diamond lobbies
the only one i really disagree with is the last one... you would only do that if you had comms and you tell the person to not touch it, realistically the person if they were a solo queue teammate would have another touch. i would say do a mix of c and a. go a little to the left of them and wait for the second touch then go up... you could then have a shot on net possibly or a backboard pass... if i had comms then yeah i would tell panda i got it and he’d let me go but normally i would just wait for the guy to hit it again since he has no comms either and doesn’t know we want to go for it.
Whenever I see my teammates rotating back post I push up a little bit. Then we get scored on because my teammate was actually waiting on the corner boost for it to respawn :/
Loved this video. I got 2 wrong I think but im in D3/C1 so technically I got them all wrong and the option is D go back to net and cover for the whiff on every single one.
Okay, I’m sorry but I just started and number one stumped me. My first thought was to rotate onto the back wall by near post to protect kaydop’s corner play or potential back wall play/pass. He has a teammate in back post to protect from direct shots on net, and a teammate challenging the ball. Not trying to dispute the correct answer, but I am genuinely curious if somebody could critique my decision making in this scenario.
This only works in high level gameplay because in lower levels you have to overcompensate for teammates mechanical inability to make certain touches or have any ball placement
Gold III/Plat I...try to avoid being bulldozed by teammates while never getting to touch the ball trying to be a team player lol. I’ll keep these in mind at higher ranks.
Yo if your on console and in champ 2-3 please listen to me and go to your settings and turn off vertical y sync. It takes a couple hours to get used to I PROMISE. It gets rid of ALL input delay on your controller and this is exactly what we need in order to compete against PC players at this level.
I really don't like the amount of thought put into each "option" (I know it's hard to quantize options like this tho), but I do appreciate this type of content, given that it's so important to the game of RL. The most important thing you kind of gloss over the whole video is the boost levels of everyone in play and how that should affect decision-making; you just say this person does or does not have boost, if that even factors in at all. Thats kind of the primary tool to figure potential threat someone could have, either offensively if they're on your team or defensively if they're on the other team. In #7, I would argue B is the only wrong answer, as you can tell that Shock is about to get boost and be aimed up the wall already, and you have lower boost (even though you have a deeper position). It's because of this that he couldn't reach the pass (sure, the pass could have been tamer, but then it would have baited shock to potentially double commit). Then he just has to fall down with no boost while shock rotates back to play off of whatever happens after satthew presumably challenges on the far side of their goal. Slows down the team play considerably. If he could have hit the shot, then great, but from a decision-making view like this, that is a worse outcome on average than the other two. Just a lot of oversimplification, but I appreciate the attempt to properly simplify concepts from a pro level to silver understanding.
The problem with this is that some of these decisions then relay on your mechanics, I'm plat and my team8 would either not pass or I wouldn't have the mechanics to score or even hit the ball, so on some of the decisions turning back or going up the wall depends on you and your team8s, Thats the only thing about this video I don't think will work in gold and plat cause there pros and I'm trash
I agree with a lot of these as the smartest play but not for lower ranks as certain plays are too mechanically advances for them and I would say high diamond to pros should follow this advice but if ur lower u might want to improvise on these dicisions a little more
I only got #7 and #10 right. This is only because, both plays each had 2 similar before it. So I finally got the answer right after 3 tries. Lol and this why I am stuck in my rank.
Well i got 9/10, but i think u're pausing too earlier sometimes like for the 3rd shot i'd pausing when the player take the boost coz that's where we take info on our mate positionning and we take decision on this (going on wall OR going back). Btw we see Shock taking decision to move up on backboard WHEN he take info after the boost and not before, he could back too if his team mate did a misstake, u see him turning up when he saw his team mate. Idk if u understand what i want to say.. Good video dude!
passing not hard to do , it when you don't have team mate ready for them then there an issues and lost . but sometimes there alway that one good team mate awareness that save the game from a lost .
I really like this video and I think it's a great concept. However due to it being from RLCS it makes it a bit unrealistic, let's be real most of us play in ranks where our skill is not as near of that gameplay, therefore pretty much every play would end up in us or our teamates missing